Player Matchup

He Bo
He Bo
Didigo_Mayocho
He Bo
Level 107
God Stats
1W - 2L
1,703 SR
Queue Stats
128W - 121L
1,464 Elo+
Party 2
Chronos
Chronos
EÎsenSkrt
Chronos
Level 113
God Stats
3W - 4L
1,747 SR
Queue Stats
608W - 478L
1,580 Elo+
Solo
Artemis
Artemis
Max1musrex
Artemis
Level 133
God Stats
4W - 2L
1,260 SR
Queue Stats
490W - 475L
1,567 Elo+
Solo
King Arthur
King Arthur
TrivialAsh
King Arthur
Level 126
God Stats
7W - 11L
1,433 SR
Queue Stats
377W - 340L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
iKyZze
Kuzenbo
Level 123
God Stats
2W - 2L
1,745 SR
Queue Stats
134W - 119L
1,481 Elo+
Party 2
Team Averages
Level 120
1,578 SR
1,527 Elo+

VS

Team Averages
Level 97
1,560 SR
1,519 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Mna3
Serqet
Level 108
God Stats
1W - 0L
1,637 SR
Queue Stats
76W - 67L
1,544 Elo+
Party 1
Ratatoskr
Ratatoskr
Shakshuka
Ratatoskr
Level 158
God Stats
23W - 24L
1,586 SR
Queue Stats
401W - 391L
1,490 Elo+
Solo
Olorun
Olorun
alaweee
Olorun
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 25L
1,553 Elo+
Party 1
Charon
Charon
iN4wafy
Charon
Level 46
God Stats
6W - 3L
1,579 SR
Queue Stats
93W - 90L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,939
563
2,156
4,949
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
EÎsenSkrt
Chronos
8
0 / 1 / 0
4,103
586
3,265
3,532
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Artemis
Max1musrex
Artemis
8
1 / 0 / 0
4,287
612
3,625
3,160
731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
TrivialAsh
King Arthur
5
0 / 3 / 0
3,466
495
1,191
5,218
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
iKyZze
Kuzenbo
7
0 / 0 / 0
4,186
598
1,939
4,142
3,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 0 / 0
4,654
665
1,580
3,190
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Mna3
Serqet
8
0 / 1 / 1
4,254
608
2,728
5,750
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Shakshuka
Ratatoskr
10
3 / 0 / 0
5,697
814
3,564
4,653
2,047
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Olorun
alaweee
Olorun
8
2 / 0 / 0
4,341
620
4,451
3,926
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
iN4wafy
Charon
7
0 / 0 / 0
4,046
578
1,644
4,218
2,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
6
6
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
L
0
2
1
0.25
L
Chronos
EÎsenSkrt
Chronos
0
1
0
0
L
Artemis
Max1musrex
Artemis
1
0
0
1
W
Serqet
Mna3
Serqet
0
1
1
0.5
W
Ratatoskr
Shakshuka
Ratatoskr
3
0
0
3
L
King Arthur
TrivialAsh
King Arthur
0
3
0
0
W
Olorun
alaweee
Olorun
2
0
0
2
L
Kuzenbo
iKyZze
Kuzenbo
0
0
0
0
W
Charon
iN4wafy
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,176
Damage
13,967
21,001
Taken
21,737
8,194
Mitigated
7,934
6,531
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,580
53
0
1,490
3,190
837
0
1,044
2,146
22,040
0
L
2,156
173
0
2,578
4,949
1,155
0
1,615
3,188
22,772
0
L
Chronos
EÎsenSkrt
Chronos
3,265
341
0
721
3,532
1,018
0
2,688
844
28,294
608
L
Artemis
Max1musrex
Artemis
3,625
537
0
250
3,160
731
0
521
2,261
0
24,695
W
Serqet
Mna3
Serqet
2,728
394
0
3,661
5,750
1,798
0
508
5,242
0
25,326
W
Ratatoskr
Shakshuka
Ratatoskr
3,564
1,278
0
2,295
4,653
2,047
0
248
4,405
0
37,029
L
King Arthur
TrivialAsh
King Arthur
1,191
216
0
1,000
5,218
1,909
0
0
5,218
2
13,939
W
Olorun
alaweee
Olorun
4,451
2,647
300
1,581
3,926
1,080
0
2,521
1,149
28,412
2,344
L
Kuzenbo
iKyZze
Kuzenbo
1,939
913
0
1,982
4,142
3,381
0
2,525
1,602
6,623
1,929
W
Charon
iN4wafy
Charon
1,644
264
0
1,754
4,218
2,172
0
2,022
1,878
8,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,981
Gold Earned
22,992
208
Minions Killed
270
0
Camps Cleared
0
702,429
Distance Traveled
759,749
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,654
665
62
9
0
148,162
0
L
He Bo
3,939
563
47
7
0
159,349
0
L
Chronos
4,103
586
60
9
0
138,585
0
L
Artemis
4,287
612
55
8
0
141,321
0
W
Serqet
4,254
608
50
7
0
175,099
0
W
Ratatoskr
5,697
814
87
12
0
154,394
0
L
King Arthur
3,466
495
26
4
0
99,729
0
W
Olorun
4,341
620
49
7
0
134,159
0
L
Kuzenbo
4,186
598
20
3
0
163,445
4
W
Charon
4,046
578
22
3
0
147,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role