Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
IHaveA3Inch
Bastet
Level 59
God Stats
2W - 0L
1,575 SR
Queue Stats
77W - 88L
1,464 Elo+
Party 3
Ymir
Ymir
PabloStokes
Ymir
Level 63
God Stats
59W - 57L
1,493 SR
Queue Stats
135W - 120L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
bandit1738770
Gilgamesh
Level 52
God Stats
7W - 2L
1,646 SR
Queue Stats
66W - 66L
1,486 Elo+
Party 3
Neith
Neith
shrimpdck0
Neith
Level 64
God Stats
24W - 19L
1,483 SR
Queue Stats
162W - 156L
1,518 Elo+
Solo
Team Averages
Level 73
1,539 SR
1,483 Elo+

VS

Team Averages
Level 117
1,612 SR
1,488 Elo+
Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Gunslinger445607
Charon
Level 149
God Stats
2W - 1L
1,654 SR
Queue Stats
107W - 95L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Nostalgic_Salt
Kukulkan
Level 92
God Stats
1W - 1L
1,811 SR
Queue Stats
73W - 70L
1,509 Elo+
Party 1
Thor
Thor
catguyallen2
Thor
Level 129
God Stats
9W - 14L
1,537 SR
Queue Stats
84W - 88L
1,476 Elo+
Party 2
Fafnir
Fafnir
tacojoe1996
Fafnir
Level 129
God Stats
9W - 8L
1,558 SR
Queue Stats
68W - 80L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 2 / 2
7,905
659
5,200
5,601
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bastet
14
4 / 0 / 3
7,292
608
3,073
9,259
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
3 / 3 / 7
7,423
619
7,845
15,162
14,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
bandit1738770
Gilgamesh
12
2 / 1 / 3
7,335
611
4,231
10,106
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
13
9 / 0 / 3
8,483
707
11,815
6,254
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 7 / 1
5,699
475
5,528
11,196
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 0
5,913
493
4,643
9,920
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
12
2 / 3 / 0
6,896
575
2,794
6,879
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 3 / 1
6,161
513
3,152
10,152
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
10
1 / 6 / 2
5,619
468
5,699
12,267
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
6
6
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
2
2.5
L
Charybdis
 
Charybdis
1
7
1
0.21
L
0
4
0
0
W
Bastet
4
0
3
5.5
L
Kukulkan
2
3
0
0.67
W
3
3
7
2.17
W
Gilgamesh
bandit1738770
Gilgamesh
2
1
3
3.5
L
2
3
1
0.83
W
Neith
9
0
3
10.5
L
Fafnir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,164
Damage
21,816
46,382
Taken
50,414
26,697
Mitigated
23,170
12,562
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,200
394
0
768
5,601
1,793
315
2,287
3,314
47,223
1,404
L
Charybdis
 
Charybdis
5,528
2,577
0
4,190
11,196
2,971
0
1,227
9,969
0
36,046
L
4,643
530
0
2,136
9,920
5,497
0
1,447
8,473
35,271
2,170
W
Bastet
3,073
1,211
0
4,455
9,259
3,378
0
905
8,312
0
57,503
L
Kukulkan
2,794
576
0
612
6,879
2,291
0
4,345
2,534
47,367
0
W
7,845
957
159
2,804
15,162
14,401
151
3,708
10,914
23,387
2,376
W
Gilgamesh
bandit1738770
Gilgamesh
4,231
1,369
0
730
10,106
5,048
0
2,946
6,291
0
44,294
L
3,152
803
0
1,612
10,152
3,672
0
2,068
8,084
0
36,988
W
Neith
11,815
5,156
0
3,646
6,254
2,077
377
1,543
4,472
0
61,175
L
Fafnir
5,699
1,267
0
3,262
12,267
8,739
0
3,452
8,815
18,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
30,288
396
Minions Killed
302
0
Camps Cleared
0
1,166,077
Distance Traveled
1,043,268
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,905
659
95
8
0
223,923
0
L
Charybdis
5,699
475
58
5
0
206,803
0
L
Charon
5,913
493
61
5
0
198,983
4
W
Bastet
7,292
608
92
8
0
268,025
0
L
Kukulkan
6,896
575
96
8
0
215,601
2
W
Ymir
7,423
619
29
2
0
210,002
0
W
Gilgamesh
7,335
611
73
6
0
238,082
0
L
Thor
6,161
513
64
5
0
196,757
0
W
Neith
8,483
707
107
9
0
226,045
0
L
Fafnir
5,619
468
23
2
0
225,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role