Player Matchup

Ah Puch
Ah Puch
CannonBaal
Ah Puch
Level 156
God Stats
5W - 3L
1,696 SR
Queue Stats
103W - 104L
1,484 Elo+
Party 1
Medusa
Medusa
Dobradinha_BR
Medusa
Level 140
God Stats
138W - 100L
1,620 SR
Queue Stats
814W - 837L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
ii Megatron q
Kuzenbo
Level 150
God Stats
18W - 25L
1,491 SR
Queue Stats
262W - 277L
1,537 Elo+
Party 1
Team Averages
Level 149
1,602 SR
1,523 Elo+

VS

Team Averages
Level 126
1,549 SR
1,509 Elo+
Fenrir
Fenrir
EddyHaros
Fenrir
Level 141
God Stats
12W - 12L
1,533 SR
Queue Stats
77W - 91L
1,514 Elo+
Party 2
Eset
Eset
Shodestroyer
Eset
Level 89
God Stats
18W - 10L
1,589 SR
Queue Stats
61W - 60L
1,521 Elo+
Party 2
Cerberus
Cerberus
ferrvd
Cerberus
Level 147
God Stats
7W - 7L
1,525 SR
Queue Stats
94W - 111L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CannonBaal
Ah Puch
12
1 / 6 / 4
7,981
798
4,648
6,891
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 4 / 1
8,418
842
3,762
8,184
2,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
13
1 / 4 / 3
7,838
784
6,658
9,769
11,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EddyHaros
Fenrir
15
8 / 2 / 4
9,781
978
7,510
8,927
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 3 / 8
8,705
871
6,100
6,572
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
ferrvd
Cerberus
15
3 / 1 / 11
8,875
888
9,081
8,038
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
14
14
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CannonBaal
Ah Puch
1
6
4
0.5
L
4
4
1
1.13
W
Fenrir
EddyHaros
Fenrir
8
2
4
5
W
3
3
8
2.33
W
Cerberus
ferrvd
Cerberus
3
1
11
8.5
L
Kuzenbo
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,068
Damage
22,691
24,844
Taken
23,537
15,532
Mitigated
14,002
3,368
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CannonBaal
Ah Puch
4,648
194
0
552
6,891
1,083
0
5,345
1,120
14,107
0
L
3,762
930
0
1,988
8,184
2,702
0
4,741
3,141
0
25,907
W
Fenrir
EddyHaros
Fenrir
7,510
2,260
0
1,481
8,927
4,536
270
4,028
4,725
0
31,933
W
6,100
183
432
670
6,572
2,200
372
2,920
3,536
28,577
0
W
Cerberus
ferrvd
Cerberus
9,081
336
0
2,124
8,038
7,266
234
3,877
4,089
29,034
0
L
Kuzenbo
6,658
2,947
0
828
9,769
11,747
52
4,216
5,337
17,730
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,237
Gold Earned
27,361
102
Minions Killed
157
0
Camps Cleared
0
490,459
Distance Traveled
537,120
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,981
798
32
3
0
137,354
1
L
Medusa
8,418
842
43
4
0
176,208
0
W
Fenrir
9,781
978
61
6
0
187,687
2
W
Eset
8,705
871
47
5
0
170,815
0
W
Cerberus
8,875
888
49
5
0
178,618
0
L
Kuzenbo
7,838
784
27
3
0
176,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role