Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Atormentador468
Jormungandr
Level 107
God Stats
1W - 2L
1,542 SR
Queue Stats
642W - 692L
1,401 Elo+
Solo
Loki
Loki
Doghova
Loki
Level 108
God Stats
21W - 27L
1,484 SR
Queue Stats
550W - 569L
1,485 Elo+
Solo
Surtr
Surtr
Gradohorn
Surtr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,510 Elo+
Solo
Hou Yi
Hou Yi
lilmamaa
Hou Yi
Level 68
God Stats
9W - 12L
1,403 SR
Queue Stats
199W - 203L
1,458 Elo+
Solo
Team Averages
Level 94
1,486 SR
1,471 Elo+

VS

Team Averages
Level 97
1,539 SR
1,463 Elo+
Arachne
Arachne
BON3 CO113CTOR5
Arachne
Level 126
God Stats
40W - 29L
1,594 SR
Queue Stats
200W - 204L
1,501 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lhio
Kumbhakarna
Level 97
God Stats
14W - 11L
1,479 SR
Queue Stats
578W - 632L
1,442 Elo+
Party 1
Osiris
Osiris
MissJessi
Osiris
Level 87
God Stats
16W - 13L
1,560 SR
Queue Stats
547W - 603L
1,428 Elo+
Party 1
Nut
Nut
NatsuKuybi
Nut
Level 86
God Stats
9W - 9L
1,553 SR
Queue Stats
15W - 16L
1,467 Elo+
Solo
Persephone
Persephone
RonTheDon32
Persephone
Level 89
God Stats
83W - 86L
1,510 SR
Queue Stats
530W - 550L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 1
7,861
1,123
5,690
5,080
1,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Atormentador468
Jormungandr
12
0 / 8 / 1
7,130
1,019
5,488
13,596
13,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Doghova
Loki
13
2 / 3 / 0
7,902
1,129
4,000
5,170
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Surtr
Gradohorn
Surtr
13
0 / 7 / 2
7,705
1,101
6,075
12,428
9,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
lilmamaa
Hou Yi
12
0 / 1 / 1
7,213
1,030
2,777
2,874
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

255

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
9,252
1,322
10,622
4,389
2,408
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Lhio
Kumbhakarna
14
1 / 0 / 14
9,243
1,320
4,354
7,403
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
MissJessi
Osiris
14
2 / 1 / 14
8,505
1,215
4,920
7,570
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 1 / 6
9,299
1,328
11,975
5,886
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
RonTheDon32
Persephone
14
1 / 0 / 13
8,778
1,254
4,092
3,511
1,247
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
2
Kills
20
20
Deaths
2
5
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
L
Jormungandr
Atormentador468
Jormungandr
0
8
1
0.06
W
7
0
8
11
L
Loki
Doghova
Loki
2
3
0
0.67
L
Surtr
Gradohorn
Surtr
0
7
2
0.14
W
Kumbhakarna
Lhio
Kumbhakarna
1
0
14
8
W
Osiris
MissJessi
Osiris
2
1
14
9
W
9
1
6
12
W
Persephone
RonTheDon32
Persephone
1
0
13
7.5
L
Hou Yi
lilmamaa
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,030
Damage
35,963
39,148
Taken
28,759
27,630
Mitigated
20,857
3,187
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,690
65
0
1,584
5,080
1,711
0
2,097
2,983
27,961
0
L
Jormungandr
Atormentador468
Jormungandr
5,488
2,097
0
505
13,596
13,919
0
1,799
11,557
13,668
224
W
10,622
9,160
461
1,420
4,389
2,408
0
1,044
3,240
0
17,699
L
Loki
Doghova
Loki
4,000
178
0
31
5,170
1,799
0
970
4,169
0
16,459
L
Surtr
Gradohorn
Surtr
6,075
1,675
0
767
12,428
9,087
0
3,144
8,972
461
16,337
W
Kumbhakarna
Lhio
Kumbhakarna
4,354
179
0
1,101
7,403
7,052
0
2,641
4,681
10,905
0
W
Osiris
MissJessi
Osiris
4,920
856
0
755
7,570
8,094
0
3,427
3,969
0
12,442
W
11,975
8,654
0
1,857
5,886
2,056
0
2,227
3,539
0
31,621
W
Persephone
RonTheDon32
Persephone
4,092
280
78
480
3,511
1,247
0
1,380
2,100
26,794
80
L
Hou Yi
lilmamaa
Hou Yi
2,777
1,080
0
300
2,874
1,114
0
415
2,459
0
15,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,811
Gold Earned
45,077
157
Minions Killed
152
3
Camps Cleared
9
632,842
Distance Traveled
740,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,861
1,123
56
8
0
138,494
0
L
Jormungandr
7,130
1,019
18
3
0
117,072
0
W
Arachne
9,252
1,322
9
1
4
143,567
0
L
Loki
7,902
1,129
21
3
0
157,783
0
L
Surtr
7,705
1,101
31
4
3
124,746
0
W
Kumbhakarna
9,243
1,320
16
2
0
151,286
0
W
Osiris
8,505
1,215
28
4
0
157,828
0
W
Nut
9,299
1,328
51
7
5
148,784
0
W
Persephone
8,778
1,254
48
7
0
138,972
0
L
Hou Yi
7,213
1,030
31
4
0
94,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role