Player Matchup

Achilles
Achilles
 
Achilles
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CountryBoyDa1
Agni
Level 194
God Stats
4W - 1L
1,628 SR
Queue Stats
138W - 124L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Desnowayy
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
474W - 502L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingWhiteBoyDa1
Tsukuyomi
Level 144
God Stats
8W - 4L
1,750 SR
Queue Stats
210W - 194L
1,596 Elo+
Party 1
Yu Huang
Yu Huang
RevoPapa
Yu Huang
Level 159
God Stats
5W - 2L
1,706 SR
Queue Stats
143W - 117L
1,621 Elo+
Party 1
Team Averages
Level 162
1,617 SR
1,579 Elo+

VS

Team Averages
Level 138
1,511 SR
1,592 Elo+
Chaac
Chaac
Kellyburbery
Chaac
Level 175
God Stats
1W - 3L
1,228 SR
Queue Stats
265W - 222L
1,562 Elo+
Solo
Ne Zha
Ne Zha
LARGExTEXAS
Ne Zha
Level 153
God Stats
5W - 3L
1,522 SR
Queue Stats
278W - 248L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
L_decOy
Zhong Kui
Level 100
God Stats
4W - 5L
1,551 SR
Queue Stats
327W - 331L
1,606 Elo+
Solo
Cerberus
Cerberus
flooppyy
Cerberus
Level 87
God Stats
1W - 1L
1,729 SR
Queue Stats
34W - 30L
1,562 Elo+
Solo
Yu Huang
Yu Huang
xWuBB
Yu Huang
Level 173
God Stats
4W - 4L
1,525 SR
Queue Stats
263W - 214L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 1 / 6
6,296
1,049
2,710
6,497
6,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 3
6,208
1,035
3,076
4,639
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Desnowayy
Cthulhu
12
3 / 1 / 5
7,105
1,184
5,328
4,651
2,395
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
KingWhiteBoyDa1
Tsukuyomi
9
2 / 3 / 3
6,105
1,018
3,272
4,646
1,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Yu Huang
RevoPapa
Yu Huang
12
1 / 1 / 6
6,665
1,111
3,411
2,958
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,730
788
857
1,908
291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ne Zha
10
2 / 4 / 5
5,543
924
7,482
5,731
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
L_decOy
Zhong Kui
8
0 / 2 / 3
5,046
841
916
3,147
1,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
flooppyy
Cerberus
9
2 / 1 / 3
5,621
937
3,391
5,248
2,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
xWuBB
Yu Huang
13
2 / 1 / 5
6,468
1,078
6,233
3,196
956
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
9
Kills
6
8
Deaths
9
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
6
4
W
2
2
3
1.75
W
Cthulhu
Desnowayy
Cthulhu
3
1
5
5.5
L
0
1
0
0
W
Tsukuyomi
KingWhiteBoyDa1
Tsukuyomi
2
3
3
1.17
L
Ne Zha
2
4
5
1.13
L
Zhong Kui
L_decOy
Zhong Kui
0
2
3
0.75
W
Yu Huang
RevoPapa
Yu Huang
1
1
6
4
L
Cerberus
flooppyy
Cerberus
2
1
3
3.5
L
Yu Huang
xWuBB
Yu Huang
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,797
Damage
18,879
23,391
Taken
19,230
12,708
Mitigated
7,987
7,770
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,710
379
366
2,279
6,497
6,480
307
2,934
3,563
0
6,580
W
3,076
98
824
1,706
4,639
1,576
557
2,356
2,283
5,802
0
W
Cthulhu
Desnowayy
Cthulhu
5,328
132
944
1,236
4,651
2,395
0
1,764
2,887
14,239
490
L
857
223
0
96
1,908
291
0
1,384
524
0
1,834
W
Tsukuyomi
KingWhiteBoyDa1
Tsukuyomi
3,272
542
0
415
4,646
1,207
348
1,918
2,728
0
6,889
L
Ne Zha
7,482
126
0
867
5,731
1,944
0
2,633
2,856
0
11,196
L
Zhong Kui
L_decOy
Zhong Kui
916
247
17
747
3,147
1,983
0
1,855
1,222
5,379
177
W
Yu Huang
RevoPapa
Yu Huang
3,411
361
0
0
2,958
1,050
0
1,203
1,755
11,628
0
L
Cerberus
flooppyy
Cerberus
3,391
49
866
1,970
5,248
2,813
0
3,241
1,875
4,199
0
L
Yu Huang
xWuBB
Yu Huang
6,233
371
355
386
3,196
956
0
1,975
1,185
16,667
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
27,408
69
Minions Killed
42
0
Camps Cleared
0
571,206
Distance Traveled
413,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,296
1,049
4
1
0
111,380
0
W
Agni
6,208
1,035
13
2
0
117,678
0
W
Cthulhu
7,105
1,184
23
4
0
137,683
0
L
Chaac
4,730
788
3
1
0
32,245
0
W
Tsukuyomi
6,105
1,018
11
2
0
115,042
0
L
Ne Zha
5,543
924
0
0
0
130,261
0
L
Zhong Kui
5,046
841
9
2
0
49,373
0
W
Yu Huang
6,665
1,111
18
3
0
89,423
0
L
Cerberus
5,621
937
5
1
0
72,674
0
L
Yu Huang
6,468
1,078
25
4
0
128,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role