Player Matchup

Bacchus
Bacchus
Acareless
Bacchus
Level 156
God Stats
9W - 1L
2,082 SR
Queue Stats
1,682W - 197L
1,965 Elo+
Party 1
Hades
Hades
YinYeah
Hades
Level 153
God Stats
9W - 0L
2,075 SR
Queue Stats
590W - 73L
1,924 Elo+
Party 1
Ishtar
Ishtar
m繁花一束束m
Ishtar
Level 93
God Stats
4W - 3L
1,511 SR
Queue Stats
318W - 135L
1,739 Elo+
Party 1
Achilles
Achilles
人影烛火跃婆娑
Achilles
Level 157
God Stats
28W - 4L
1,874 SR
Queue Stats
728W - 71L
1,991 Elo+
Party 1
Guan Yu
Guan Yu
潇洒哥呀
Guan Yu
Level 142
God Stats
7W - 0L
2,063 SR
Queue Stats
456W - 112L
1,887 Elo+
Party 1
Team Averages
Level 140
1,921 SR
1,901 Elo+

VS

Team Averages
Level 124
1,481 SR
1,472 Elo+
Sol
Sol
MURDONIAS
Sol
Level 128
God Stats
2W - 5L
1,409 SR
Queue Stats
208W - 211L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
THE_BIG_Z_3472
Nu Wa
Level 155
God Stats
4W - 6L
1,548 SR
Queue Stats
660W - 694L
1,422 Elo+
Solo
Terra
Terra
electricafe
Terra
Level 109
God Stats
2W - 5L
1,415 SR
Queue Stats
294W - 318L
1,426 Elo+
Solo
Shiva
Shiva
jawar692
Shiva
Level 104
God Stats
11W - 9L
1,526 SR
Queue Stats
196W - 189L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
xGearZx
Erlang Shen
Level 126
God Stats
9W - 7L
1,507 SR
Queue Stats
157W - 158L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Acareless
Bacchus
11
1 / 0 / 7
5,794
1,159
3,588
4,346
3,625
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hades
YinYeah
Hades
11
3 / 1 / 4
6,170
1,234
3,886
5,357
2,439
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 7
5,977
1,195
4,933
2,626
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
5 / 0 / 4
6,576
1,315
4,476
7,380
4,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
潇洒哥呀
Guan Yu
9
0 / 1 / 5
5,562
1,112
1,392
4,825
2,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
4,794
959
6,795
4,722
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 0 / 0
4,204
841
0
0
0
11
1 / 1 / 1
5,162
1,032
3,230
4,404
3,978
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
jawar692
Shiva
10
0 / 2 / 2
4,801
960
5,758
5,443
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
xGearZx
Erlang Shen
8
1 / 3 / 1
4,873
975
1,450
6,361
4,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
9
Kills
2
2
Deaths
9
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Acareless
Bacchus
1
0
7
4.5
L
0
3
1
0.17
L
0
0
0
0
W
Hades
YinYeah
Hades
3
1
4
5
L
1
1
1
1.5
L
Shiva
jawar692
Shiva
0
2
2
0.5
W
0
0
7
3.5
L
Erlang Shen
xGearZx
Erlang Shen
1
3
1
0.5
W
5
0
4
7
W
Guan Yu
潇洒哥呀
Guan Yu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,275
Damage
17,233
24,534
Taken
20,930
13,965
Mitigated
14,759
15,106
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Acareless
Bacchus
3,588
229
0
826
4,346
3,625
264
2,217
2,037
5,293
203
L
6,795
1,699
268
724
4,722
1,518
0
1,660
3,062
14,712
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hades
YinYeah
Hades
3,886
429
1,392
2,113
5,357
2,439
170
2,167
3,116
14,970
0
L
3,230
135
1,149
1,188
4,404
3,978
0
1,727
2,677
6,804
0
L
Shiva
jawar692
Shiva
5,758
162
215
506
5,443
4,461
0
2,518
2,925
0
8,817
W
4,933
2,669
0
130
2,626
912
798
1,138
1,488
0
17,415
L
Erlang Shen
xGearZx
Erlang Shen
1,450
447
0
1,265
6,361
4,802
0
1,370
4,991
0
3,970
W
4,476
589
0
2,476
7,380
4,930
149
2,374
4,817
0
6,614
W
Guan Yu
潇洒哥呀
Guan Yu
1,392
62
5,690
2,479
4,825
2,059
0
2,129
2,663
0
2,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,079
Gold Earned
23,834
70
Minions Killed
35
0
Camps Cleared
0
526,874
Distance Traveled
367,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,794
1,159
5
1
0
98,793
0
L
Sol
4,794
959
16
3
0
90,833
0
L
Nu Wa
4,204
841
0
0
0
0
0
W
Hades
6,170
1,234
26
5
0
88,121
0
L
Terra
5,162
1,032
5
1
0
97,910
0
L
Shiva
4,801
960
6
1
0
87,043
0
W
Ishtar
5,977
1,195
32
6
0
96,246
0
L
Erlang Shen
4,873
975
8
2
0
91,540
0
W
Achilles
6,576
1,315
3
1
0
130,726
0
W
Guan Yu
5,562
1,112
4
1
0
112,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role