Player Matchup

King Arthur
King Arthur
DaddyScythe
King Arthur
Level 144
God Stats
3W - 3L
1,672 SR
Queue Stats
109W - 86L
1,625 Elo+
Party 3
Ishtar
Ishtar
Frankiethakid
Ishtar
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 162L
1,485 Elo+
Party 1
Cerberus
Cerberus
KyleBigDBrown
Cerberus
Level 61
God Stats
5W - 3L
1,695 SR
Queue Stats
6W - 6L
1,397 Elo+
Party 1
Thor
Thor
Serpah5093
Thor
Level 127
God Stats
3W - 5L
1,537 SR
Queue Stats
166W - 136L
1,582 Elo+
Party 3
Anubis
Anubis
TunaSlayerIIV
Anubis
Level 127
God Stats
2W - 3L
1,816 SR
Queue Stats
69W - 52L
1,626 Elo+
Party 3
Team Averages
Level 116
1,644 SR
1,543 Elo+

VS

Team Averages
Level 150
1,553 SR
1,533 Elo+
Hou Yi
Hou Yi
ACM22
Hou Yi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 62L
1,493 Elo+
Party 2
Mulan
Mulan
Hank-The-Tank917
Mulan
Level 158
God Stats
8W - 3L
1,575 SR
Queue Stats
56W - 39L
1,594 Elo+
Solo
Anubis
Anubis
JiGsAw818
Anubis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 72L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
Mahezie
Jormungandr
Level 179
God Stats
116W - 70L
1,669 SR
Queue Stats
257W - 260L
1,538 Elo+
Solo
Mercury
Mercury
Yakoub
Mercury
Level 105
God Stats
7W - 3L
1,523 SR
Queue Stats
186W - 171L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaddyScythe
King Arthur
9
0 / 4 / 0
5,122
512
4,073
9,009
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 4 / 0
4,783
478
3,098
7,271
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
KyleBigDBrown
Cerberus
9
0 / 2 / 1
5,105
511
1,724
7,282
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 2 / 0
5,024
502
2,881
8,456
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,589
559
1,515
3,824
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ACM22
Hou Yi
12
3 / 0 / 3
6,297
630
4,634
4,674
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 4
6,344
634
5,567
5,668
3,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
JiGsAw818
Anubis
12
0 / 0 / 1
6,359
636
1,221
3,414
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
Mahezie
Jormungandr
11
3 / 0 / 3
7,229
723
6,891
8,661
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
Yakoub
Mercury
12
5 / 0 / 1
6,267
627
3,410
5,068
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ACM22
Hou Yi
3
0
3
4.5
L
King Arthur
DaddyScythe
King Arthur
0
4
0
0
L
1
4
0
0.25
W
2
1
4
4
W
Anubis
JiGsAw818
Anubis
0
0
1
0.5
L
Cerberus
KyleBigDBrown
Cerberus
0
2
1
0.25
W
Jormungandr
Mahezie
Jormungandr
3
0
3
4.5
L
0
2
0
0
L
0
1
0
0
W
Mercury
Yakoub
Mercury
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,291
Damage
21,723
35,842
Taken
27,485
16,058
Mitigated
15,613
10,335
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ACM22
Hou Yi
4,634
1,753
0
2,372
4,674
1,415
0
380
4,294
0
44,992
L
King Arthur
DaddyScythe
King Arthur
4,073
584
0
715
9,009
5,914
0
4,696
4,313
0
34,900
L
3,098
1,638
0
2,220
7,271
2,133
0
0
7,271
0
30,654
W
5,567
635
0
1,454
5,668
3,424
0
1,266
4,402
2,190
21,566
W
Anubis
JiGsAw818
Anubis
1,221
0
0
765
3,414
1,146
0
1,261
2,153
42,821
1,073
L
Cerberus
KyleBigDBrown
Cerberus
1,724
196
0
2,157
7,282
3,869
0
81
7,201
14,371
0
W
Jormungandr
Mahezie
Jormungandr
6,891
2,709
0
4,592
8,661
7,812
589
0
8,661
46,184
2,321
L
2,881
1,041
0
3,919
8,456
2,656
0
2,389
6,031
0
36,676
L
1,515
0
0
1,324
3,824
1,486
0
694
2,950
38,917
0
W
Mercury
Yakoub
Mercury
3,410
1,487
0
1,534
5,068
1,816
0
332
4,736
0
41,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
32,496
327
Minions Killed
376
0
Camps Cleared
0
949,422
Distance Traveled
1,049,295
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,297
630
70
7
0
180,214
0
L
King Arthur
5,122
512
70
7
0
184,448
0
L
Ishtar
4,783
478
62
6
0
171,634
1
W
Mulan
6,344
634
48
5
0
203,000
2
W
Anubis
6,359
636
102
10
0
211,563
4
L
Cerberus
5,105
511
33
3
0
189,167
3
W
Jormungandr
7,229
723
80
8
0
178,803
0
L
Thor
5,024
502
73
7
0
220,042
0
L
Anubis
5,589
559
89
9
0
184,131
0
W
Mercury
6,267
627
76
8
0
275,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role