Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Legit3535
Baron Samedi
Level 126
God Stats
25W - 9L
1,856 SR
Queue Stats
327W - 267L
1,632 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shmovin
Kumbhakarna
Level 159
God Stats
2W - 3L
1,778 SR
Queue Stats
79W - 75L
1,587 Elo+
Solo
Kuzenbo
Kuzenbo
xMattwoo
Kuzenbo
Level 146
God Stats
0W - 4L
1,468 SR
Queue Stats
162W - 150L
1,528 Elo+
Solo
Team Averages
Level 141
1,620 SR
1,549 Elo+

VS

Team Averages
Level 178
1,706 SR
1,612 Elo+
Fafnir
Fafnir
Evermed
Fafnir
Level 213
God Stats
7W - 6L
1,674 SR
Queue Stats
285W - 230L
1,625 Elo+
Party 1
Erlang Shen
Erlang Shen
Gogo677
Erlang Shen
Level 155
God Stats
9W - 9L
1,380 SR
Queue Stats
174W - 148L
1,611 Elo+
Solo
Scylla
Scylla
Izzykonner
Scylla
Level 193
God Stats
3W - 1L
1,563 SR
Queue Stats
269W - 261L
1,614 Elo+
Solo
Artemis
Artemis
MomentoCripi
Artemis
Level 155
God Stats
4W - 6L
1,855 SR
Queue Stats
483W - 438L
1,597 Elo+
Solo
Zhong Kui
Zhong Kui
spitmilk
Zhong Kui
Level 175
God Stats
10W - 1L
2,056 SR
Queue Stats
284W - 221L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 3
6,553
596
6,643
7,378
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
 
Cupid
10
0 / 2 / 0
5,455
496
5,120
6,940
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Legit3535
Baron Samedi
10
1 / 5 / 4
5,905
537
2,564
7,330
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Shmovin
Kumbhakarna
8
1 / 3 / 0
5,355
487
1,749
11,130
5,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
xMattwoo
Kuzenbo
9
1 / 5 / 0
5,693
518
5,393
11,673
12,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Evermed
Fafnir
10
0 / 0 / 8
6,921
629
4,204
7,977
7,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
Gogo677
Erlang Shen
13
5 / 1 / 0
7,552
687
8,026
11,728
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Izzykonner
Scylla
12
4 / 2 / 4
7,153
650
5,110
4,440
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MomentoCripi
Artemis
12
4 / 2 / 5
6,504
591
5,254
6,263
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
spitmilk
Zhong Kui
12
4 / 1 / 1
6,956
632
7,960
7,348
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
17
17
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
3
2.25
L
Cupid
 
Cupid
0
2
0
0
W
Fafnir
Evermed
Fafnir
0
0
8
4
W
Erlang Shen
Gogo677
Erlang Shen
5
1
0
5
W
Scylla
Izzykonner
Scylla
4
2
4
3
L
Baron Samedi
Legit3535
Baron Samedi
1
5
4
0.6
W
Artemis
MomentoCripi
Artemis
4
2
5
3.25
L
Kumbhakarna
Shmovin
Kumbhakarna
1
3
0
0.33
W
Zhong Kui
spitmilk
Zhong Kui
4
1
1
4.5
L
Kuzenbo
xMattwoo
Kuzenbo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
30,554
44,451
Taken
37,756
23,903
Mitigated
20,842
12,548
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,643
2,217
0
3,658
7,378
1,950
0
1,915
5,417
0
44,213
L
Cupid
 
Cupid
5,120
3,148
356
2,949
6,940
1,921
0
4,716
2,174
0
38,273
W
Fafnir
Evermed
Fafnir
4,204
857
0
2,652
7,977
7,531
14
1,415
6,512
16,324
1,748
W
Erlang Shen
Gogo677
Erlang Shen
8,026
4,681
0
7,484
11,728
5,468
0
5,122
6,606
0
58,095
W
Scylla
Izzykonner
Scylla
5,110
739
0
615
4,440
1,125
340
995
3,293
46,352
778
L
Baron Samedi
Legit3535
Baron Samedi
2,564
36
76
804
7,330
2,943
0
4,105
2,931
24,448
0
W
Artemis
MomentoCripi
Artemis
5,254
2,405
0
2,138
6,263
1,812
629
1,074
5,089
0
38,855
L
Kumbhakarna
Shmovin
Kumbhakarna
1,749
467
0
1,846
11,130
5,011
0
5,122
5,978
20,652
0
W
Zhong Kui
spitmilk
Zhong Kui
7,960
3,513
0
3,335
7,348
4,906
0
1,154
6,142
51,220
14,665
L
Kuzenbo
xMattwoo
Kuzenbo
5,393
2,555
0
2,859
11,673
12,078
0
0
11,673
33,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,961
Gold Earned
35,086
297
Minions Killed
404
0
Camps Cleared
0
1,079,861
Distance Traveled
1,123,893
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,553
596
72
7
0
259,611
0
L
Cupid
5,455
496
87
8
0
208,058
0
W
Fafnir
6,921
629
13
1
0
240,589
0
W
Erlang Shen
7,552
687
101
9
0
231,007
3
W
Scylla
7,153
650
112
10
0
193,615
0
L
Baron Samedi
5,905
537
62
6
0
198,981
1
W
Artemis
6,504
591
65
6
0
225,809
2
L
Kumbhakarna
5,355
487
20
2
0
229,511
0
W
Zhong Kui
6,956
632
113
10
0
232,873
0
L
Kuzenbo
5,693
518
56
5
0
183,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role