Player Matchup

Medusa
Medusa
ApocalypseBegins
Medusa
Level 140
God Stats
3W - 10L
1,486 SR
Queue Stats
118W - 112L
1,495 Elo+
Solo
Anubis
Anubis
Darthgabe100
Anubis
Level 88
God Stats
13W - 6L
1,630 SR
Queue Stats
186W - 156L
1,553 Elo+
Party 2
Bakasura
Bakasura
Funfireball99
Bakasura
Level 58
God Stats
6W - 3L
1,818 SR
Queue Stats
139W - 114L
1,556 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IXXIlXlIXXI
Kumbhakarna
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SwagDadyMcBigD
Baron Samedi
Level 129
God Stats
19W - 16L
1,587 SR
Queue Stats
65W - 57L
1,529 Elo+
Solo
Team Averages
Level 86
1,604 SR
1,527 Elo+

VS

Team Averages
Level 107
1,555 SR
1,434 Elo+
Nu Wa
Nu Wa
BelBroChyll
Nu Wa
Level 137
God Stats
0W - 2L
1,629 SR
Queue Stats
15W - 25L
1,303 Elo+
Party 3
King Arthur
King Arthur
Digital1997
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,563 Elo+
Party 1
Bacchus
Bacchus
Space8229
Bacchus
Level 118
God Stats
1W - 3L
1,450 SR
Queue Stats
4W - 4L
1,313 Elo+
Party 3
Hades
Hades
WinDX
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
chukitki
Hou Yi
Level 134
God Stats
1W - 2L
1,698 SR
Queue Stats
52W - 41L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,137
678
5,886
8,375
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
14
4 / 0 / 2
7,724
644
7,994
7,279
3,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
Funfireball99
Bakasura
13
3 / 2 / 4
7,208
601
5,337
12,580
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
IXXIlXlIXXI
Kumbhakarna
11
1 / 2 / 5
6,900
575
3,648
6,820
4,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Baron Samedi
SwagDadyMcBigD
Baron Samedi
13
4 / 0 / 1
7,952
663
5,171
6,866
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,565
547
5,786
5,238
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Digital1997
King Arthur
11
0 / 4 / 1
6,298
525
4,638
10,564
7,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Space8229
Bacchus
10
3 / 2 / 2
6,334
528
4,435
9,876
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
WinDX
Hades
12
0 / 3 / 1
6,043
504
4,190
6,926
3,506
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
chukitki
Hou Yi
11
2 / 5 / 1
6,572
548
6,200
8,703
2,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
6
6
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
1
3
0
0.33
W
Anubis
4
0
2
5
L
King Arthur
Digital1997
King Arthur
0
4
1
0.13
W
Bakasura
Funfireball99
Bakasura
3
2
4
2.5
W
Kumbhakarna
IXXIlXlIXXI
Kumbhakarna
1
2
5
1.75
L
Bacchus
Space8229
Bacchus
3
2
2
2
W
Baron Samedi
SwagDadyMcBigD
Baron Samedi
4
0
1
4.5
L
Hades
WinDX
Hades
0
3
1
0.17
L
Hou Yi
chukitki
Hou Yi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
25,249
41,920
Taken
41,307
19,606
Mitigated
23,330
22,617
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,886
1,992
0
3,819
8,375
2,747
1,996
2,316
6,019
0
56,419
L
5,786
1,540
0
0
5,238
1,368
0
2,615
2,571
48,332
500
W
Anubis
7,994
52
64
5,521
7,279
3,356
0
4,668
2,385
72,853
0
L
King Arthur
Digital1997
King Arthur
4,638
540
0
1,375
10,564
7,844
0
5,319
5,215
185
38,677
W
Bakasura
Funfireball99
Bakasura
5,337
3,581
0
7,838
12,580
4,550
0
3,614
8,868
0
43,270
W
Kumbhakarna
IXXIlXlIXXI
Kumbhakarna
3,648
782
0
1,920
6,820
4,577
225
1,905
4,859
14,658
0
L
Bacchus
Space8229
Bacchus
4,435
694
0
1,622
9,876
8,179
0
6,049
3,719
21,467
0
W
Baron Samedi
SwagDadyMcBigD
Baron Samedi
5,171
602
298
3,157
6,866
4,376
566
1,276
5,556
47,099
1,749
L
Hades
WinDX
Hades
4,190
247
71
2,022
6,926
3,506
0
1,537
5,349
45,909
1,174
L
Hou Yi
chukitki
Hou Yi
6,200
2,748
0
1,488
8,703
2,433
0
1,030
7,653
0
33,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,921
Gold Earned
31,812
443
Minions Killed
361
0
Camps Cleared
0
1,295,768
Distance Traveled
1,219,330
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,137
678
94
8
0
262,892
0
L
Nu Wa
6,565
547
102
9
0
248,647
0
W
Anubis
7,724
644
141
12
0
241,696
0
L
King Arthur
6,298
525
79
7
0
246,067
0
W
Bakasura
7,208
601
86
7
0
301,457
0
W
Kumbhakarna
6,900
575
27
2
0
269,431
2
L
Bacchus
6,334
528
35
3
0
250,600
0
W
Baron Samedi
7,952
663
95
8
0
220,292
4
L
Hades
6,043
504
84
7
0
247,728
0
L
Hou Yi
6,572
548
61
5
0
226,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role