Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
DiceDragon77
Terra
Level 100
God Stats
4W - 2L
1,630 SR
Queue Stats
120W - 98L
1,623 Elo+
Solo
Ares
Ares
K0krekill
Ares
Level 144
God Stats
2W - 2L
1,648 SR
Queue Stats
152W - 143L
1,426 Elo+
Solo
Izanami
Izanami
OBEYGOD1
Izanami
Level 87
God Stats
132W - 121L
1,533 SR
Queue Stats
202W - 192L
1,523 Elo+
Party 1
Hera
Hera
Teivolt
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,532 Elo+
Solo
Team Averages
Level 100
1,562 SR
1,521 Elo+

VS

Team Averages
Level 126
1,535 SR
1,487 Elo+
Olorun
Olorun
BiigBangg_
Olorun
Level 139
God Stats
2W - 1L
1,531 SR
Queue Stats
87W - 96L
1,479 Elo+
Solo
Amaterasu
Amaterasu
Docloco316
Amaterasu
Level 136
God Stats
16W - 10L
1,552 SR
Queue Stats
133W - 133L
1,474 Elo+
Solo
Merlin
Merlin
WaterKnight57
Merlin
Level 88
God Stats
3W - 14L
1,320 SR
Queue Stats
213W - 271L
1,489 Elo+
Solo
Bastet
Bastet
bravoactual
Bastet
Level 124
God Stats
19W - 8L
1,698 SR
Queue Stats
190W - 176L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
mexican fear
Erlang Shen
Level 142
God Stats
61W - 46L
1,574 SR
Queue Stats
248W - 229L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 4 / 3
6,952
463
5,422
13,208
4,248
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 0
6,918
461
11,589
18,313
18,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
0 / 1 / 1
6,296
420
4,919
10,648
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
OBEYGOD1
Izanami
12
1 / 5 / 0
7,307
487
3,069
10,075
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Teivolt
Hera
14
2 / 6 / 0
7,889
526
6,486
8,841
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BiigBangg_
Olorun
16
2 / 1 / 1
8,801
587
8,209
7,273
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Docloco316
Amaterasu
15
0 / 1 / 8
9,182
612
10,890
20,119
10,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 3
9,552
637
2,657
7,363
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
15
13 / 1 / 2
9,279
619
9,935
9,643
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
mexican fear
Erlang Shen
14
3 / 0 / 5
8,568
571
8,984
12,103
6,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
21
22
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
4
3
0.63
W
Olorun
BiigBangg_
Olorun
2
1
1
2.5
L
0
6
0
0
W
Amaterasu
Docloco316
Amaterasu
0
1
8
4
L
Ares
0
1
1
0.5
L
Izanami
OBEYGOD1
Izanami
1
5
0
0.2
L
Hera
Teivolt
Hera
2
6
0
0.33
W
3
1
3
4.5
W
Bastet
13
1
2
14
W
Erlang Shen
mexican fear
Erlang Shen
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,485
Damage
40,675
61,085
Taken
56,501
36,874
Mitigated
25,932
16,292
Healing
31,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,422
1,208
0
5,068
13,208
4,248
0
1,920
11,288
0
53,393
W
Olorun
BiigBangg_
Olorun
8,209
3,566
438
4,551
7,273
2,865
359
1,088
6,185
69,212
8,150
L
11,589
1,869
0
5,824
18,313
18,097
0
325
17,988
40,452
4,295
W
Amaterasu
Docloco316
Amaterasu
10,890
5,765
0
16,205
20,119
10,833
440
7,654
11,613
418
73,668
L
Ares
4,919
423
0
2,826
10,648
8,393
0
2,334
8,314
32,996
1,879
L
Izanami
OBEYGOD1
Izanami
3,069
2,397
0
1,539
10,075
3,260
0
4,948
5,127
0
57,947
L
Hera
Teivolt
Hera
6,486
800
0
1,035
8,841
2,876
0
1,243
7,598
63,410
0
W
2,657
139
0
1,660
7,363
2,457
0
2,963
4,400
73,168
1,035
W
Bastet
9,935
2,806
0
5,210
9,643
3,005
262
2,712
6,848
0
48,026
W
Erlang Shen
mexican fear
Erlang Shen
8,984
4,152
0
3,864
12,103
6,772
0
5,566
6,495
0
38,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
45,382
433
Minions Killed
520
0
Camps Cleared
0
1,434,485
Distance Traveled
1,562,120
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,952
463
92
6
0
344,536
0
W
Olorun
8,801
587
132
9
0
289,314
4
L
Terra
6,918
461
64
4
0
264,099
0
W
Amaterasu
9,182
612
114
8
0
287,925
4
L
Ares
6,296
420
62
4
0
288,598
1
L
Izanami
7,307
487
107
7
0
253,515
0
L
Hera
7,889
526
108
7
0
283,737
2
W
Merlin
9,552
637
149
10
0
274,853
0
W
Bastet
9,279
619
77
5
0
369,081
0
W
Erlang Shen
8,568
571
48
3
0
340,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role