Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
KomissarMarvin
Janus
Gold IV
Level 129
God Stats
7W - 5L
1,697 SR
Queue Stats
84W - 90L
1,510 MMR
Solo
Mulan
Mulan
Gold III
LoMButter
Mulan
Gold III
Level 96
God Stats
6W - 7L
1,586 SR
Queue Stats
78W - 82L
1,458 MMR
Solo
Cabrakan
Cabrakan
Silver III
Thrasher5359
Cabrakan
Silver III
Level 65
God Stats
0W - 1L
1,579 SR
Queue Stats
2W - 5L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,572 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,536 SR
1,471 MMR
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
BanAwilixPlease
Horus
Gold IV
Level 153
God Stats
2W - 1L
1,502 SR
Queue Stats
37W - 40L
1,503 MMR
Solo
Thoth
Thoth
Gold V
IHateLancelot
Thoth
Gold V
Level 43
God Stats
2W - 1L
1,612 SR
Queue Stats
5W - 4L
1,583 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
YungHomieSwag
Cernunnos
Bronze III
Level 146
God Stats
1W - 1L
1,489 SR
Queue Stats
11W - 9L
1,462 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
elijahninja4833
Tsukuyomi
Gold V
Level 108
God Stats
16W - 8L
1,577 SR
Queue Stats
129W - 144L
1,306 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 1
6,574
506
8,331
7,545
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
 
Cliodhna
10
1 / 6 / 1
5,923
456
4,599
12,250
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
1 / 3 / 0
7,257
558
1,526
6,008
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
LoMButter
Mulan
12
1 / 4 / 1
7,004
539
9,718
16,201
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
Thrasher5359
Cabrakan
9
1 / 5 / 0
6,204
477
2,639
13,522
10,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MedusaKing ArthurThanatosAres

VS

Bans
AwilixFreyaAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 0 / 2
7,567
582
8,386
13,482
9,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
1 / 1 / 7
7,160
551
3,411
8,353
6,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
7 / 0 / 3
8,745
673
10,227
5,191
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
YungHomieSwag
Cernunnos
14
6 / 1 / 0
8,067
621
13,296
13,816
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tsukuyomi
elijahninja4833
Tsukuyomi
13
4 / 3 / 5
7,223
556
4,749
9,123
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
20
20
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
L
Cliodhna
 
Cliodhna
1
6
1
0.25
W
Artio
 
Artio
2
0
2
3
W
1
1
7
4.5
W
7
0
3
8.5
L
1
3
0
0.33
L
Mulan
LoMButter
Mulan
1
4
1
0.38
L
Cabrakan
Thrasher5359
Cabrakan
1
5
0
0.2
W
Cernunnos
YungHomieSwag
Cernunnos
6
1
0
6
W
Tsukuyomi
elijahninja4833
Tsukuyomi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
40,069
55,526
Taken
49,965
21,843
Mitigated
27,011
14,889
Healing
26,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,331
5,968
0
2,061
7,545
1,775
0
0
7,545
0
59,359
L
Cliodhna
 
Cliodhna
4,599
631
0
2,436
12,250
2,421
0
3,572
8,452
0
37,427
W
Artio
 
Artio
8,386
697
180
6,002
13,482
9,981
0
0
13,482
45,712
1,826
W
3,411
1,429
1,481
3,804
8,353
6,892
0
1,428
6,925
0
13,850
W
10,227
545
0
1,716
5,191
1,598
306
636
4,555
64,843
879
L
1,526
76
0
868
6,008
1,217
0
3,077
2,529
68,187
471
L
Mulan
LoMButter
Mulan
9,718
1,585
0
5,544
16,201
5,828
0
8,620
6,429
0
51,533
L
Cabrakan
Thrasher5359
Cabrakan
2,639
471
1,269
2,711
13,522
10,602
0
1,276
12,162
9,097
0
W
Cernunnos
YungHomieSwag
Cernunnos
13,296
8,090
0
8,580
13,816
5,563
397
1,192
12,624
0
76,447
W
Tsukuyomi
elijahninja4833
Tsukuyomi
4,749
1,187
0
4,608
9,123
2,977
0
852
8,271
0
51,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
38,762
405
Minions Killed
455
0
Camps Cleared
0
1,257,318
Distance Traveled
1,394,431
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,574
506
114
9
0
258,264
0
L
Cliodhna
5,923
456
55
4
0
266,575
1
W
Artio
7,567
582
86
7
0
262,359
0
W
Horus
7,160
551
26
2
0
307,951
4
W
Thoth
8,745
673
127
10
0
275,207
2
L
Janus
7,257
558
137
11
0
270,119
4
L
Mulan
7,004
539
92
7
0
218,526
1
L
Cabrakan
6,204
477
7
1
0
243,834
2
W
Cernunnos
8,067
621
124
10
0
250,517
1
W
Tsukuyomi
7,223
556
92
7
0
298,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role