Player Matchup

Ares
Ares
Bronze III
hrzu
Ares
Bronze III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,467 MMR
Solo
Nu Wa
Nu Wa
Bronze V
shrimp007
Nu Wa
Bronze V
Level 170
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 2L
1,462 MMR
Solo
Artemis
Artemis
Gold V
xR2Zx
Artemis
Gold V
Level 142
God Stats
2W - 2L
1,633 SR
Queue Stats
229W - 238L
1,470 MMR
Solo
Achilles
Achilles
Gold I
xSeiiya
Achilles
Gold I
Level 157
God Stats
5W - 3L
1,833 SR
Queue Stats
364W - 363L
1,469 MMR
Solo
Bakasura
Bakasura
Gold III
yaaab
Bakasura
Gold III
Level 145
God Stats
1W - 3L
1,318 SR
Queue Stats
366W - 385L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,592 SR
1,466 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,509 SR
1,478 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold II
BUSTLEMUSCLE
Eset
Gold II
Level 158
God Stats
5W - 4L
1,554 SR
Queue Stats
102W - 99L
1,461 MMR
Solo
Thoth
Thoth
Gold III
MAC_AsTr02
Thoth
Gold III
Level 140
God Stats
1W - 3L
1,493 SR
Queue Stats
79W - 83L
1,454 MMR
Party 1
Rama
Rama
Silver I
MagicTheRisen
Rama
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,461 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
notMishael
Cu Chulainn
Platinum IV
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 114L
1,514 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
hrzu
Ares
11
0 / 2 / 1
6,547
504
2,098
10,119
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
shrimp007
Nu Wa
12
0 / 5 / 0
6,531
502
4,976
7,691
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
xR2Zx
Artemis
11
1 / 3 / 1
6,573
506
5,674
9,349
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
xSeiiya
Achilles
13
0 / 3 / 0
7,103
546
7,678
15,606
13,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
yaaab
Bakasura
14
3 / 6 / 0
7,430
572
4,579
14,512
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuKaliLancelotErlang ShenChang'e

VS

Bans
ThanatosHelMedusaSusanoKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 1 / 9
9,211
709
9,518
11,100
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 0 / 8
7,523
579
5,719
7,464
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
14
5 / 1 / 4
8,671
667
5,853
5,076
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 2 / 3
7,759
597
7,588
7,372
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
notMishael
Cu Chulainn
15
3 / 0 / 1
9,002
692
10,037
12,846
9,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
19
19
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
9
11.5
W
1
0
8
5
W
Thoth
5
1
4
7
W
3
2
3
2.25
L
Ares
hrzu
Ares
0
2
1
0.25
W
Cu Chulainn
notMishael
Cu Chulainn
3
0
1
3.5
L
Nu Wa
shrimp007
Nu Wa
0
5
0
0
L
Artemis
xR2Zx
Artemis
1
3
1
0.5
L
Achilles
xSeiiya
Achilles
0
3
0
0
L
Bakasura
yaaab
Bakasura
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,005
Damage
38,715
57,277
Taken
43,858
31,075
Mitigated
24,394
13,984
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,518
1,934
0
5,220
11,100
7,029
88
1,636
9,107
0
78,600
W
5,719
383
1,979
2,612
7,464
3,641
0
1,631
5,760
26,642
799
W
Thoth
5,853
165
0
734
5,076
1,770
127
2,282
2,713
56,192
1,264
W
7,588
5,551
0
1,491
7,372
2,526
525
1,547
5,825
0
51,578
L
Ares
hrzu
Ares
2,098
146
0
1,731
10,119
7,340
0
2,959
7,100
11,516
0
W
Cu Chulainn
notMishael
Cu Chulainn
10,037
2,094
0
5,033
12,846
9,428
80
1,933
10,836
8,480
58,366
L
Nu Wa
shrimp007
Nu Wa
4,976
1,610
0
560
7,691
1,913
0
3,692
3,979
48,496
0
L
Artemis
xR2Zx
Artemis
5,674
1,247
0
1,015
9,349
2,643
920
2,761
6,588
0
46,606
L
Achilles
xSeiiya
Achilles
7,678
1,173
0
5,296
15,606
13,917
0
1,768
13,838
8,564
43,254
L
Bakasura
yaaab
Bakasura
4,579
2,499
0
5,382
14,512
5,262
0
1,919
12,593
0
44,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
42,166
393
Minions Killed
494
0
Camps Cleared
0
1,326,301
Distance Traveled
1,410,920
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,211
709
127
10
0
327,630
0
W
Eset
7,523
579
43
3
0
288,664
0
W
Thoth
8,671
667
103
8
0
278,972
4
W
Rama
7,759
597
103
8
0
265,227
0
L
Ares
6,547
504
18
1
0
278,342
6
W
Cu Chulainn
9,002
692
118
9
0
250,427
0
L
Nu Wa
6,531
502
88
7
0
243,674
0
L
Artemis
6,573
506
83
6
0
243,127
2
L
Achilles
7,103
546
103
8
0
262,657
2
L
Bakasura
7,430
572
101
8
0
298,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role