Player Matchup

Heimdallr
Heimdallr
FuegoMyEggo
Heimdallr
Level 126
God Stats
0W - 2L
1,281 SR
Queue Stats
84W - 76L
1,601 Elo+
Party 1
Chiron
Chiron
Lusaka13058
Chiron
Level 158
God Stats
7W - 4L
1,769 SR
Queue Stats
121W - 119L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
RogueBrazilian
Aphrodite
Level 123
God Stats
58W - 54L
1,645 SR
Queue Stats
59W - 54L
1,568 Elo+
Solo
Loki
Loki
The_Big_Bonanza
Loki
Level 139
God Stats
6W - 8L
1,515 SR
Queue Stats
111W - 110L
1,526 Elo+
Party 1
Agni
Agni
kameshtagore
Agni
Level 148
God Stats
1W - 4L
1,308 SR
Queue Stats
130W - 115L
1,502 Elo+
Solo
Team Averages
Level 139
1,504 SR
1,545 Elo+

VS

Team Averages
Level 127
1,535 SR
1,572 Elo+
Kumbhakarna
Kumbhakarna
CHUBLETIC
Kumbhakarna
Level 148
God Stats
8W - 9L
1,452 SR
Queue Stats
269W - 250L
1,543 Elo+
Party 2
Cupid
Cupid
CHUBLETIV
Cupid
Level 150
God Stats
6W - 4L
1,500 SR
Queue Stats
253W - 240L
1,528 Elo+
Party 2
Surtr
Surtr
CHUBLETXI
Surtr
Level 140
God Stats
6W - 5L
1,525 SR
Queue Stats
170W - 159L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
McMatterhorn
Zhong Kui
Level 69
God Stats
5W - 2L
1,697 SR
Queue Stats
188W - 193L
1,561 Elo+
Solo
Fenrir
Fenrir
RomanianSquad
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FuegoMyEggo
Heimdallr
10
0 / 4 / 1
5,440
495
2,513
7,762
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
11
1 / 2 / 1
6,844
622
6,282
6,984
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
RogueBrazilian
Aphrodite
8
0 / 4 / 1
4,588
417
2,790
6,008
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 3 / 2
6,106
555
2,949
8,760
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 3 / 0
5,424
493
2,773
5,047
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CHUBLETIC
Kumbhakarna
10
1 / 0 / 7
6,605
600
3,631
8,691
5,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
CHUBLETIV
Cupid
11
5 / 1 / 1
7,188
653
6,386
4,995
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
CHUBLETXI
Surtr
11
1 / 2 / 1
5,955
541
2,883
8,136
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
McMatterhorn
Zhong Kui
12
4 / 0 / 1
6,882
626
4,837
7,236
4,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 2 / 2
6,533
594
5,467
10,158
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
16
16
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CHUBLETIC
Kumbhakarna
1
0
7
4.5
W
Cupid
CHUBLETIV
Cupid
5
1
1
5.5
W
Surtr
CHUBLETXI
Surtr
1
2
1
0.75
L
Heimdallr
FuegoMyEggo
Heimdallr
0
4
1
0.13
L
Chiron
1
2
1
0.75
W
Zhong Kui
McMatterhorn
Zhong Kui
4
0
1
4.5
L
Aphrodite
RogueBrazilian
Aphrodite
0
4
1
0.13
W
5
2
2
3
L
3
3
2
1.33
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,307
Damage
23,204
34,561
Taken
39,216
10,989
Mitigated
19,490
11,609
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CHUBLETIC
Kumbhakarna
3,631
511
0
1,652
8,691
5,033
0
1,851
6,840
16,766
2,630
W
Cupid
CHUBLETIV
Cupid
6,386
4,237
982
2,580
4,995
1,452
672
1,125
3,870
0
45,300
W
Surtr
CHUBLETXI
Surtr
2,883
188
0
1,991
8,136
4,081
0
0
8,136
184
29,840
L
Heimdallr
FuegoMyEggo
Heimdallr
2,513
1,335
0
1,420
7,762
2,780
0
979
6,783
0
37,823
L
Chiron
6,282
1,812
59
2,544
6,984
1,844
28
423
6,271
0
49,050
W
Zhong Kui
McMatterhorn
Zhong Kui
4,837
273
0
4,936
7,236
4,743
0
2,454
4,782
50,595
1,483
L
Aphrodite
RogueBrazilian
Aphrodite
2,790
327
1,787
2,266
6,008
2,067
0
2,987
3,021
16,083
0
W
5,467
1,748
0
1,884
10,158
4,181
0
380
9,778
0
48,281
L
2,949
425
0
2,658
8,760
2,773
0
879
7,772
0
37,029
L
2,773
214
0
875
5,047
1,525
0
2,746
2,301
30,059
787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,402
Gold Earned
33,163
329
Minions Killed
326
0
Camps Cleared
0
1,058,195
Distance Traveled
1,093,868
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,605
600
19
2
0
221,619
0
W
Cupid
7,188
653
80
7
0
218,596
0
W
Surtr
5,955
541
57
5
0
213,426
0
L
Heimdallr
5,440
495
74
7
0
198,847
2
L
Chiron
6,844
622
104
9
0
187,573
0
W
Zhong Kui
6,882
626
93
8
0
181,584
3
L
Aphrodite
4,588
417
22
2
0
208,048
6
W
Fenrir
6,533
594
77
7
0
258,643
1
L
Loki
6,106
555
67
6
0
248,140
0
L
Agni
5,424
493
62
6
0
215,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role