Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Exiledsalmon988
Chaac
Level 79
God Stats
0W - 2L
1,175 SR
Queue Stats
142W - 148L
1,491 Elo+
Party 1
Yemoja
Yemoja
ItxExemplar
Yemoja
Level 61
God Stats
7W - 5L
1,691 SR
Queue Stats
68W - 62L
1,517 Elo+
Party 2
Neith
Neith
R4MMYii
Neith
Level 135
God Stats
97W - 70L
1,586 SR
Queue Stats
209W - 191L
1,494 Elo+
Party 1
Discordia
Discordia
ftBrain
Discordia
Level 89
God Stats
21W - 16L
1,617 SR
Queue Stats
130W - 104L
1,560 Elo+
Party 2
Team Averages
Level 102
1,514 SR
1,512 Elo+

VS

Team Averages
Level 127
1,568 SR
1,468 Elo+
Kuzenbo
Kuzenbo
ChiefMail
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
IguanoPower123
Gilgamesh
Level 157
God Stats
6W - 2L
1,599 SR
Queue Stats
145W - 132L
1,447 Elo+
Solo
Hun Batz
Hun Batz
WetBraiin
Hun Batz
Level 157
God Stats
8W - 5L
1,488 SR
Queue Stats
139W - 133L
1,481 Elo+
Solo
Hou Yi
Hou Yi
alphaquegently
Hou Yi
Level 149
God Stats
2W - 1L
1,593 SR
Queue Stats
19W - 18L
1,541 Elo+
Solo
Chang'e
Chang'e
shobolano
Chang'e
Level 65
God Stats
6W - 2L
1,660 SR
Queue Stats
86W - 84L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 0 / 2
6,603
550
6,789
9,163
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 4 / 0
6,850
571
9,565
12,338
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
10
0 / 0 / 1
6,027
502
3,759
6,410
3,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
R4MMYii
Neith
11
1 / 1 / 0
6,049
504
7,369
8,266
2,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
ftBrain
Discordia
12
2 / 0 / 1
6,764
564
7,799
2,855
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChiefMail
Kuzenbo
9
0 / 1 / 0
5,618
468
4,327
10,778
9,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
IguanoPower123
Gilgamesh
11
1 / 2 / 2
6,723
560
7,966
13,704
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
WetBraiin
Hun Batz
13
3 / 1 / 0
6,558
547
4,092
11,538
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 0
6,777
565
3,856
7,618
2,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
shobolano
Chang'e
12
0 / 2 / 0
6,505
542
3,603
10,261
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
5
5
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
2
2
W
Kuzenbo
ChiefMail
Kuzenbo
0
1
0
0
L
2
4
0
0.5
W
Gilgamesh
IguanoPower123
Gilgamesh
1
2
2
1
L
Yemoja
0
0
1
0.5
L
Neith
R4MMYii
Neith
1
1
0
1
W
Hun Batz
WetBraiin
Hun Batz
3
1
0
3
W
1
1
0
1
L
Discordia
ftBrain
Discordia
2
0
1
2.5
W
Chang'e
shobolano
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,281
Damage
23,844
39,032
Taken
53,899
18,550
Mitigated
27,803
17,249
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,789
2,454
0
3,035
9,163
4,311
0
1,052
8,007
0
58,317
W
Kuzenbo
ChiefMail
Kuzenbo
4,327
1,721
0
3,122
10,778
9,232
12
2,059
8,635
16,564
951
L
9,565
3,444
0
5,238
12,338
7,582
0
0
11,670
0
47,130
W
Gilgamesh
IguanoPower123
Gilgamesh
7,966
2,815
0
3,271
13,704
8,864
0
0
13,704
0
44,577
L
Yemoja
3,759
567
2,914
2,572
6,410
3,266
0
3,764
2,646
21,740
0
L
Neith
R4MMYii
Neith
7,369
2,205
0
2,735
8,266
2,499
0
1,945
6,321
0
50,878
W
Hun Batz
WetBraiin
Hun Batz
4,092
979
0
3,582
11,538
4,246
0
1,479
9,911
0
53,651
W
3,856
1,451
0
3,475
7,618
2,417
34
878
6,740
0
62,877
L
Discordia
ftBrain
Discordia
7,799
189
0
755
2,855
892
0
939
1,916
47,628
1,823
W
Chang'e
shobolano
Chang'e
3,603
48
406
5,306
10,261
3,044
0
5,649
3,824
43,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
32,181
407
Minions Killed
388
0
Camps Cleared
0
1,270,966
Distance Traveled
1,269,410
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,603
550
100
8
0
308,133
0
W
Kuzenbo
5,618
468
28
2
0
265,342
0
L
Chaac
6,850
571
83
7
0
241,352
0
W
Gilgamesh
6,723
560
78
7
0
221,431
3
L
Yemoja
6,027
502
27
2
0
242,678
0
L
Neith
6,049
504
96
8
0
218,578
2
W
Hun Batz
6,558
547
87
7
0
278,181
2
W
Hou Yi
6,777
565
103
9
0
235,368
0
L
Discordia
6,764
564
101
8
0
260,225
0
W
Chang'e
6,505
542
92
8
0
269,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role