Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BIG DIZZL3 X
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,098 Elo+
Party 1
Olorun
Olorun
Resdum
Olorun
Level 76
God Stats
6W - 7L
1,515 SR
Queue Stats
26W - 25L
1,463 Elo+
Solo
Horus
Horus
TRIFECTA X
Horus
Level 139
God Stats
0W - 2L
1,273 SR
Queue Stats
27W - 42L
1,267 Elo+
Party 1
Nemesis
Nemesis
projecthate
Nemesis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,267 Elo+
Party 1
Team Averages
Level 94
1,458 SR
1,319 Elo+

VS

Team Averages
Level 119
1,596 SR
1,468 Elo+
Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jaxer14
Artemis
Level 156
God Stats
3W - 1L
1,869 SR
Queue Stats
107W - 110L
1,505 Elo+
Solo
Osiris
Osiris
Mortallower
Osiris
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 34L
1,442 Elo+
Solo
Poseidon
Poseidon
PUNISHERPYLES
Poseidon
Level 157
God Stats
40W - 51L
1,477 SR
Queue Stats
259W - 256L
1,454 Elo+
Solo
Thanatos
Thanatos
firsthalthor
Thanatos
Level 123
God Stats
16W - 8L
1,633 SR
Queue Stats
332W - 311L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 3 / 1
6,212
478
4,765
6,264
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
BIG DIZZL3 X
Gilgamesh
10
0 / 4 / 0
5,322
409
1,124
10,683
5,974
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Resdum
Olorun
12
1 / 3 / 2
6,706
516
4,692
6,998
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Horus
10
1 / 3 / 3
6,324
486
3,561
10,778
8,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
projecthate
Nemesis
13
3 / 2 / 0
6,521
502
6,114
9,286
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 8
7,397
569
4,264
8,903
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
Jaxer14
Artemis
12
2 / 2 / 3
6,901
531
5,501
6,526
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
14
7 / 0 / 0
8,686
668
8,906
6,182
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
PUNISHERPYLES
Poseidon
14
4 / 0 / 0
8,148
627
6,457
6,562
1,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
firsthalthor
Thanatos
12
1 / 3 / 4
6,502
500
3,894
11,114
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
1
0.17
W
Ares
 
Ares
1
1
8
5
L
Gilgamesh
BIG DIZZL3 X
Gilgamesh
0
4
0
0
W
Artemis
Jaxer14
Artemis
2
2
3
1.75
W
Osiris
7
0
0
7
W
Poseidon
PUNISHERPYLES
Poseidon
4
0
0
4
L
Olorun
Resdum
Olorun
1
3
2
0.67
L
Horus
1
3
3
0.83
W
Thanatos
firsthalthor
Thanatos
1
3
4
1
L
Nemesis
projecthate
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,256
Damage
29,022
44,009
Taken
39,287
22,527
Mitigated
21,272
10,031
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,765
568
0
1,113
6,264
2,054
0
4,586
1,678
40,839
0
W
Ares
 
Ares
4,264
552
0
2,703
8,903
7,200
277
2,040
6,863
20,355
1,131
L
Gilgamesh
BIG DIZZL3 X
Gilgamesh
1,124
371
0
1,985
10,683
5,974
0
348
9,762
0
20,995
W
Artemis
Jaxer14
Artemis
5,501
2,802
0
2,400
6,526
2,846
804
2,126
4,400
0
50,957
W
Osiris
8,906
2,418
0
3,653
6,182
5,446
0
0
6,182
0
53,597
W
Poseidon
PUNISHERPYLES
Poseidon
6,457
868
0
4,539
6,562
1,580
0
3,457
3,105
68,009
1,824
L
Olorun
Resdum
Olorun
4,692
2,674
60
2,530
6,998
2,444
0
1,599
5,399
50,411
7,808
L
Horus
3,561
1,664
182
2,607
10,778
8,262
0
2,885
7,803
0
15,102
W
Thanatos
firsthalthor
Thanatos
3,894
1,432
0
6,313
11,114
4,200
0
1,423
9,691
0
46,366
L
Nemesis
projecthate
Nemesis
6,114
2,093
0
1,554
9,286
3,793
0
1,145
8,056
0
57,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
37,634
352
Minions Killed
414
0
Camps Cleared
0
1,199,986
Distance Traveled
1,302,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,212
478
82
6
0
234,838
2
W
Ares
7,397
569
24
2
0
270,377
1
L
Gilgamesh
5,322
409
41
3
0
215,253
0
W
Artemis
6,901
531
103
8
0
230,082
2
W
Osiris
8,686
668
91
7
0
256,786
0
W
Poseidon
8,148
627
124
10
0
263,245
0
L
Olorun
6,706
516
108
8
0
210,776
0
L
Horus
6,324
486
21
2
0
254,840
0
W
Thanatos
6,502
500
72
6
0
281,615
0
L
Nemesis
6,521
502
100
8
0
284,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role