Player Matchup

Tsukuyomi
Tsukuyomi
EMFxSHINOBI
Tsukuyomi
Level 95
God Stats
33W - 18L
1,637 SR
Queue Stats
319W - 291L
1,511 Elo+
Solo
Ah Puch
Ah Puch
MemeLordMcGee97
Ah Puch
Level 145
God Stats
14W - 7L
1,727 SR
Queue Stats
330W - 336L
1,489 Elo+
Solo
Vamana
Vamana
Troy Scaletta
Vamana
Level 142
God Stats
1W - 1L
1,185 SR
Queue Stats
215W - 207L
1,510 Elo+
Solo
Ymir
Ymir
camilosua13
Ymir
Level 109
God Stats
20W - 13L
1,617 SR
Queue Stats
59W - 46L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
camsua13
Danzaburou
Level 89
God Stats
4W - 3L
1,715 SR
Queue Stats
132W - 116L
1,550 Elo+
Party 1
Team Averages
Level 116
1,576 SR
1,525 Elo+

VS

Team Averages
Level 108
1,581 SR
1,471 Elo+
Cthulhu
Cthulhu
MeLoDiiC_17
Cthulhu
Level 126
God Stats
3W - 6L
1,465 SR
Queue Stats
164W - 183L
1,497 Elo+
Solo
Danzaburou
Danzaburou
OpkxCamp
Danzaburou
Level 68
God Stats
11W - 7L
1,552 SR
Queue Stats
185W - 168L
1,480 Elo+
Solo
Skadi
Skadi
PurpleProphet
Skadi
Level 129
God Stats
9W - 4L
1,717 SR
Queue Stats
138W - 125L
1,490 Elo+
Party 2
Ratatoskr
Ratatoskr
StoneColdMilk
Ratatoskr
Level 68
God Stats
0W - 1L
1,707 SR
Queue Stats
155W - 156L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
j_escott-beast
Nu Wa
Level 148
God Stats
89W - 83L
1,467 SR
Queue Stats
781W - 759L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EMFxSHINOBI
Tsukuyomi
11
3 / 0 / 1
5,562
618
2,272
5,254
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 1
5,102
567
1,380
4,994
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 1 / 1
5,900
656
4,041
6,745
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 2
5,323
591
583
5,899
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
camsua13
Danzaburou
9
2 / 1 / 0
5,053
561
3,154
5,601
1,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MeLoDiiC_17
Cthulhu
3
0 / 2 / 1
3,703
411
885
2,892
810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
OpkxCamp
Danzaburou
8
0 / 2 / 0
4,467
496
2,088
5,263
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 0
5,183
576
5,287
2,977
843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ratatoskr
StoneColdMilk
Ratatoskr
9
1 / 1 / 0
5,206
578
3,175
6,666
2,034
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 1 / 0
5,255
584
2,826
2,390
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EMFxSHINOBI
Tsukuyomi
3
0
1
3.5
L
Cthulhu
MeLoDiiC_17
Cthulhu
0
2
1
0.25
W
0
1
1
0.5
L
Danzaburou
OpkxCamp
Danzaburou
0
2
0
0
L
1
0
0
1
L
Ratatoskr
StoneColdMilk
Ratatoskr
1
1
0
1
W
1
1
1
1.5
W
0
0
2
1
W
Danzaburou
camsua13
Danzaburou
2
1
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,430
Damage
14,261
28,493
Taken
20,188
12,412
Mitigated
6,097
13,693
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EMFxSHINOBI
Tsukuyomi
2,272
416
0
3,578
5,254
1,536
0
404
4,850
0
38,943
L
Cthulhu
MeLoDiiC_17
Cthulhu
885
58
334
327
2,892
810
0
381
2,511
3,290
0
W
1,380
167
0
2,631
4,994
1,217
0
2,059
2,935
29,931
746
L
Danzaburou
OpkxCamp
Danzaburou
2,088
347
0
1,042
5,263
1,907
0
329
4,830
0
21,984
L
5,287
1,374
0
852
2,977
843
0
142
2,835
0
35,968
L
Ratatoskr
StoneColdMilk
Ratatoskr
3,175
707
0
2,092
6,666
2,034
0
0
6,363
0
28,012
W
4,041
1,214
0
2,347
6,745
5,303
0
80
6,665
0
39,147
W
583
102
233
1,914
5,899
2,833
156
515
5,384
15,583
2,501
W
Danzaburou
camsua13
Danzaburou
3,154
1,653
0
2,990
5,601
1,523
785
619
4,982
0
32,935
L
2,826
1,279
0
1,105
2,390
503
0
728
1,492
26,171
2,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
23,814
323
Minions Killed
216
0
Camps Cleared
0
878,662
Distance Traveled
709,651
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,562
618
66
7
0
223,702
0
L
Cthulhu
3,703
411
3
0
0
53,613
0
W
Ah Puch
5,102
567
75
8
0
182,846
0
L
Danzaburou
4,467
496
42
5
0
171,722
0
L
Skadi
5,183
576
64
7
0
169,707
0
L
Ratatoskr
5,206
578
41
5
0
195,747
0
W
Vamana
5,900
656
81
9
0
144,857
0
W
Ymir
5,323
591
28
3
0
163,807
1
W
Danzaburou
5,053
561
73
8
0
163,450
0
L
Nu Wa
5,255
584
66
7
0
118,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role