Player Matchup

Janus
Janus
BallAndKoolAid
Janus
Level 194
God Stats
1W - 1L
1,205 SR
Queue Stats
38W - 36L
1,386 Elo+
Party 2
Bakasura
Bakasura
DoNotBanFenrir
Bakasura
Level 200
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 30L
1,119 Elo+
Party 2
Ah Puch
Ah Puch
Dogma567869
Ah Puch
Level 121
God Stats
42W - 29L
1,652 SR
Queue Stats
137W - 115L
1,606 Elo+
Solo
Skadi
Skadi
Habibi cat1
Skadi
Level 176
God Stats
4W - 0L
1,449 SR
Queue Stats
56W - 52L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
theGhosttkiller
Kuzenbo
Level 153
God Stats
4W - 1L
1,529 SR
Queue Stats
114W - 106L
1,468 Elo+
Solo
Team Averages
Level 169
1,467 SR
1,415 Elo+

VS

Team Averages
Level 144
1,489 SR
1,509 Elo+
Achilles
Achilles
 
Achilles
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DanielThacker68
Izanami
Level 143
God Stats
2W - 4L
1,372 SR
Queue Stats
103W - 93L
1,511 Elo+
Party 1
Serqet
Serqet
George1029
Serqet
Level 136
God Stats
2W - 3L
1,520 SR
Queue Stats
106W - 95L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
ToxicAgniMain
Zhong Kui
Level 149
God Stats
6W - 6L
1,634 SR
Queue Stats
165W - 174L
1,528 Elo+
Solo
Ares
Ares
Trevowl
Ares
Level 119
God Stats
3W - 5L
1,421 SR
Queue Stats
100W - 104L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,502
550
2,373
4,146
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
11
3 / 3 / 1
5,539
554
3,852
9,478
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
Dogma567869
Ah Puch
13
3 / 1 / 1
7,314
731
8,200
7,579
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
5 / 1 / 4
5,922
592
8,778
4,763
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 2 / 6
5,377
538
4,369
8,662
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 2 / 0
5,367
537
2,955
9,199
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 5 / 2
4,879
488
3,669
7,099
1,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
George1029
Serqet
9
5 / 2 / 2
5,769
577
5,193
7,860
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ToxicAgniMain
Zhong Kui
12
1 / 0 / 2
6,433
643
4,246
3,403
2,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Trevowl
Ares
8
1 / 3 / 2
4,972
497
3,545
10,067
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
8
8
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
W
1
1
1
1.5
L
0
5
2
0.2
W
Bakasura
3
3
1
1.17
W
Ah Puch
Dogma567869
Ah Puch
3
1
1
3.5
L
Serqet
George1029
Serqet
5
2
2
3
W
5
1
4
7
L
Zhong Kui
ToxicAgniMain
Zhong Kui
1
0
2
2
L
Ares
Trevowl
Ares
1
3
2
0.67
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
19,608
34,628
Taken
37,628
15,812
Mitigated
17,019
13,403
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,955
615
0
2,067
9,199
4,353
0
6,348
2,851
0
28,995
W
2,373
365
0
870
4,146
1,254
0
2,660
1,430
34,443
0
L
3,669
2,645
0
1,744
7,099
1,963
0
1,714
5,167
0
40,648
W
Bakasura
3,852
2,778
0
3,391
9,478
4,285
0
865
8,613
0
27,425
W
Ah Puch
Dogma567869
Ah Puch
8,200
719
0
4,889
7,579
2,932
0
0
7,375
54,494
1,939
L
Serqet
George1029
Serqet
5,193
1,149
0
3,103
7,860
2,214
0
2,169
5,256
0
28,972
W
8,778
3,242
0
1,812
4,763
1,178
0
702
3,875
0
32,408
L
Zhong Kui
ToxicAgniMain
Zhong Kui
4,246
675
0
2,930
3,403
2,165
0
1,131
2,136
49,527
1,520
L
Ares
Trevowl
Ares
3,545
338
93
2,805
10,067
6,324
0
2,958
6,757
11,289
0
W
4,369
2,176
0
2,441
8,662
6,163
0
3,292
5,370
18,450
1,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
27,420
310
Minions Killed
297
0
Camps Cleared
0
1,009,736
Distance Traveled
960,463
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,367
537
51
5
0
197,181
0
W
Janus
5,502
550
73
7
0
220,655
0
L
Izanami
4,879
488
87
9
0
184,893
0
W
Bakasura
5,539
554
70
7
0
235,117
0
W
Ah Puch
7,314
731
104
10
0
163,956
0
L
Serqet
5,769
577
46
5
0
226,684
1
W
Skadi
5,922
592
36
4
0
196,496
0
L
Zhong Kui
6,433
643
100
10
0
179,052
0
L
Ares
4,972
497
13
1
0
172,653
0
W
Kuzenbo
5,377
538
27
3
0
193,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role