Player Matchup

Danzaburou
Danzaburou
BirdLawExpert
Danzaburou
Level 59
God Stats
8W - 3L
1,500 SR
Queue Stats
71W - 55L
1,683 Elo+
Party 3
Hou Yi
Hou Yi
DarkBleider
Hou Yi
Level 182
God Stats
4W - 1L
1,561 SR
Queue Stats
61W - 61L
1,519 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
FIuffy-Unlcorn
Morgan Le Fay
Level 182
God Stats
4W - 7L
1,362 SR
Queue Stats
551W - 551L
1,504 Elo+
Solo
Tyr
Tyr
Handercito
Tyr
Level 109
God Stats
9W - 11L
1,558 SR
Queue Stats
187W - 185L
1,503 Elo+
Party 4
Athena
Athena
cherubicaI
Athena
Level 137
God Stats
10W - 6L
1,579 SR
Queue Stats
199W - 183L
1,574 Elo+
Party 3
Team Averages
Level 134
1,512 SR
1,557 Elo+

VS

Team Averages
Level 105
1,619 SR
1,468 Elo+
Ishtar
Ishtar
Reaper7032
Ishtar
Level 141
God Stats
2W - 1L
1,818 SR
Queue Stats
192W - 175L
1,513 Elo+
Party 2
Amaterasu
Amaterasu
Sokhonsim
Amaterasu
Level 86
God Stats
0W - 3L
1,867 SR
Queue Stats
41W - 53L
1,513 Elo+
Party 1
Chang'e
Chang'e
Toès
Chang'e
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,507 Elo+
Party 1
Fafnir
Fafnir
oThÂnnyTrÂnny
Fafnir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,262 Elo+
Party 1
Nu Wa
Nu Wa
yahmomma
Nu Wa
Level 85
God Stats
1W - 2L
1,409 SR
Queue Stats
154W - 135L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BirdLawExpert
Danzaburou
14
8 / 0 / 2
9,499
731
8,341
8,902
3,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hou Yi
15
2 / 1 / 5
8,365
643
5,890
6,718
2,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
FIuffy-Unlcorn
Morgan Le Fay
13
2 / 1 / 6
7,699
592
7,573
7,018
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 6
8,284
637
7,963
11,626
8,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Athena
cherubicaI
Athena
14
6 / 0 / 5
7,736
595
5,257
11,952
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Reaper7032
Ishtar
12
0 / 5 / 1
6,624
510
4,057
8,783
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Sokhonsim
Amaterasu
11
1 / 5 / 1
6,179
475
5,449
11,269
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Toès
Chang'e
11
0 / 5 / 1
6,307
485
2,844
10,028
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 0
6,719
517
6,721
13,417
13,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nu Wa
yahmomma
Nu Wa
11
0 / 4 / 1
6,280
483
8,903
7,419
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
22
Kills
3
3
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BirdLawExpert
Danzaburou
8
0
2
9
W
Hou Yi
2
1
5
4.5
W
Morgan Le Fay
FIuffy-Unlcorn
Morgan Le Fay
2
1
6
5
W
4
1
6
7
L
Ishtar
Reaper7032
Ishtar
0
5
1
0.1
L
Amaterasu
Sokhonsim
Amaterasu
1
5
1
0.3
L
Chang'e
Toès
Chang'e
0
5
1
0.1
W
Athena
cherubicaI
Athena
6
0
5
8.5
L
2
3
0
0.67
L
Nu Wa
yahmomma
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,024
Damage
27,974
46,216
Taken
50,916
22,356
Mitigated
25,799
17,963
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BirdLawExpert
Danzaburou
8,341
2,216
0
3,238
8,902
3,985
961
3,195
5,707
0
61,441
W
Hou Yi
5,890
3,155
0
3,293
6,718
2,183
727
1,767
4,951
0
62,750
W
Morgan Le Fay
FIuffy-Unlcorn
Morgan Le Fay
7,573
357
0
2,000
7,018
2,524
0
3,645
3,373
53,208
0
W
7,963
955
0
4,533
11,626
8,150
0
4,697
6,929
0
50,990
L
Ishtar
Reaper7032
Ishtar
4,057
2,305
0
1,630
8,783
2,630
0
611
8,172
0
48,215
L
Amaterasu
Sokhonsim
Amaterasu
5,449
1,903
0
2,717
11,269
4,149
0
3,479
7,611
0
36,466
L
Chang'e
Toès
Chang'e
2,844
367
0
2,297
10,028
3,801
0
400
9,628
39,783
0
W
Athena
cherubicaI
Athena
5,257
1,968
0
4,899
11,952
5,514
0
4,632
7,320
49,587
1,702
L
6,721
1,512
0
1,998
13,417
13,293
0
3,771
9,233
18,809
835
L
Nu Wa
yahmomma
Nu Wa
8,903
1,773
0
692
7,419
1,926
0
3,592
3,481
52,549
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,583
Gold Earned
32,109
478
Minions Killed
334
0
Camps Cleared
0
1,419,504
Distance Traveled
1,315,413
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,499
731
91
7
0
282,826
0
W
Hou Yi
8,365
643
118
9
0
275,953
3
W
Morgan Le Fay
7,699
592
110
8
0
276,679
6
W
Tyr
8,284
637
82
6
0
254,681
4
L
Ishtar
6,624
510
88
7
0
256,856
0
L
Amaterasu
6,179
475
71
5
0
292,193
0
L
Chang'e
6,307
485
77
6
0
251,375
0
W
Athena
7,736
595
77
6
0
329,365
0
L
Fafnir
6,719
517
23
2
0
273,605
0
L
Nu Wa
6,280
483
75
6
0
241,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role