Player Matchup

Ratatoskr
Ratatoskr
Diamond II
Ahaiyute
Ratatoskr
Diamond II
Level 162
God Stats
23W - 15L
1,732 SR
Queue Stats
277W - 242L
2,198 MMR
Solo
Anhur
Anhur
Platinum I
JGDiffed
Anhur
Platinum I
Level 63
God Stats
5W - 4L
1,651 SR
Queue Stats
57W - 46L
2,071 MMR
Solo
Serqet
Serqet
Diamond III
JakeTheCar
Serqet
Diamond III
Level 106
God Stats
5W - 3L
1,755 SR
Queue Stats
62W - 47L
2,221 MMR
Party 2
Nu Wa
Nu Wa
Diamond IV
JakeTheCarry
Nu Wa
Diamond IV
Level 158
God Stats
1W - 2L
1,395 SR
Queue Stats
151W - 127L
2,163 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond V
Rhino2701
Kumbhakarna
Diamond V
Level 115
God Stats
7W - 2L
1,902 SR
Queue Stats
169W - 154L
2,057 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,687 SR
2,142 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,588 SR
2,051 MMR
Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
The Morrigan
The Morrigan
Diamond I
Aetha
The Morrigan
Diamond I
Level 176
God Stats
11W - 5L
1,820 SR
Queue Stats
190W - 143L
2,470 MMR
Party 3
Terra
Terra
Platinum II
JustMulan
Terra
Platinum II
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
2,132 MMR
Party 1
Charybdis
Charybdis
Platinum I
TheMooseRules
Charybdis
Platinum I
Level 155
God Stats
1W - 2L
1,441 SR
Queue Stats
117W - 92L
1,962 MMR
Party 1
Loki
Loki
Diamond III
lHxntr
Loki
Diamond III
Level 167
God Stats
12W - 8L
1,681 SR
Queue Stats
131W - 104L
2,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ahaiyute
Ratatoskr
15
4 / 8 / 3
9,367
551
9,076
22,627
9,820
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
JGDiffed
Anhur
15
1 / 2 / 0
8,773
516
7,193
12,504
3,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
JakeTheCar
Serqet
15
5 / 6 / 2
9,167
539
6,016
14,356
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 9 / 6
8,607
506
13,558
12,169
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Rhino2701
Kumbhakarna
11
0 / 4 / 5
7,566
445
4,217
16,478
11,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Chang'eCthulhuLancelotMedusa

VS

Bans
CamazotzFreyaBacchusIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 4 / 4
10,865
639
17,378
20,007
14,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Aetha
The Morrigan
18
10 / 2 / 7
10,955
644
17,088
8,874
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Terra
JustMulan
Terra
15
0 / 0 / 12
9,567
563
6,514
13,394
9,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
TheMooseRules
Charybdis
16
2 / 2 / 3
9,563
563
9,300
12,202
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
lHxntr
Loki
17
9 / 3 / 4
10,413
613
12,642
16,655
5,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
11
Kills
28
29
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
4
4
2.25
W
The Morrigan
Aetha
The Morrigan
10
2
7
6.75
L
Ratatoskr
Ahaiyute
Ratatoskr
4
8
3
0.69
L
Anhur
JGDiffed
Anhur
1
2
0
0.5
L
Serqet
JakeTheCar
Serqet
5
6
2
1
L
1
9
6
0.44
W
Terra
JustMulan
Terra
0
0
12
6
L
Kumbhakarna
Rhino2701
Kumbhakarna
0
4
5
0.63
W
Charybdis
TheMooseRules
Charybdis
2
2
3
1.75
W
Loki
lHxntr
Loki
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,060
Damage
62,922
78,134
Taken
71,132
31,372
Mitigated
36,139
18,733
Healing
27,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,378
4,405
0
8,563
20,007
14,944
591
2,866
16,435
401
80,197
W
The Morrigan
Aetha
The Morrigan
17,088
2,134
0
681
8,874
3,017
0
3,746
4,830
87,931
2,567
L
Ratatoskr
Ahaiyute
Ratatoskr
9,076
1,985
0
8,004
22,627
9,820
0
4,329
17,398
0
55,529
L
Anhur
JGDiffed
Anhur
7,193
5,531
0
3,883
12,504
3,578
0
3,981
8,511
0
80,876
L
Serqet
JakeTheCar
Serqet
6,016
1,576
0
4,612
14,356
4,349
0
2,289
11,856
0
56,215
L
13,558
1,934
0
124
12,169
2,615
0
4,985
7,184
64,482
0
W
Terra
JustMulan
Terra
6,514
1,309
4,365
4,237
13,394
9,215
0
3,034
9,830
36,256
2,213
L
Kumbhakarna
Rhino2701
Kumbhakarna
4,217
237
0
2,110
16,478
11,010
0
6,261
10,025
15,097
159
W
Charybdis
TheMooseRules
Charybdis
9,300
5,141
0
3,355
12,202
3,374
1,695
2,226
9,456
0
82,416
W
Loki
lHxntr
Loki
12,642
3,848
0
5,909
16,655
5,589
1,025
5,229
11,135
0
95,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
51,363
468
Minions Killed
602
0
Camps Cleared
0
1,746,112
Distance Traveled
1,809,229
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,865
639
122
7
0
354,882
1
W
The Morrigan
10,955
644
150
9
0
374,803
2
L
Ratatoskr
9,367
551
77
5
0
337,588
3
L
Anhur
8,773
516
155
9
0
321,564
4
L
Serqet
9,167
539
104
6
0
423,837
0
L
Nu Wa
8,607
506
119
7
0
294,078
9
W
Terra
9,567
563
48
3
0
378,216
3
L
Kumbhakarna
7,566
445
13
1
0
369,045
13
W
Charybdis
9,563
563
160
9
0
312,340
0
W
Loki
10,413
613
122
7
0
388,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role