Player Matchup

Raijin
Raijin
Platinum II
JustMulan
Raijin
Platinum II
Level 60
God Stats
8W - 4L
1,840 SR
Queue Stats
36W - 23L
2,178 MMR
Party 1
Rama
Rama
Diamond V
SplashyB
Rama
Diamond V
Level 124
God Stats
34W - 21L
1,747 SR
Queue Stats
147W - 138L
2,102 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
TheMooseRules
Sun Wukong
Platinum I
Level 155
God Stats
1W - 3L
1,749 SR
Queue Stats
116W - 91L
2,008 MMR
Party 1
Awilix
Awilix
Diamond V
Wedscro
Awilix
Diamond V
Level 156
God Stats
91W - 65L
1,644 SR
Queue Stats
199W - 179L
2,007 MMR
Party 2
Maui
Maui
Diamond IV
multidark
Maui
Diamond IV
Level 159
God Stats
5W - 0L
1,630 SR
Queue Stats
200W - 179L
2,063 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,722 SR
2,072 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,648 SR
1,970 MMR
Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ix Chel
Ix Chel
Diamond IV
FlameosGratis
Ix Chel
Diamond IV
Level 96
God Stats
12W - 7L
1,728 SR
Queue Stats
161W - 141L
2,094 MMR
Solo
Thanatos
Thanatos
Diamond IV
Profаne
Thanatos
Diamond IV
Level 111
God Stats
16W - 9L
1,752 SR
Queue Stats
70W - 49L
2,157 MMR
Party 3
Jing Wei
Jing Wei
Diamond II
TwoSteppin
Jing Wei
Diamond II
Level 108
God Stats
10W - 14L
1,587 SR
Queue Stats
209W - 191L
2,065 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
YaBoyJimothy
Kumbhakarna
Diamond IV
Level 192
God Stats
2W - 2L
1,671 SR
Queue Stats
234W - 218L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JustMulan
Raijin
7
0 / 0 / 1
3,900
780
538
1,096
194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
6
2 / 1 / 0
3,350
670
2,874
2,732
586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
TheMooseRules
Sun Wukong
6
1 / 1 / 0
3,888
778
1,824
4,564
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
Wedscro
Awilix
6
1 / 0 / 2
3,470
694
968
2,471
735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
5
0 / 1 / 2
3,296
659
1,028
3,625
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AchillesAgniThe MorriganMedusa

VS

Bans
CthulhuAresFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 1 / 0
3,840
768
2,594
3,261
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
4
0 / 1 / 0
2,969
594
221
716
159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Profаne
Thanatos
7
1 / 0 / 2
3,781
756
370
2,585
801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
TwoSteppin
Jing Wei
5
1 / 1 / 1
3,284
657
3,717
2,622
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
YaBoyJimothy
Kumbhakarna
5
0 / 1 / 2
3,339
668
1,204
4,356
2,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
3
3
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
L
Ix Chel
0
1
0
0
W
Raijin
JustMulan
Raijin
0
0
1
0.5
L
Thanatos
Profаne
Thanatos
1
0
2
2
W
Rama
2
1
0
2
W
Sun Wukong
TheMooseRules
Sun Wukong
1
1
0
1
L
Jing Wei
TwoSteppin
Jing Wei
1
1
1
1.5
W
Awilix
Wedscro
Awilix
1
0
2
2
L
Kumbhakarna
YaBoyJimothy
Kumbhakarna
0
1
2
1
W
Maui
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,232
Damage
8,106
14,488
Taken
13,540
5,248
Mitigated
5,151
4,719
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,594
498
0
1,122
3,261
1,251
0
30
3,231
0
21,407
L
Ix Chel
221
0
117
10
716
159
0
354
308
8,352
0
W
Raijin
JustMulan
Raijin
538
42
0
601
1,096
194
0
165
875
19,284
0
L
Thanatos
Profаne
Thanatos
370
93
0
2,377
2,585
801
0
90
2,455
0
16,865
W
Rama
2,874
2,375
0
1,046
2,732
586
0
632
2,100
0
15,559
W
Sun Wukong
TheMooseRules
Sun Wukong
1,824
534
0
1,275
4,564
1,773
0
0
4,564
30
18,257
L
Jing Wei
TwoSteppin
Jing Wei
3,717
2,901
0
1,115
2,622
621
0
550
2,072
0
16,947
W
Awilix
Wedscro
Awilix
968
457
0
480
2,471
735
0
0
2,471
0
18,149
L
Kumbhakarna
YaBoyJimothy
Kumbhakarna
1,204
207
0
2,088
4,356
2,319
0
478
3,878
8,090
0
W
Maui
1,028
317
0
1,317
3,625
1,960
0
572
3,053
5,842
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,904
Gold Earned
17,213
167
Minions Killed
148
0
Camps Cleared
0
544,547
Distance Traveled
514,720
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,840
768
44
9
0
120,940
0
L
Ix Chel
2,969
594
17
3
0
54,034
0
W
Raijin
3,900
780
47
9
0
104,045
2
L
Thanatos
3,781
756
45
9
0
141,902
0
W
Rama
3,350
670
31
6
0
92,556
0
W
Sun Wukong
3,888
778
44
9
0
118,988
0
L
Jing Wei
3,284
657
28
6
0
91,592
0
W
Awilix
3,470
694
39
8
0
121,244
0
L
Kumbhakarna
3,339
668
14
3
0
106,252
0
W
Maui
3,296
659
6
1
0
107,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role