Player Matchup

Guan Yu
Guan Yu
ArdentWxlf
Guan Yu
Level 159
God Stats
0W - 1L
1,668 SR
Queue Stats
92W - 83L
1,469 Elo+
Party 1
Mercury
Mercury
Chief Apoc
Mercury
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,388 Elo+
Party 1
Merlin
Merlin
Garionwolf13
Merlin
Level 67
God Stats
31W - 32L
1,530 SR
Queue Stats
514W - 594L
1,476 Elo+
Solo
Vulcan
Vulcan
Lucas777Moura
Vulcan
Level 117
God Stats
11W - 18L
1,424 SR
Queue Stats
537W - 567L
1,421 Elo+
Solo
Medusa
Medusa
rickcincity513
Medusa
Level 146
God Stats
6W - 8L
1,460 SR
Queue Stats
118W - 112L
1,458 Elo+
Solo
Team Averages
Level 129
1,516 SR
1,442 Elo+

VS

Team Averages
Level 128
1,496 SR
1,461 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GondoUS
Neith
Level 120
God Stats
3W - 2L
1,579 SR
Queue Stats
11W - 8L
1,540 Elo+
Solo
Hel
Hel
Its_BlacK_zZ
Hel
Level 154
God Stats
2W - 1L
1,485 SR
Queue Stats
42W - 62L
1,372 Elo+
Solo
Kali
Kali
KenshinSlice84
Kali
Level 159
God Stats
11W - 17L
1,432 SR
Queue Stats
191W - 189L
1,461 Elo+
Solo
Ne Zha
Ne Zha
WarofWolvess
Ne Zha
Level 100
God Stats
12W - 10L
1,482 SR
Queue Stats
188W - 258L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArdentWxlf
Guan Yu
12
1 / 6 / 0
6,973
996
5,785
12,779
13,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
Chief Apoc
Mercury
12
1 / 3 / 1
7,085
1,012
1,575
6,077
2,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
0 / 1 / 1
7,241
1,034
6,403
4,734
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 0
6,623
946
4,078
845
244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 2
6,975
996
5,203
8,836
4,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

288

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 0 / 9
8,839
1,263
8,127
6,942
6,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
GondoUS
Neith
13
0 / 0 / 12
7,370
1,053
7,290
3,809
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 10
8,083
1,155
6,981
4,668
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 0 / 10
8,409
1,201
4,396
6,094
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
13
4 / 2 / 8
8,070
1,153
3,924
4,745
1,448
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
2
Kills
14
14
Deaths
2
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
9
7.5
L
Guan Yu
ArdentWxlf
Guan Yu
1
6
0
0.17
L
Mercury
Chief Apoc
Mercury
1
3
1
0.5
L
Merlin
0
1
1
0.5
W
Neith
GondoUS
Neith
0
0
12
6
W
4
0
10
9
W
3
0
10
8
L
0
0
0
0
W
Ne Zha
4
2
8
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
30,718
33,271
Taken
26,258
22,299
Mitigated
15,555
3,149
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,127
643
0
2,030
6,942
6,945
0
3,124
3,758
18,335
1,729
L
Guan Yu
ArdentWxlf
Guan Yu
5,785
313
823
1,669
12,779
13,440
0
5,344
6,729
0
10,504
L
Mercury
Chief Apoc
Mercury
1,575
0
0
193
6,077
2,424
0
2,026
3,842
0
5,323
L
Merlin
6,403
197
0
299
4,734
1,557
0
2,312
2,394
33,631
0
W
Neith
GondoUS
Neith
7,290
1,687
0
1,078
3,809
1,282
0
1,231
2,578
0
23,354
W
6,981
165
3,312
2,379
4,668
1,405
0
2,163
2,432
15,212
0
W
4,396
2,613
0
2,044
6,094
4,475
0
2,022
3,922
0
21,519
L
4,078
71
0
0
845
244
0
699
146
12,242
229
W
Ne Zha
3,924
795
0
431
4,745
1,448
0
1,871
2,874
0
10,174
L
5,203
1,290
37
128
8,836
4,634
0
3,467
4,985
0
16,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
40,771
115
Minions Killed
141
4
Camps Cleared
8
625,009
Distance Traveled
718,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,839
1,263
20
3
0
158,823
0
L
Guan Yu
6,973
996
9
1
2
128,974
0
L
Mercury
7,085
1,012
1
0
1
146,195
0
L
Merlin
7,241
1,034
57
8
0
119,841
0
W
Neith
7,370
1,053
56
8
1
149,592
0
W
Hel
8,083
1,155
23
3
0
147,126
0
W
Kali
8,409
1,201
32
5
5
136,227
0
L
Vulcan
6,623
946
26
4
0
107,477
0
W
Ne Zha
8,070
1,153
10
1
2
126,734
0
L
Medusa
6,975
996
22
3
1
122,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role