Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
OlgrimFastfang
Cupid
Level 125
God Stats
1W - 0L
1,252 SR
Queue Stats
24W - 28L
1,354 Elo+
Solo
Surtr
Surtr
SanguinexShadow
Surtr
Level 142
God Stats
6W - 4L
1,497 SR
Queue Stats
38W - 22L
1,620 Elo+
Solo
Hel
Hel
barnbee
Hel
Level 158
God Stats
2W - 3L
1,332 SR
Queue Stats
136W - 124L
1,498 Elo+
Solo
Hou Yi
Hou Yi
zBeryyy
Hou Yi
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,594 Elo+
Solo
Team Averages
Level 135
1,416 SR
1,513 Elo+

VS

Team Averages
Level 108
1,532 SR
1,485 Elo+
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bchopzzz
Vulcan
Level 95
God Stats
38W - 43L
1,553 SR
Queue Stats
404W - 436L
1,455 Elo+
Solo
Hun Batz
Hun Batz
Elsaltyuno
Hun Batz
Level 104
God Stats
77W - 51L
1,616 SR
Queue Stats
514W - 495L
1,506 Elo+
Solo
Hou Yi
Hou Yi
EspurrWasHere
Hou Yi
Level 112
God Stats
10W - 15L
1,485 SR
Queue Stats
281W - 279L
1,499 Elo+
Solo
Ganesha
Ganesha
mswatcat
Ganesha
Level 105
God Stats
2W - 3L
1,504 SR
Queue Stats
333W - 353L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 0 / 5
8,580
1,226
6,911
3,585
1,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 3
8,442
1,206
6,038
6,397
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 4
8,233
1,176
6,957
9,520
9,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
13
2 / 1 / 6
8,069
1,153
7,078
8,279
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
zBeryyy
Hou Yi
13
0 / 1 / 7
7,584
1,083
3,046
6,140
1,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

333

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 2 / 3
7,472
1,067
7,469
4,720
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
Bchopzzz
Vulcan
13
2 / 4 / 1
7,945
1,135
8,996
7,158
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Elsaltyuno
Hun Batz
12
1 / 2 / 1
7,458
1,065
7,346
5,548
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 3
7,227
1,032
7,012
6,181
1,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
mswatcat
Ganesha
12
0 / 1 / 3
7,880
1,126
1,438
8,023
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
10
Kills
3
3
Deaths
10
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
5
4.5
L
Discordia
 
Discordia
0
2
3
0.75
L
Vulcan
Bchopzzz
Vulcan
2
4
1
0.63
L
Hun Batz
Elsaltyuno
Hun Batz
1
2
1
0.75
L
0
1
3
1.5
W
3
0
3
4.5
W
3
1
4
5
W
Hel
2
1
6
5
L
Ganesha
mswatcat
Ganesha
0
1
3
1.5
W
Hou Yi
zBeryyy
Hou Yi
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
32,261
33,921
Taken
31,630
17,141
Mitigated
12,163
12,526
Healing
1,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,911
0
0
0
3,585
1,540
0
1,869
1,716
31,439
0
L
Discordia
 
Discordia
7,469
148
0
0
4,720
1,411
0
2,704
1,898
22,541
0
L
Vulcan
Bchopzzz
Vulcan
8,996
0
0
0
7,158
1,826
0
3,750
3,341
26,346
0
L
Hun Batz
Elsaltyuno
Hun Batz
7,346
1,093
0
0
5,548
1,895
0
2,183
3,329
0
15,783
L
7,012
3,215
0
816
6,181
1,840
0
2,251
3,735
0
16,263
W
6,038
3,025
994
1,829
6,397
1,900
0
3,709
2,688
0
22,743
W
6,957
1,500
0
1,220
9,520
9,259
0
5,272
4,248
389
9,135
W
Hel
7,078
99
4,645
3,637
8,279
2,590
0
4,564
3,715
19,060
0
L
Ganesha
mswatcat
Ganesha
1,438
26
0
586
8,023
5,191
0
3,455
4,309
7,952
0
W
Hou Yi
zBeryyy
Hou Yi
3,046
898
0
201
6,140
1,852
0
2,489
3,651
0
14,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,908
Gold Earned
37,982
169
Minions Killed
148
8
Camps Cleared
4
787,109
Distance Traveled
741,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,580
1,226
64
9
1
152,502
0
L
Discordia
7,472
1,067
52
7
3
150,038
0
L
Vulcan
7,945
1,135
39
6
0
162,125
0
L
Hun Batz
7,458
1,065
32
5
1
141,318
0
L
Hou Yi
7,227
1,032
25
4
0
160,298
0
W
Cupid
8,442
1,206
45
6
4
150,798
0
W
Surtr
8,233
1,176
5
1
0
160,438
0
W
Hel
8,069
1,153
36
5
1
182,950
0
L
Ganesha
7,880
1,126
0
0
0
127,654
0
W
Hou Yi
7,584
1,083
19
3
2
140,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role