Player Matchup

Izanami
Izanami
Dovahkiin16
Izanami
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 59L
1,762 Elo+
Party 2
Mercury
Mercury
EmiliaMp3
Mercury
Level 145
God Stats
8W - 2L
1,687 SR
Queue Stats
93W - 51L
1,683 Elo+
Party 2
Fafnir
Fafnir
MikuNakanoUwU
Fafnir
Level 159
God Stats
3W - 0L
1,682 SR
Queue Stats
221W - 132L
1,725 Elo+
Party 2
Nu Wa
Nu Wa
eICigarr0
Nu Wa
Level 185
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 170L
1,724 Elo+
Party 2
Odin
Odin
juankblaster
Odin
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 68L
1,717 Elo+
Party 2
Team Averages
Level 154
1,574 SR
1,722 Elo+

VS

Team Averages
Level 114
1,519 SR
1,512 Elo+
Discordia
Discordia
 
Discordia
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Geralt04
Ganesha
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,541 Elo+
Party 1
Mercury
Mercury
IMIFenix
Mercury
Level 162
God Stats
5W - 7L
1,531 SR
Queue Stats
317W - 309L
1,494 Elo+
Solo
Mulan
Mulan
Th3K1ng0fT0mbS
Mulan
Level 126
God Stats
6W - 6L
1,533 SR
Queue Stats
119W - 114L
1,511 Elo+
Solo
Ishtar
Ishtar
ThorymRayze
Ishtar
Level 156
God Stats
2W - 4L
1,534 SR
Queue Stats
62W - 71L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dovahkiin16
Izanami
6
2 / 0 / 0
3,863
773
1,965
1,594
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
EmiliaMp3
Mercury
7
1 / 0 / 1
3,625
725
964
2,867
806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 0 / 2
4,055
811
1,181
3,104
2,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
eICigarr0
Nu Wa
8
0 / 0 / 1
3,930
786
1,211
642
133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 0 / 0
4,587
917
1,962
2,619
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 1 / 0
3,326
665
152
2,476
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Geralt04
Ganesha
5
0 / 1 / 0
3,317
663
831
4,433
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
IMIFenix
Mercury
5
0 / 0 / 0
3,207
641
95
3,180
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 2 / 0
3,273
655
1,309
3,924
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
5
0 / 1 / 0
3,150
630
2,086
2,479
517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
W
Izanami
Dovahkiin16
Izanami
2
0
0
2
W
Mercury
EmiliaMp3
Mercury
1
0
1
1.5
L
Ganesha
Geralt04
Ganesha
0
1
0
0
L
Mercury
IMIFenix
Mercury
0
0
0
0
W
0
0
2
1
L
0
2
0
0
L
Ishtar
0
1
0
0
W
Nu Wa
eICigarr0
Nu Wa
0
0
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,283
Damage
4,473
10,826
Taken
16,492
5,117
Mitigated
4,428
4,639
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
152
0
0
610
2,476
430
0
308
2,065
15,642
0
W
Izanami
Dovahkiin16
Izanami
1,965
1,820
0
782
1,594
451
118
273
1,321
0
26,219
W
Mercury
EmiliaMp3
Mercury
964
339
0
625
2,867
806
0
132
2,735
0
18,887
L
Ganesha
Geralt04
Ganesha
831
149
0
1,819
4,433
1,709
0
736
3,657
7,187
0
L
Mercury
IMIFenix
Mercury
95
0
0
1,601
3,180
662
0
462
2,651
0
10,217
W
1,181
401
0
2,013
3,104
2,285
1
453
2,651
6,651
1,070
L
1,309
102
0
1,038
3,924
1,110
0
0
3,924
0
12,623
L
Ishtar
2,086
1,614
0
823
2,479
517
0
626
1,813
0
19,039
W
Nu Wa
eICigarr0
Nu Wa
1,211
254
0
219
642
133
0
125
517
20,759
1,139
W
1,962
487
0
1,000
2,619
1,442
0
0
2,619
0
22,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,060
Gold Earned
16,273
180
Minions Killed
156
0
Camps Cleared
0
613,273
Distance Traveled
519,637
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,326
665
41
8
0
103,567
2
W
Izanami
3,863
773
56
11
0
116,983
0
W
Mercury
3,625
725
38
8
0
146,167
0
L
Ganesha
3,317
663
0
0
0
100,742
0
L
Mercury
3,207
641
32
6
0
136,251
0
W
Fafnir
4,055
811
7
1
0
120,749
0
L
Mulan
3,273
655
33
7
0
73,996
0
L
Ishtar
3,150
630
50
10
0
105,081
2
W
Nu Wa
3,930
786
43
9
0
125,126
0
W
Odin
4,587
917
36
7
0
104,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role