Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
MatuntGamer334
Ravana
Level 124
God Stats
7W - 8L
1,572 SR
Queue Stats
143W - 148L
1,469 Elo+
Party 3
Thor
Thor
kwends1010
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 277L
1,587 Elo+
Solo
Anhur
Anhur
nyxfulloftricks
Anhur
Level 159
God Stats
6W - 9L
1,313 SR
Queue Stats
205W - 203L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
thegenresavvy
Jormungandr
Level 159
God Stats
11W - 11L
1,582 SR
Queue Stats
196W - 187L
1,514 Elo+
Party 1
Team Averages
Level 126
1,493 SR
1,513 Elo+

VS

Team Averages
Level 133
1,564 SR
1,521 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FinnLinn
Kukulkan
Level 152
God Stats
8W - 10L
1,546 SR
Queue Stats
482W - 471L
1,573 Elo+
Party 2
Izanami
Izanami
silatron2009
Izanami
Level 85
God Stats
2W - 0L
1,714 SR
Queue Stats
108W - 102L
1,546 Elo+
Solo
Ravana
Ravana
writing_raven
Ravana
Level 110
God Stats
7W - 7L
1,560 SR
Queue Stats
92W - 91L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
6
0 / 0 / 0
3,503
701
194
2,085
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 0
3,459
692
1,804
2,914
1,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

3
0 / 1 / 0
2,651
530
266
1,274
334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,281
656
1,757
3,140
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
thegenresavvy
Jormungandr
5
2 / 1 / 0
3,703
741
1,735
4,502
1,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 0 / 0
3,658
732
1,642
3,432
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
5
0 / 1 / 2
3,309
662
2,565
3,395
1,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
FinnLinn
Kukulkan
7
1 / 0 / 0
4,179
836
1,141
1,463
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
silatron2009
Izanami
6
1 / 1 / 1
3,460
692
1,659
1,744
364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
1 / 0 / 2
3,504
701
1,203
1,487
441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
3
3
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
0
0
0
W
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Cthulhu
 
Cthulhu
0
1
2
1
W
Kukulkan
FinnLinn
Kukulkan
1
0
0
1
L
0
0
0
0
L
0
1
0
0
L
0
1
1
0.5
W
Izanami
silatron2009
Izanami
1
1
1
1.5
L
Jormungandr
thegenresavvy
Jormungandr
2
1
0
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,756
Damage
8,210
13,915
Taken
11,521
4,624
Mitigated
4,481
5,501
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
194
0
0
1,111
2,085
599
0
840
1,245
16,689
0
W
Kumbhakarna
 
Kumbhakarna
1,642
389
0
1,850
3,432
1,682
0
0
3,154
14,187
1,088
W
Cthulhu
 
Cthulhu
2,565
223
0
772
3,395
1,649
0
1,082
2,313
9,448
0
W
Kukulkan
FinnLinn
Kukulkan
1,141
180
0
610
1,463
345
0
194
1,269
22,408
570
L
1,804
318
0
1,383
2,914
1,041
0
1,333
1,277
0
13,849
L
266
136
0
250
1,274
334
0
296
978
0
3,066
L
1,757
1,224
0
864
3,140
773
1
1,544
1,596
0
14,199
W
Izanami
silatron2009
Izanami
1,659
1,109
0
599
1,744
364
0
388
1,356
0
18,372
L
Jormungandr
thegenresavvy
Jormungandr
1,735
724
495
1,398
4,502
1,877
0
1,021
3,481
8,306
0
W
1,203
457
0
1,208
1,487
441
0
265
1,222
0
13,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,597
Gold Earned
18,110
125
Minions Killed
166
0
Camps Cleared
0
476,891
Distance Traveled
521,664
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
3,503
701
39
8
0
102,598
2
W
Kumbhakarna
3,658
732
35
7
0
101,137
0
W
Cthulhu
3,309
662
18
4
0
116,143
5
W
Kukulkan
4,179
836
44
9
0
92,612
1
L
Ravana
3,459
692
30
6
0
100,235
0
L
Thor
2,651
530
12
2
0
60,795
0
L
Anhur
3,281
656
28
6
0
100,881
0
W
Izanami
3,460
692
38
8
0
91,436
0
L
Jormungandr
3,703
741
16
3
0
112,382
0
W
Ravana
3,504
701
31
6
0
120,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role