Player Matchup

Zeus
Zeus
 
Zeus
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DaLoneCheese
Bacchus
Level 161
God Stats
10W - 2L
1,894 SR
Queue Stats
225W - 120L
1,744 Elo+
Party 2
Hercules
Hercules
MeltsyldoG
Hercules
Level 159
God Stats
1W - 0L
1,741 SR
Queue Stats
35W - 31L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
RedrumCloud
Ao Kuang
Level 252
God Stats
84W - 41L
1,716 SR
Queue Stats
232W - 258L
1,604 Elo+
Party 1
Nut
Nut
TheWabbaduke
Nut
Level 128
God Stats
5W - 1L
2,055 SR
Queue Stats
105W - 54L
1,740 Elo+
Party 2
Team Averages
Level 187
1,781 SR
1,624 Elo+

VS

Team Averages
Level 125
1,541 SR
1,602 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ant22105
Tiamat
Level 147
God Stats
13W - 14L
1,632 SR
Queue Stats
605W - 601L
1,584 Elo+
Solo
Xbalanque
Xbalanque
BearishJaguar76
Xbalanque
Level 158
God Stats
129W - 133L
1,556 SR
Queue Stats
694W - 738L
1,503 Elo+
Solo
Mulan
Mulan
DaAsian1
Mulan
Level 147
God Stats
19W - 3L
1,887 SR
Queue Stats
288W - 77L
1,862 Elo+
Solo
Janus
Janus
howstheweatherly
Janus
Level 85
God Stats
0W - 8L
1,130 SR
Queue Stats
250W - 257L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 0 / 5
6,266
1,253
7,079
1,834
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DaLoneCheese
Bacchus
10
1 / 0 / 7
6,435
1,287
2,031
3,622
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
MeltsyldoG
Hercules
10
1 / 0 / 4
5,730
1,146
4,706
5,541
4,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
RedrumCloud
Ao Kuang
11
3 / 0 / 0
6,338
1,268
4,353
4,373
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 6
5,612
1,122
3,334
1,900
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Team 1 Tickets

405

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 3 / 0
5,635
1,127
4,227
4,431
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Ant22105
Tiamat
9
0 / 0 / 0
4,931
986
855
1,860
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
BearishJaguar76
Xbalanque
10
0 / 2 / 0
5,420
1,084
2,968
6,759
3,012
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
DaAsian1
Mulan
9
0 / 1 / 0
5,563
1,113
3,428
7,289
4,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 0
5,393
1,079
3,683
2,439
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
8
Kills
1
1
Deaths
8
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
5
5.5
L
Ullr
 
Ullr
1
3
0
0.33
L
Tiamat
Ant22105
Tiamat
0
0
0
0
L
Xbalanque
BearishJaguar76
Xbalanque
0
2
0
0
L
Mulan
DaAsian1
Mulan
0
1
0
0
W
Bacchus
DaLoneCheese
Bacchus
1
0
7
4.5
W
Hercules
MeltsyldoG
Hercules
1
0
4
3
W
Ao Kuang
RedrumCloud
Ao Kuang
3
0
0
3
W
0
1
6
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,503
Damage
15,161
17,270
Taken
22,778
10,571
Mitigated
10,457
4,308
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,079
452
0
594
1,834
540
0
296
1,498
10,928
0
L
Ullr
 
Ullr
4,227
938
0
396
4,431
1,400
0
1,661
2,654
0
14,017
L
Tiamat
Ant22105
Tiamat
855
129
0
129
1,860
609
0
1,023
773
1,848
0
L
Xbalanque
BearishJaguar76
Xbalanque
2,968
927
0
180
6,759
3,012
0
4,283
2,095
0
5,463
L
Mulan
DaAsian1
Mulan
3,428
458
0
906
7,289
4,739
0
3,679
3,158
0
6,460
W
Bacchus
DaLoneCheese
Bacchus
2,031
206
0
1,498
3,622
3,220
0
521
2,982
9,971
0
W
Hercules
MeltsyldoG
Hercules
4,706
1,047
0
1,459
5,541
4,450
0
2,471
2,664
0
9,298
W
Ao Kuang
RedrumCloud
Ao Kuang
4,353
557
0
727
4,373
1,667
0
315
4,006
14,064
706
W
3,334
2,079
0
30
1,900
694
0
284
1,582
0
9,295
L
3,683
0
0
360
2,439
697
0
1,426
825
18,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
26,942
91
Minions Killed
82
6
Camps Cleared
3
467,663
Distance Traveled
435,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,266
1,253
26
5
0
80,880
0
L
Ullr
5,635
1,127
35
7
0
91,569
0
L
Tiamat
4,931
986
2
0
0
36,579
0
L
Xbalanque
5,420
1,084
4
1
0
94,846
0
L
Mulan
5,563
1,113
6
1
1
105,147
0
W
Bacchus
6,435
1,287
17
3
0
95,160
0
W
Hercules
5,730
1,146
7
1
1
104,997
0
W
Ao Kuang
6,338
1,268
24
5
4
102,103
0
W
Nut
5,612
1,122
17
3
1
84,523
0
L
Janus
5,393
1,079
35
7
2
106,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role