Player Matchup

Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Bronze III
IAmBigSsnek
Artio
Bronze III
Level 140
God Stats
3W - 0L
1,526 SR
Queue Stats
8W - 8L
1,462 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
LeMixup
Ratatoskr
Gold V
Level 61
God Stats
6W - 2L
1,678 SR
Queue Stats
27W - 13L
1,615 MMR
Party 1
Chronos
Chronos
Gold II
MauricioR9
Chronos
Gold II
Level 267
God Stats
27W - 14L
1,649 SR
Queue Stats
300W - 296L
1,470 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,570 SR
1,509 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,491 SR
1,461 MMR
King Arthur
King Arthur
Bronze III
HulkSmasher63
King Arthur
Bronze III
Level 86
God Stats
0W - 1L
1,399 SR
Queue Stats
15W - 22L
1,357 MMR
Party 2
Camazotz
Camazotz
Gold IV
LearnToBurn
Camazotz
Gold IV
Level 150
God Stats
1W - 2L
1,260 SR
Queue Stats
112W - 121L
1,467 MMR
Solo
Xbalanque
Xbalanque
Gold IV
TF12 EXPLICIT
Xbalanque
Gold IV
Level 157
God Stats
6W - 4L
1,692 SR
Queue Stats
197W - 206L
1,468 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
chadfutaba
Kumbhakarna
Bronze III
Level 67
God Stats
6W - 6L
1,629 SR
Queue Stats
11W - 13L
1,531 MMR
Party 2
Janus
Janus
Gold V
no dolphins
Janus
Gold V
Level 137
God Stats
11W - 10L
1,471 SR
Queue Stats
221W - 226L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
1 / 1 / 12
11,348
630
14,808
8,573
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
 
Cthulhu
16
4 / 0 / 11
10,996
611
9,696
16,206
13,924
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 5
11,010
612
8,062
19,379
15,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
LeMixup
Ratatoskr
19
7 / 1 / 5
11,382
632
14,065
14,403
6,618
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
MauricioR9
Chronos
18
8 / 0 / 5
11,538
641
13,861
14,092
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaLancelotMaman BrigitteBastetTsukuyomi

VS

Bans
ThothThanatosLokiHerculesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HulkSmasher63
King Arthur
14
0 / 6 / 2
8,477
471
13,195
23,863
22,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Camazotz
LearnToBurn
Camazotz
16
3 / 2 / 0
9,426
524
4,460
13,918
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
TF12 EXPLICIT
Xbalanque
13
0 / 5 / 0
7,878
438
7,794
12,991
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
chadfutaba
Kumbhakarna
11
0 / 7 / 0
7,517
418
2,979
22,690
18,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 4 / 0
8,354
464
11,964
9,270
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
24
Kills
3
3
Deaths
24
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
12
7
W
Cthulhu
 
Cthulhu
4
0
11
9.5
L
King Arthur
HulkSmasher63
King Arthur
0
6
2
0.17
W
4
1
5
6.5
W
Ratatoskr
LeMixup
Ratatoskr
7
1
5
9.5
L
Camazotz
LearnToBurn
Camazotz
3
2
0
1.5
W
Chronos
MauricioR9
Chronos
8
0
5
10.5
L
Xbalanque
TF12 EXPLICIT
Xbalanque
0
5
0
0
L
Kumbhakarna
chadfutaba
Kumbhakarna
0
7
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,492
Damage
40,392
72,653
Taken
82,732
45,071
Mitigated
52,668
32,134
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,808
2,176
0
2,689
8,573
2,917
1,817
3,630
4,709
117,805
0
W
Cthulhu
 
Cthulhu
9,696
560
3,816
4,842
16,206
13,924
29
2,911
13,121
31,015
4,514
L
King Arthur
HulkSmasher63
King Arthur
13,195
1,617
0
1,129
23,863
22,017
0
12,053
10,815
0
65,353
W
8,062
364
407
8,906
19,379
15,746
0
3,622
15,545
49,028
3,975
W
Ratatoskr
LeMixup
Ratatoskr
14,065
4,046
0
4,117
14,403
6,618
141
2,141
12,188
0
118,832
L
Camazotz
LearnToBurn
Camazotz
4,460
1,206
0
7,685
13,918
4,749
729
4,226
9,668
0
76,094
W
Chronos
MauricioR9
Chronos
13,861
6,988
0
7,357
14,092
5,866
6,608
3,311
10,595
101,077
0
L
Xbalanque
TF12 EXPLICIT
Xbalanque
7,794
3,352
0
3,531
12,991
4,447
0
9,215
3,776
0
61,026
L
Kumbhakarna
chadfutaba
Kumbhakarna
2,979
614
0
2,189
22,690
18,531
0
14,569
7,939
17,707
0
L
11,964
198
0
1,504
9,270
2,924
0
3,756
5,514
72,457
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,274
Gold Earned
41,652
635
Minions Killed
501
0
Camps Cleared
0
1,911,704
Distance Traveled
1,750,281
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,348
630
167
9
0
379,977
0
W
Cthulhu
10,996
611
53
3
0
377,171
4
L
King Arthur
8,477
471
98
5
0
330,508
0
W
Artio
11,010
612
110
6
0
338,095
2
W
Ratatoskr
11,382
632
164
9
0
457,671
5
L
Camazotz
9,426
524
121
7
0
409,063
1
W
Chronos
11,538
641
141
8
0
358,790
0
L
Xbalanque
7,878
438
117
7
0
313,067
3
L
Kumbhakarna
7,517
418
28
2
0
333,935
5
L
Janus
8,354
464
137
8
0
363,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role