Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
 
Cu Chulainn
Silver III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Silver III
ASAF_tuxx
Raijin
Silver III
Level 146
God Stats
0W - 2L
1,349 SR
Queue Stats
110W - 127L
1,027 MMR
Party 2
Chernobog
Chernobog
Silver II
Syddf
Chernobog
Silver II
Level 159
God Stats
17W - 19L
1,466 SR
Queue Stats
422W - 450L
1,010 MMR
Solo
Aphrodite
Aphrodite
Silver IV
silenttwhisper
Aphrodite
Silver IV
Level 222
God Stats
24W - 36L
1,359 SR
Queue Stats
114W - 147L
991 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 165
1,435 SR
1,206 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,525 SR
1,024 MMR
Bellona
Bellona
Silver III
LizArcheron
Bellona
Silver III
Level 55
God Stats
2W - 1L
1,480 SR
Queue Stats
34W - 53L
991 MMR
Solo
Pele
Pele
Gold III
OneNole_
Pele
Gold III
Level 103
God Stats
12W - 6L
1,589 SR
Queue Stats
333W - 344L
1,246 MMR
Party 1
Odin
Odin
Silver II
a8torres1995
Odin
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 94L
1,002 MMR
Solo
Agni
Agni
Silver III
antsnell_
Agni
Silver III
Level 111
God Stats
6W - 10L
1,458 SR
Queue Stats
531W - 541L
839 MMR
Party 1
Izanami
Izanami
Gold IV
imightbeg00000d
Izanami
Gold IV
Level 97
God Stats
19W - 22L
1,598 SR
Queue Stats
150W - 156L
1,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 0 / 1
6,605
661
7,360
7,103
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
 
Arachne
10
1 / 2 / 0
5,162
516
849
8,261
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Raijin
ASAF_tuxx
Raijin
11
0 / 0 / 0
5,434
543
528
4,457
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Syddf
Chernobog
8
0 / 2 / 1
5,023
502
2,425
5,606
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
silenttwhisper
Aphrodite
7
0 / 3 / 0
4,924
492
2,021
5,824
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BacchusThanatosKumbhakarnaPoseidon

VS

Bans
LokiBastetApolloBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LizArcheron
Bellona
9
0 / 2 / 0
4,928
493
2,139
9,223
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
11
3 / 0 / 1
5,809
581
3,059
6,768
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 3
4,953
495
4,589
6,668
5,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
12
0 / 0 / 1
6,614
661
3,310
1,303
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
6,052
605
4,108
3,957
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
7
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
L
Arachne
 
Arachne
1
2
0
0.5
L
Raijin
ASAF_tuxx
Raijin
0
0
0
0
W
Bellona
LizArcheron
Bellona
0
2
0
0
W
Pele
3
0
1
3.5
L
Chernobog
Syddf
Chernobog
0
2
1
0.25
W
2
0
3
3.5
W
Agni
0
0
1
0.5
W
2
0
3
3.5
L
Aphrodite
silenttwhisper
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,183
Damage
17,205
31,251
Taken
27,919
11,292
Mitigated
16,277
11,924
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,360
1,486
0
2,179
7,103
3,501
0
180
6,923
449
52,872
L
Arachne
 
Arachne
849
520
0
4,516
8,261
2,568
0
363
7,846
0
33,592
L
Raijin
ASAF_tuxx
Raijin
528
43
0
440
4,457
1,251
0
2,448
1,587
34,441
841
W
Bellona
LizArcheron
Bellona
2,139
945
0
3,315
9,223
7,443
0
299
8,924
0
28,441
W
Pele
3,059
823
0
2,630
6,768
2,322
63
589
6,179
0
45,233
L
Chernobog
Syddf
Chernobog
2,425
1,735
0
846
5,606
1,673
89
68
5,538
0
31,092
W
4,589
1,073
0
1,665
6,668
5,049
0
1,312
5,356
1,027
14,038
W
Agni
3,310
0
0
543
1,303
341
0
66
1,237
44,853
1,084
W
4,108
2,283
0
2,547
3,957
1,122
230
566
3,391
0
55,709
L
Aphrodite
silenttwhisper
Aphrodite
2,021
326
1,301
2,642
5,824
2,299
0
170
5,654
17,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,148
Gold Earned
28,356
316
Minions Killed
354
0
Camps Cleared
0
957,594
Distance Traveled
1,119,501
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,605
661
101
10
0
204,472
0
L
Arachne
5,162
516
60
6
0
220,701
2
L
Raijin
5,434
543
67
7
0
196,158
0
W
Bellona
4,928
493
57
6
0
221,948
0
W
Pele
5,809
581
77
8
0
257,535
0
L
Chernobog
5,023
502
58
6
0
178,795
0
W
Odin
4,953
495
13
1
0
220,220
4
W
Agni
6,614
661
95
10
0
218,912
2
W
Izanami
6,052
605
112
11
0
200,886
0
L
Aphrodite
4,924
492
30
3
0
157,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role