Player Matchup

Bakasura
Bakasura
ChicoMalo42
Bakasura
Level 129
God Stats
1W - 4L
1,228 SR
Queue Stats
500W - 585L
1,512 Elo+
Party 1
Chang'e
Chang'e
Chilay
Chang'e
Level 121
God Stats
6W - 9L
1,579 SR
Queue Stats
374W - 446L
1,507 Elo+
Party 1
Hercules
Hercules
Jocarus
Hercules
Level 105
God Stats
3W - 5L
1,450 SR
Queue Stats
403W - 471L
1,515 Elo+
Party 1
Skadi
Skadi
LookSeeDoo
Skadi
Level 117
God Stats
8W - 7L
1,503 SR
Queue Stats
91W - 69L
1,547 Elo+
Solo
Geb
Geb
SimpIePanda
Geb
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
292W - 242L
1,567 Elo+
Solo
Team Averages
Level 113
1,452 SR
1,530 Elo+

VS

Team Averages
Level 114
1,458 SR
1,594 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cobhthaigh
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 280L
1,542 Elo+
Solo
Susano
Susano
IronPorkchop
Susano
Level 128
God Stats
0W - 2L
1,242 SR
Queue Stats
395W - 368L
1,592 Elo+
Solo
Athena
Athena
SoggyLoggy
Athena
Level 100
God Stats
3W - 4L
1,550 SR
Queue Stats
67W - 40L
1,677 Elo+
Party 2
Danzaburou
Danzaburou
croyya
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChicoMalo42
Bakasura
12
1 / 0 / 2
5,850
532
1,339
8,178
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Chilay
Chang'e
11
5 / 0 / 0
6,000
545
5,520
6,137
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Jocarus
Hercules
11
0 / 0 / 1
5,745
522
3,122
8,767
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Skadi
12
4 / 1 / 0
6,880
625
7,168
4,651
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 5
5,781
526
4,409
10,029
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 0
6,981
635
5,935
8,033
6,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Cobhthaigh
Vulcan
10
0 / 3 / 0
5,644
513
6,307
4,900
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
0 / 2 / 1
5,145
468
4,005
8,471
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
SoggyLoggy
Athena
9
0 / 2 / 1
5,367
488
2,262
8,875
6,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
croyya
Danzaburou
10
1 / 2 / 0
6,304
573
3,285
6,366
1,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
1
1
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Bakasura
ChicoMalo42
Bakasura
1
0
2
2
W
Chang'e
Chilay
Chang'e
5
0
0
5
L
Vulcan
Cobhthaigh
Vulcan
0
3
0
0
L
Susano
0
2
1
0.25
W
Hercules
Jocarus
Hercules
0
0
1
0.5
W
Skadi
4
1
0
4
W
0
0
5
2.5
L
Athena
SoggyLoggy
Athena
0
2
1
0.25
L
Danzaburou
croyya
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,558
Damage
21,794
37,762
Taken
36,645
20,602
Mitigated
17,891
13,302
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,935
971
0
2,224
8,033
6,334
0
0
7,563
0
56,694
W
Bakasura
ChicoMalo42
Bakasura
1,339
897
0
3,519
8,178
3,358
0
676
7,434
0
35,008
W
Chang'e
Chilay
Chang'e
5,520
148
1,086
2,863
6,137
1,616
0
3,300
2,642
37,230
0
L
Vulcan
Cobhthaigh
Vulcan
6,307
254
0
780
4,900
1,311
0
3,446
1,454
35,481
1,057
L
Susano
4,005
947
0
3,317
8,471
2,324
0
1,806
6,615
0
35,593
W
Hercules
Jocarus
Hercules
3,122
1,243
0
2,263
8,767
7,257
0
0
8,767
0
37,084
W
Skadi
7,168
2,250
0
902
4,651
1,585
0
562
4,089
0
54,914
W
4,409
989
0
2,669
10,029
6,786
0
3,379
6,455
22,126
0
L
Athena
SoggyLoggy
Athena
2,262
1,121
0
1,842
8,875
6,360
0
4,479
4,256
13,382
0
L
Danzaburou
croyya
Danzaburou
3,285
1,336
0
2,432
6,366
1,562
0
198
6,048
0
46,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
29,441
352
Minions Killed
352
0
Camps Cleared
0
1,190,413
Distance Traveled
1,113,982
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,981
635
108
10
0
192,795
0
W
Bakasura
5,850
532
90
8
0
283,227
2
W
Chang'e
6,000
545
64
6
0
241,220
4
L
Vulcan
5,644
513
84
8
0
224,782
1
L
Susano
5,145
468
54
5
0
225,452
1
W
Hercules
5,745
522
74
7
0
225,809
0
W
Skadi
6,880
625
90
8
0
202,991
0
W
Geb
5,781
526
34
3
0
237,166
2
L
Athena
5,367
488
16
1
0
263,151
5
L
Danzaburou
6,304
573
90
8
0
207,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role