Player Matchup

Anubis
Anubis
Aboly
Anubis
Level 158
God Stats
5W - 2L
1,646 SR
Queue Stats
56W - 58L
1,460 Elo+
Party 1
Surtr
Surtr
DeMoNVV
Surtr
Level 129
God Stats
4W - 1L
1,506 SR
Queue Stats
19W - 11L
1,467 Elo+
Party 1
Cerberus
Cerberus
Kamalbedeir
Cerberus
Level 29
God Stats
1W - 1L
1,331 SR
Queue Stats
21W - 45L
1,124 Elo+
Party 1
Team Averages
Level 105
1,494 SR
1,350 Elo+

VS

Team Averages
Level 63
1,610 SR
1,493 Elo+
Bacchus
Bacchus
Ezzio_614
Bacchus
Level 52
God Stats
28W - 24L
1,520 SR
Queue Stats
74W - 74L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
Xiohgee
Cthulhu
Level 29
God Stats
5W - 4L
1,707 SR
Queue Stats
55W - 33L
1,619 Elo+
Party 2
Awilix
Awilix
xXKiiimboooxX15
Awilix
Level 109
God Stats
30W - 20L
1,603 SR
Queue Stats
73W - 72L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aboly
Anubis
20
7 / 4 / 7
13,858
924
20,244
11,784
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
DeMoNVV
Surtr
19
7 / 5 / 6
13,017
868
15,690
19,268
15,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Kamalbedeir
Cerberus
17
1 / 4 / 9
11,024
735
4,790
12,669
13,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ezzio_614
Bacchus
18
3 / 3 / 9
11,823
788
7,945
14,645
18,184
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Xiohgee
Cthulhu
19
7 / 3 / 5
12,531
835
15,689
16,975
20,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 9 / 8
10,663
711
6,289
15,316
5,170
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
15
Kills
12
13
Deaths
15
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aboly
Anubis
7
4
7
2.63
W
Surtr
DeMoNVV
Surtr
7
5
6
2
L
Bacchus
Ezzio_614
Bacchus
3
3
9
2.5
W
Cerberus
Kamalbedeir
Cerberus
1
4
9
1.38
L
Cthulhu
Xiohgee
Cthulhu
7
3
5
3.17
L
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
29,923
43,721
Taken
46,936
35,646
Mitigated
43,652
7,230
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aboly
Anubis
20,244
1,086
0
3,660
11,784
6,997
1,645
7,240
4,544
79,185
378
W
Surtr
DeMoNVV
Surtr
15,690
5,534
0
2,781
19,268
15,630
1,483
6,290
12,973
995
37,321
L
Bacchus
Ezzio_614
Bacchus
7,945
418
0
1,485
14,645
18,184
104
7,958
6,687
20,138
6,658
W
Cerberus
Kamalbedeir
Cerberus
4,790
103
0
789
12,669
13,019
0
7,091
5,545
16,014
202
L
Cthulhu
Xiohgee
Cthulhu
15,689
1,031
294
1,828
16,975
20,298
69
10,654
6,321
51,068
978
L
6,289
2,298
0
1,608
15,316
5,170
0
6,642
8,674
0
36,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,899
Gold Earned
35,017
193
Minions Killed
169
0
Camps Cleared
0
765,820
Distance Traveled
788,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,858
924
125
8
0
229,845
0
W
Surtr
13,017
868
44
3
0
250,870
0
L
Bacchus
11,823
788
36
2
0
267,783
0
W
Cerberus
11,024
735
24
2
0
285,105
0
L
Cthulhu
12,531
835
85
6
0
268,599
0
L
Awilix
10,663
711
48
3
0
252,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role