Player Matchup

Athena
Athena
Gold V
Cratercrow
Athena
Gold V
Level 109
God Stats
4W - 2L
1,694 SR
Queue Stats
38W - 41L
1,467 MMR
Party 4
Anubis
Anubis
Gold IV
FakeTaxiRider
Anubis
Gold IV
Level 98
God Stats
2W - 2L
1,530 SR
Queue Stats
29W - 35L
1,489 MMR
Party 1
Skadi
Skadi
Gold V
Stepbrochad
Skadi
Gold V
Level 106
God Stats
3W - 1L
2,005 SR
Queue Stats
22W - 26L
1,469 MMR
Party 1
Surtr
Surtr
Silver III
TrvlrGautama
Surtr
Silver III
Level 88
God Stats
1W - 1L
1,562 SR
Queue Stats
10W - 11L
1,484 MMR
Solo
Thor
Thor
Gold V
nam192
Thor
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,495 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,658 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,638 SR
1,486 MMR
Kuzenbo
Kuzenbo
Gold II
Bobs Barricade
Kuzenbo
Gold II
Level 183
God Stats
4W - 6L
1,621 SR
Queue Stats
236W - 233L
1,468 MMR
Solo
Artio
Artio
Bronze III
BoxMachina
Artio
Bronze III
Level 93
God Stats
2W - 0L
1,550 SR
Queue Stats
3W - 0L
1,546 MMR
Party 2
Janus
Janus
Gold II
Chincel
Janus
Gold II
Level 129
God Stats
6W - 3L
1,857 SR
Queue Stats
208W - 211L
1,533 MMR
Party 3
Kali
Kali
Gold III
jbusyup
Kali
Gold III
Level 112
God Stats
14W - 2L
1,717 SR
Queue Stats
295W - 305L
1,439 MMR
Party 3
Izanami
Izanami
Silver II
pizzatrain
Izanami
Silver II
Level 159
God Stats
7W - 4L
1,444 SR
Queue Stats
29W - 27L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cratercrow
Athena
9
0 / 3 / 0
6,251
447
3,135
11,820
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 8 / 0
6,704
479
8,530
10,563
4,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 2 / 0
7,147
511
3,071
6,450
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 6 / 1
7,091
507
4,775
14,000
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thor
nam192
Thor
11
1 / 2 / 0
6,544
467
7,543
10,223
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MedusaAwilixNe ZhaChang'eYmir

VS

Bans
CthulhuAnhurThanatosLokiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 6
8,797
628
9,588
11,096
7,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artio
13
0 / 0 / 10
7,607
543
6,353
10,908
8,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Chincel
Janus
15
7 / 1 / 3
8,930
638
8,728
5,711
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
jbusyup
Kali
15
5 / 0 / 9
8,438
603
8,036
12,148
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Izanami
pizzatrain
Izanami
16
2 / 0 / 1
9,158
654
5,162
6,336
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
21
21
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Artio
0
0
10
5
W
Janus
Chincel
Janus
7
1
3
8.5
L
Athena
Cratercrow
Athena
0
3
0
0
L
1
8
0
0.13
L
0
2
0
0
L
1
6
1
0.25
W
Kali
jbusyup
Kali
5
0
9
9.5
L
Thor
nam192
Thor
1
2
0
0.5
W
Izanami
pizzatrain
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,054
Damage
37,867
53,056
Taken
46,199
22,800
Mitigated
23,666
10,541
Healing
20,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,588
2,598
0
2,776
11,096
7,069
115
2,179
8,353
42,239
1,529
W
Artio
6,353
597
1,139
5,158
10,908
8,239
0
4,128
6,780
20,618
1,651
W
Janus
Chincel
Janus
8,728
153
0
909
5,711
1,764
364
1,330
4,381
72,209
0
L
Athena
Cratercrow
Athena
3,135
413
0
2,193
11,820
7,423
0
5,399
6,251
16,135
0
L
8,530
41
0
2,225
10,563
4,112
0
5,480
4,847
49,645
0
L
3,071
850
0
880
6,450
1,622
0
473
5,977
0
60,693
L
4,775
1,932
0
4,449
14,000
6,706
140
7,261
6,699
869
40,679
W
Kali
jbusyup
Kali
8,036
4,710
0
6,770
12,148
4,534
0
4,189
7,922
0
67,484
L
Thor
nam192
Thor
7,543
1,325
0
794
10,223
2,937
0
5,206
4,839
0
45,973
W
Izanami
pizzatrain
Izanami
5,162
3,623
0
3,493
6,336
2,060
63
123
6,213
0
90,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
42,930
373
Minions Killed
508
0
Camps Cleared
0
1,406,782
Distance Traveled
1,572,290
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,797
628
66
5
0
307,303
1
W
Artio
7,607
543
34
2
0
325,451
1
W
Janus
8,930
638
137
10
0
321,001
0
L
Athena
6,251
447
23
2
0
278,647
0
L
Anubis
6,704
479
90
6
0
252,727
3
L
Skadi
7,147
511
117
8
0
275,209
0
L
Surtr
7,091
507
69
5
0
262,196
0
W
Kali
8,438
603
105
8
0
324,427
0
L
Thor
6,544
467
74
5
0
338,003
0
W
Izanami
9,158
654
166
12
0
294,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role