Player Matchup

Neith
Neith
DeeGriizzley
Neith
Level 129
God Stats
2W - 1L
1,372 SR
Queue Stats
61W - 70L
1,480 Elo+
Party 2
Zeus
Zeus
Gism34
Zeus
Level 122
God Stats
8W - 5L
1,532 SR
Queue Stats
30W - 32L
1,526 Elo+
Party 2
Pele
Pele
JuJu5175
Pele
Level 147
God Stats
2W - 0L
1,969 SR
Queue Stats
41W - 57L
1,486 Elo+
Party 2
Chaac
Chaac
KRATOSAURION117
Chaac
Level 141
God Stats
4W - 5L
1,376 SR
Queue Stats
141W - 164L
1,486 Elo+
Party 2
Bacchus
Bacchus
mikeditka
Bacchus
Level 88
God Stats
1W - 0L
1,377 SR
Queue Stats
4W - 7L
1,333 Elo+
Solo
Team Averages
Level 125
1,525 SR
1,462 Elo+

VS

Team Averages
Level 127
1,460 SR
1,520 Elo+
Kumbhakarna
Kumbhakarna
CosmicTamales
Kumbhakarna
Level 133
God Stats
5W - 9L
1,378 SR
Queue Stats
152W - 126L
1,515 Elo+
Solo
Mercury
Mercury
Hiclclen
Mercury
Level 129
God Stats
2W - 1L
1,740 SR
Queue Stats
63W - 53L
1,512 Elo+
Party 1
Izanami
Izanami
IammfKing
Izanami
Level 4
God Stats
1W - 5L
1,185 SR
Queue Stats
6W - 7L
1,484 Elo+
Party 1
Baba Yaga
Baba Yaga
Simikiel_HPA32
Baba Yaga
Level 141
God Stats
4W - 5L
1,558 SR
Queue Stats
308W - 288L
1,547 Elo+
Solo
Thor
Thor
azqwsxcderfvbgty
Thor
Level 226
God Stats
14W - 22L
1,438 SR
Queue Stats
509W - 479L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,478
648
5,498
4,450
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
Gism34
Zeus
12
4 / 2 / 1
7,159
716
4,320
5,166
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
13
11 / 2 / 2
7,778
778
7,130
10,231
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 1
7,210
721
5,183
6,534
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
mikeditka
Bacchus
11
1 / 1 / 6
6,154
615
4,835
6,153
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CosmicTamales
Kumbhakarna
9
2 / 3 / 2
5,519
552
3,412
9,125
7,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Hiclclen
Mercury
10
1 / 4 / 1
5,223
522
2,086
7,938
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
IammfKing
Izanami
9
1 / 3 / 2
5,599
560
5,848
6,113
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Simikiel_HPA32
Baba Yaga
10
1 / 4 / 0
5,363
536
4,082
6,911
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 1
5,399
540
3,597
10,227
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
6
6
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CosmicTamales
Kumbhakarna
2
3
2
1
W
1
0
5
3.5
W
Zeus
Gism34
Zeus
4
2
1
2.25
L
Mercury
Hiclclen
Mercury
1
4
1
0.38
L
Izanami
IammfKing
Izanami
1
3
2
0.67
W
Pele
11
2
2
6
W
2
1
1
2.5
L
Baba Yaga
Simikiel_HPA32
Baba Yaga
1
4
0
0.25
L
1
5
1
0.3
W
Bacchus
mikeditka
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,966
Damage
19,025
32,534
Taken
40,314
14,218
Mitigated
16,806
11,094
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CosmicTamales
Kumbhakarna
3,412
972
0
1,157
9,125
7,339
0
2,222
6,903
15,669
446
W
5,498
1,561
0
1,998
4,450
1,351
1,024
573
3,877
0
50,097
W
Zeus
Gism34
Zeus
4,320
464
0
1,690
5,166
1,389
0
2,679
2,047
33,719
415
L
Mercury
Hiclclen
Mercury
2,086
1,033
0
2,966
7,938
2,216
0
998
6,927
0
29,178
L
Izanami
IammfKing
Izanami
5,848
3,079
0
311
6,113
1,936
0
1,149
4,964
0
34,826
W
Pele
7,130
1,986
0
3,003
10,231
3,317
0
2,188
7,927
0
48,370
W
5,183
713
0
2,665
6,534
3,485
102
0
6,534
0
51,125
L
Baba Yaga
Simikiel_HPA32
Baba Yaga
4,082
0
0
1,279
6,911
2,038
0
3,242
3,232
29,585
586
L
3,597
884
0
750
10,227
3,277
0
1,013
9,174
0
27,613
W
Bacchus
mikeditka
Bacchus
4,835
653
0
1,738
6,153
4,676
0
1,434
4,719
21,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
27,103
380
Minions Killed
256
0
Camps Cleared
0
1,021,739
Distance Traveled
1,031,420
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,519
552
19
2
0
197,651
2
W
Neith
6,478
648
82
8
0
192,331
0
W
Zeus
7,159
716
80
8
0
198,412
5
L
Mercury
5,223
522
61
6
0
258,337
2
L
Izanami
5,599
560
68
7
0
192,842
0
W
Pele
7,778
778
77
8
0
231,811
3
W
Chaac
7,210
721
98
10
0
185,697
3
L
Baba Yaga
5,363
536
65
7
0
203,617
0
L
Thor
5,399
540
43
4
0
178,973
0
W
Bacchus
6,154
615
43
4
0
213,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role