Player Matchup

Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
EldenTheLegend
Vulcan
Bronze III
Level 143
God Stats
1W - 0L
1,628 SR
Queue Stats
1W - 1L
1,455 MMR
Party 1
Bastet
Bastet
Gold V
Gorguts40000
Bastet
Gold V
Level 105
God Stats
3W - 4L
1,531 SR
Queue Stats
167W - 179L
1,377 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
PrussianComrade
Kumbhakarna
Silver III
Level 137
God Stats
2W - 3L
1,317 SR
Queue Stats
11W - 7L
1,420 MMR
Solo
Charybdis
Charybdis
Bronze III
Schhteekarn
Charybdis
Bronze III
Level 95
God Stats
1W - 1L
1,185 SR
Queue Stats
1W - 1L
1,455 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,432 SR
1,442 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,555 SR
1,437 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
BattierPeach22
King Arthur
Gold V
Level 124
God Stats
6W - 7L
1,551 SR
Queue Stats
489W - 511L
1,366 MMR
Solo
Poseidon
Poseidon
Gold III
Low_Sus
Poseidon
Gold III
Level 176
God Stats
20W - 19L
1,539 SR
Queue Stats
76W - 92L
1,533 MMR
Party 2
Odin
Odin
Gold V
Zycho
Odin
Gold V
Level 209
God Stats
3W - 6L
1,589 SR
Queue Stats
242W - 256L
1,340 MMR
Party 2
Hachiman
Hachiman
Gold V
vitamin63
Hachiman
Gold V
Level 153
God Stats
2W - 4L
1,595 SR
Queue Stats
37W - 46L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 0 / 2
7,780
778
4,606
9,038
6,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 0 / 3
7,260
726
4,087
2,785
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
11
5 / 2 / 4
6,279
628
3,805
7,521
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kumbhakarna
PrussianComrade
Kumbhakarna
9
1 / 2 / 3
5,798
580
2,177
7,730
5,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Schhteekarn
Charybdis
10
2 / 2 / 1
5,958
596
6,401
6,140
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AresChang'eMulanAchilles

VS

Bans
CerberusAo KuangThorTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 1 / 0
5,102
510
1,244
6,900
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
BattierPeach22
King Arthur
9
1 / 6 / 0
5,330
533
2,396
8,876
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
Low_Sus
Poseidon
9
0 / 3 / 0
5,300
530
2,083
3,145
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Zycho
Odin
9
0 / 2 / 4
5,397
540
2,770
8,498
4,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
vitamin63
Hachiman
11
4 / 3 / 1
5,841
584
6,562
6,808
1,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
6
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
2
5
L
Fenrir
 
Fenrir
1
1
0
1
L
King Arthur
BattierPeach22
King Arthur
1
6
0
0.17
W
3
0
3
4.5
W
Bastet
5
2
4
3.5
L
Poseidon
Low_Sus
Poseidon
0
3
0
0
W
Kumbhakarna
PrussianComrade
Kumbhakarna
1
2
3
1.25
W
Charybdis
Schhteekarn
Charybdis
2
2
1
1.25
L
Odin
Zycho
Odin
0
2
4
1
L
Hachiman
vitamin63
Hachiman
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,076
Damage
15,055
33,214
Taken
34,227
17,273
Mitigated
14,242
13,266
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,606
1,789
0
3,035
9,038
6,962
105
0
9,038
51,242
1,615
L
Fenrir
 
Fenrir
1,244
558
0
1,612
6,900
2,519
0
1,830
5,070
0
37,995
L
King Arthur
BattierPeach22
King Arthur
2,396
145
0
710
8,876
4,994
0
4,345
4,531
0
24,943
W
4,087
138
0
1,000
2,785
863
528
996
1,789
55,546
0
W
Bastet
3,805
1,016
0
4,275
7,521
2,225
45
604
6,917
0
28,153
L
Poseidon
Low_Sus
Poseidon
2,083
166
0
287
3,145
664
0
1,525
1,620
35,788
0
W
Kumbhakarna
PrussianComrade
Kumbhakarna
2,177
959
0
2,195
7,730
5,480
0
483
7,247
10,917
0
W
Charybdis
Schhteekarn
Charybdis
6,401
4,205
0
2,761
6,140
1,743
0
0
6,140
0
42,437
L
Odin
Zycho
Odin
2,770
188
0
2,262
8,498
4,111
0
2,291
6,207
0
23,634
L
Hachiman
vitamin63
Hachiman
6,562
4,868
0
2,580
6,808
1,954
0
659
6,149
0
40,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,075
Gold Earned
26,970
349
Minions Killed
312
0
Camps Cleared
0
1,040,839
Distance Traveled
967,522
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,780
778
92
9
0
175,484
0
L
Fenrir
5,102
510
80
8
0
185,965
0
L
King Arthur
5,330
533
44
4
0
182,449
4
W
Vulcan
7,260
726
109
11
0
229,450
1
W
Bastet
6,279
628
52
5
0
228,008
0
L
Poseidon
5,300
530
91
9
0
197,171
2
W
Kumbhakarna
5,798
580
16
2
0
220,794
2
W
Charybdis
5,958
596
80
8
0
187,103
3
L
Odin
5,397
540
35
4
0
208,143
0
L
Hachiman
5,841
584
62
6
0
193,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role