Player Matchup

Anubis
Anubis
Deus__Requiem
Anubis
Level 48
God Stats
14W - 8L
1,700 SR
Queue Stats
92W - 80L
1,507 Elo+
Party 3
Bacchus
Bacchus
LaLiLuLeo
Bacchus
Level 129
God Stats
47W - 34L
1,474 SR
Queue Stats
395W - 386L
1,459 Elo+
Party 3
Medusa
Medusa
ReydelTajo
Medusa
Level 128
God Stats
289W - 271L
1,543 SR
Queue Stats
1,015W - 977L
1,428 Elo+
Party 2
Hun Batz
Hun Batz
aljama_tacito7
Hun Batz
Level 89
God Stats
34W - 24L
1,522 SR
Queue Stats
495W - 504L
1,444 Elo+
Party 2
Thoth
Thoth
tomypanobi
Thoth
Level 67
God Stats
6W - 7L
1,621 SR
Queue Stats
96W - 93L
1,485 Elo+
Solo
Team Averages
Level 92
1,572 SR
1,464 Elo+

VS

Team Averages
Level 99
1,482 SR
1,472 Elo+
Geb
Geb
ConnorCannibal
Geb
Level 159
God Stats
27W - 17L
1,656 SR
Queue Stats
837W - 837L
1,490 Elo+
Party 1
Neith
Neith
DR INGU
Neith
Level 119
God Stats
7W - 9L
1,589 SR
Queue Stats
307W - 290L
1,469 Elo+
Party 1
Achilles
Achilles
YaBioKilz567
Achilles
Level 122
God Stats
12W - 21L
1,369 SR
Queue Stats
664W - 656L
1,487 Elo+
Party 1
Poseidon
Poseidon
gratig-Wucht
Poseidon
Level 29
God Stats
0W - 2L
1,268 SR
Queue Stats
118W - 98L
1,473 Elo+
Party 4
Ymir
Ymir
yCHRIM
Ymir
Level 67
God Stats
2W - 3L
1,530 SR
Queue Stats
156W - 141L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 0
6,186
619
4,715
7,035
2,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
LaLiLuLeo
Bacchus
9
0 / 0 / 5
5,451
545
3,551
3,243
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ReydelTajo
Medusa
10
3 / 1 / 0
5,881
588
3,389
3,687
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
10
0 / 0 / 3
5,143
514
3,900
5,833
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
10
1 / 1 / 1
5,623
562
3,422
2,676
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,920
492
1,350
5,704
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
DR INGU
Neith
9
0 / 2 / 1
4,901
490
2,543
6,108
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
YaBioKilz567
Achilles
10
4 / 3 / 0
6,429
643
5,116
9,329
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
gratig-Wucht
Poseidon
10
1 / 2 / 0
5,585
559
1,821
4,287
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
yCHRIM
Ymir
9
1 / 2 / 0
5,085
509
2,528
5,980
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
6
6
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Neith
DR INGU
Neith
0
2
1
0.25
W
5
4
0
1.25
W
Bacchus
LaLiLuLeo
Bacchus
0
0
5
2.5
W
Medusa
ReydelTajo
Medusa
3
1
0
3
L
Achilles
YaBioKilz567
Achilles
4
3
0
1.33
W
Hun Batz
0
0
3
1.5
L
Poseidon
gratig-Wucht
Poseidon
1
2
0
0.5
W
Thoth
1
1
1
1.5
L
Ymir
yCHRIM
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,977
Damage
13,358
22,474
Taken
31,408
8,251
Mitigated
10,357
7,639
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,350
0
0
1,122
5,704
2,242
0
1,358
4,290
8,998
0
L
Neith
DR INGU
Neith
2,543
756
0
2,016
6,108
1,927
0
1,621
4,487
0
30,821
W
4,715
242
0
2,079
7,035
2,173
0
292
6,301
28,139
0
W
Bacchus
LaLiLuLeo
Bacchus
3,551
565
116
1,933
3,243
2,206
0
340
2,903
16,420
0
W
Medusa
ReydelTajo
Medusa
3,389
1,042
0
1,112
3,687
1,130
0
874
2,813
0
37,395
L
Achilles
YaBioKilz567
Achilles
5,116
267
0
3,150
9,329
2,932
0
4,940
4,349
0
33,180
W
Hun Batz
3,900
1,217
0
1,602
5,833
2,073
0
2,337
3,496
0
37,573
L
Poseidon
gratig-Wucht
Poseidon
1,821
344
0
1,057
4,287
956
0
2,178
1,903
40,524
0
W
Thoth
3,422
306
0
797
2,676
669
0
1,856
820
32,246
1,358
L
Ymir
yCHRIM
Ymir
2,528
860
0
2,698
5,980
2,300
0
1,054
4,816
33,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,284
Gold Earned
26,920
273
Minions Killed
266
0
Camps Cleared
0
993,325
Distance Traveled
1,069,786
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,920
492
13
1
0
238,076
5
L
Neith
4,901
490
63
6
0
189,625
0
W
Anubis
6,186
619
50
5
0
176,507
5
W
Bacchus
5,451
545
18
2
0
226,745
1
W
Medusa
5,881
588
66
7
0
186,206
0
L
Achilles
6,429
643
57
6
0
210,322
2
W
Hun Batz
5,143
514
63
6
0
220,352
0
L
Poseidon
5,585
559
73
7
0
215,974
0
W
Thoth
5,623
562
76
8
0
183,515
1
L
Ymir
5,085
509
60
6
0
215,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role