Player Matchup

Mulan
Mulan
Aurelius12180
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,484 Elo+
Party 3
Anubis
Anubis
BloopBelieves
Anubis
Level 156
God Stats
41W - 29L
1,616 SR
Queue Stats
144W - 152L
1,508 Elo+
Party 3
Yemoja
Yemoja
Evermed
Yemoja
Level 213
God Stats
25W - 15L
1,738 SR
Queue Stats
285W - 230L
1,605 Elo+
Party 2
Bastet
Bastet
PolyN0va
Bastet
Level 167
God Stats
10W - 4L
1,661 SR
Queue Stats
244W - 230L
1,526 Elo+
Party 3
Nut
Nut
spitmilk
Nut
Level 175
God Stats
53W - 42L
1,586 SR
Queue Stats
284W - 221L
1,592 Elo+
Party 2
Team Averages
Level 147
1,620 SR
1,543 Elo+

VS

Team Averages
Level 155
1,678 SR
1,626 Elo+
Izanami
Izanami
EpicTurtleGuy0
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 61L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
Sammywhammy210
Cthulhu
Level 185
God Stats
72W - 48L
1,725 SR
Queue Stats
618W - 591L
1,639 Elo+
Solo
Ares
Ares
Yenooc
Ares
Level 171
God Stats
2W - 1L
1,731 SR
Queue Stats
146W - 126L
1,582 Elo+
Solo
Vulcan
Vulcan
mzilla9
Vulcan
Level 171
God Stats
1W - 1L
1,731 SR
Queue Stats
73W - 52L
1,646 Elo+
Party 1
Hun Batz
Hun Batz
ruminating
Hun Batz
Level 87
God Stats
3W - 3L
1,701 SR
Queue Stats
54W - 35L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,405
491
4,844
9,968
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 5
7,133
648
5,148
6,195
2,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
Evermed
Yemoja
11
1 / 0 / 5
6,108
555
5,590
6,942
4,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
PolyN0va
Bastet
11
4 / 2 / 2
6,309
574
6,300
11,211
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
7 / 1 / 1
7,946
722
9,621
3,890
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,506
501
3,143
8,338
2,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,976
634
8,219
9,582
7,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
Yenooc
Ares
10
0 / 3 / 3
5,994
545
4,176
10,222
6,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
mzilla9
Vulcan
10
1 / 4 / 1
5,891
536
4,448
5,976
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
ruminating
Hun Batz
11
1 / 3 / 0
5,731
521
2,870
8,730
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
4
5
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
4
1
5
6.5
L
1
5
0
0.2
W
Yemoja
Evermed
Yemoja
1
0
5
3.5
W
Bastet
PolyN0va
Bastet
4
2
2
2.5
L
1
1
1
1.5
L
Ares
Yenooc
Ares
0
3
3
0.5
L
Vulcan
mzilla9
Vulcan
1
4
1
0.38
L
Hun Batz
ruminating
Hun Batz
1
3
0
0.33
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,503
Damage
22,856
38,206
Taken
42,848
18,146
Mitigated
20,680
18,803
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,844
883
0
3,364
9,968
6,662
0
5,263
3,995
0
35,354
W
5,148
72
0
3,119
6,195
2,645
316
2,936
3,089
58,105
1,175
L
3,143
2,265
0
2,285
8,338
2,795
0
1,124
7,214
0
39,177
W
Yemoja
Evermed
Yemoja
5,590
1,187
2,796
2,279
6,942
4,081
0
2,753
3,969
18,310
0
W
Bastet
PolyN0va
Bastet
6,300
1,847
0
5,600
11,211
3,503
0
3,377
7,588
0
43,765
L
8,219
893
0
1,548
9,582
7,000
0
324
8,759
46,467
1,490
L
Ares
Yenooc
Ares
4,176
526
0
1,710
10,222
6,634
0
4,515
5,707
16,461
1,094
L
Vulcan
mzilla9
Vulcan
4,448
79
0
552
5,976
1,544
0
3,357
2,619
37,121
0
L
Hun Batz
ruminating
Hun Batz
2,870
707
0
4,630
8,730
2,707
0
1,407
7,323
0
43,371
W
9,621
7,206
0
1,645
3,890
1,255
0
498
3,392
0
77,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
30,098
398
Minions Killed
377
0
Camps Cleared
0
1,191,658
Distance Traveled
1,139,463
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,405
491
58
5
0
229,937
2
W
Anubis
7,133
648
118
11
0
227,636
0
L
Izanami
5,506
501
82
7
0
190,410
2
W
Yemoja
6,108
555
22
2
0
237,300
2
W
Bastet
6,309
574
67
6
0
259,924
2
L
Cthulhu
6,976
634
107
10
0
205,406
4
L
Ares
5,994
545
24
2
0
239,183
5
L
Vulcan
5,891
536
76
7
0
245,418
1
L
Hun Batz
5,731
521
88
8
0
259,046
0
W
Nut
7,946
722
133
12
0
236,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role