Player Matchup

Maui
Maui
Evermed
Maui
Level 213
God Stats
5W - 1L
1,850 SR
Queue Stats
285W - 230L
1,616 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gambiinnoo
Tsukuyomi
Level 137
God Stats
3W - 3L
1,533 SR
Queue Stats
373W - 355L
1,545 Elo+
Solo
Eset
Eset
IssaLegendPC
Eset
Level 185
God Stats
2W - 7L
1,249 SR
Queue Stats
319W - 283L
1,589 Elo+
Solo
King Arthur
King Arthur
ReggieDaPrynce
King Arthur
Level 148
God Stats
62W - 45L
1,633 SR
Queue Stats
203W - 183L
1,571 Elo+
Solo
Jing Wei
Jing Wei
spitmilk
Jing Wei
Level 175
God Stats
6W - 5L
1,594 SR
Queue Stats
284W - 221L
1,604 Elo+
Party 1
Team Averages
Level 172
1,572 SR
1,585 Elo+

VS

Team Averages
Level 146
1,572 SR
1,567 Elo+
Set
Set
HoelessHorseman
Set
Level 146
God Stats
4W - 8L
1,409 SR
Queue Stats
251W - 239L
1,553 Elo+
Solo
Ra
Ra
KG Justin
Ra
Level 160
God Stats
7W - 4L
1,731 SR
Queue Stats
105W - 106L
1,531 Elo+
Solo
Sol
Sol
Pezaint
Sol
Level 146
God Stats
25W - 18L
1,649 SR
Queue Stats
340W - 278L
1,580 Elo+
Solo
Kumbhakarna
Kumbhakarna
Train417
Kumbhakarna
Level 154
God Stats
4W - 4L
1,565 SR
Queue Stats
162W - 151L
1,573 Elo+
Solo
Nike
Nike
hellsshadow069
Nike
Level 125
God Stats
0W - 1L
1,508 SR
Queue Stats
156W - 135L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Evermed
Maui
6
0 / 1 / 2
3,909
782
2,083
4,023
2,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tsukuyomi
Gambiinnoo
Tsukuyomi
5
0 / 2 / 1
3,285
657
555
3,285
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,300
860
0
1,460
326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ReggieDaPrynce
King Arthur
7
1 / 0 / 0
4,184
837
1,689
4,516
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
spitmilk
Jing Wei
6
2 / 1 / 0
3,990
798
1,585
2,835
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,707
741
1,884
2,882
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,472
494
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
6
0 / 1 / 2
3,282
656
2,352
2,042
565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kumbhakarna
Train417
Kumbhakarna
6
1 / 1 / 2
3,869
774
1,003
3,985
1,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,257
651
2,176
3,978
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
3
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maui
Evermed
Maui
0
1
2
1
W
Tsukuyomi
Gambiinnoo
Tsukuyomi
0
2
1
0.25
L
2
0
0
2
W
0
0
0
0
L
0
0
0
0
L
Sol
0
1
2
1
W
King Arthur
ReggieDaPrynce
King Arthur
1
0
0
1
L
Kumbhakarna
Train417
Kumbhakarna
1
1
2
2
L
0
1
0
0
W
Jing Wei
spitmilk
Jing Wei
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,912
Damage
7,415
16,119
Taken
12,887
5,835
Mitigated
4,610
5,045
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Evermed
Maui
2,083
636
746
678
4,023
2,328
0
1,770
2,253
9,185
0
W
Tsukuyomi
Gambiinnoo
Tsukuyomi
555
42
0
1,342
3,285
665
0
0
3,285
0
10,665
L
1,884
846
0
623
2,882
1,048
0
0
2,882
0
18,762
W
0
0
0
650
1,460
326
0
0
1,460
28,983
1,695
L
0
0
0
0
0
0
0
0
0
0
0
L
Sol
2,352
898
0
944
2,042
565
0
824
1,218
19,819
0
W
King Arthur
ReggieDaPrynce
King Arthur
1,689
224
0
1,000
4,516
1,632
0
0
4,516
0
21,384
L
Kumbhakarna
Train417
Kumbhakarna
1,003
190
0
1,227
3,985
1,893
0
1,259
2,726
6,601
249
L
2,176
220
0
1,000
3,978
1,104
0
0
3,978
0
15,681
W
Jing Wei
spitmilk
Jing Wei
1,585
1,236
0
629
2,835
884
0
1,578
1,257
0
18,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,668
Gold Earned
16,587
187
Minions Killed
113
0
Camps Cleared
0
564,526
Distance Traveled
443,645
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,909
782
20
4
0
120,460
0
W
Tsukuyomi
3,285
657
25
5
0
125,308
0
L
Set
3,707
741
37
7
0
125,473
0
W
Eset
4,300
860
65
13
0
90,270
0
L
Ra
2,472
494
0
0
0
2,145
0
L
Sol
3,282
656
37
7
0
96,019
0
W
King Arthur
4,184
837
43
9
0
105,367
1
L
Kumbhakarna
3,869
774
12
2
0
116,113
0
L
Nike
3,257
651
27
5
0
103,895
1
W
Jing Wei
3,990
798
34
7
0
123,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role