Player Matchup

Sun Wukong
Sun Wukong
ACE45236452
Sun Wukong
Level 84
God Stats
38W - 25L
1,618 SR
Queue Stats
108W - 95L
1,530 Elo+
Solo
Discordia
Discordia
Girl-of-Moon8
Discordia
Level 132
God Stats
23W - 39L
1,380 SR
Queue Stats
166W - 162L
1,445 Elo+
Solo
Charybdis
Charybdis
JacobSage98
Charybdis
Level 78
God Stats
6W - 5L
1,377 SR
Queue Stats
135W - 120L
1,566 Elo+
Solo
Bastet
Bastet
Marfram
Bastet
Level 124
God Stats
4W - 0L
1,770 SR
Queue Stats
28W - 18L
1,525 Elo+
Solo
Xing Tian
Xing Tian
VainXGlorius
Xing Tian
Level 124
God Stats
4W - 1L
1,807 SR
Queue Stats
53W - 57L
1,362 Elo+
Solo
Team Averages
Level 108
1,590 SR
1,486 Elo+

VS

Team Averages
Level 99
1,451 SR
1,408 Elo+
Medusa
Medusa
BorderlineBAx
Medusa
Level 163
God Stats
4W - 5L
1,552 SR
Queue Stats
63W - 77L
1,481 Elo+
Solo
Hera
Hera
Jdcolley99
Hera
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,301 Elo+
Party 1
Thor
Thor
LastKnightKing
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,430 Elo+
Party 1
Discordia
Discordia
Priusrangers
Discordia
Level 84
God Stats
1W - 2L
1,391 SR
Queue Stats
22W - 38L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
Scoflion
Cthulhu
Level 100
God Stats
1W - 1L
1,313 SR
Queue Stats
3W - 7L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACE45236452
Sun Wukong
15
4 / 3 / 6
9,325
1,166
10,879
12,606
9,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Girl-of-Moon8
Discordia
14
0 / 0 / 9
8,501
1,063
7,163
2,636
819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JacobSage98
Charybdis
14
1 / 2 / 6
8,743
1,093
6,874
7,520
3,001
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Marfram
Bastet
15
8 / 1 / 3
10,173
1,272
12,006
6,327
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
VainXGlorius
Xing Tian
14
1 / 2 / 9
8,518
1,065
5,842
12,076
10,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

342

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,533
692
0
0
0
13
1 / 5 / 5
8,420
1,053
10,416
11,422
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 5
8,140
1,018
4,320
11,693
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Priusrangers
Discordia
13
0 / 3 / 5
8,292
1,037
8,739
8,074
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Scoflion
Cthulhu
14
6 / 1 / 2
9,913
1,239
14,149
13,856
14,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
14
Kills
8
8
Deaths
14
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ACE45236452
Sun Wukong
4
3
6
2.33
L
0
0
0
0
W
Discordia
Girl-of-Moon8
Discordia
0
0
9
4.5
W
Charybdis
JacobSage98
Charybdis
1
2
6
2
L
1
5
5
0.7
L
1
5
5
0.7
W
Bastet
Marfram
Bastet
8
1
3
9.5
L
Discordia
Priusrangers
Discordia
0
3
5
0.83
L
Cthulhu
Scoflion
Cthulhu
6
1
2
7
W
Xing Tian
VainXGlorius
Xing Tian
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,764
Damage
37,624
41,165
Taken
45,045
25,848
Mitigated
24,595
3,739
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ACE45236452
Sun Wukong
10,879
1,779
0
1,448
12,606
9,131
0
9,718
2,615
0
19,685
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Girl-of-Moon8
Discordia
7,163
45
0
0
2,636
819
0
1,484
1,121
31,425
495
W
Charybdis
JacobSage98
Charybdis
6,874
3,485
0
781
7,520
3,001
0
5,840
1,550
0
26,186
L
10,416
2,637
150
678
11,422
3,557
0
2,314
9,108
22,408
0
L
4,320
364
0
60
11,693
4,145
0
4,195
7,498
0
5,484
W
Bastet
Marfram
Bastet
12,006
1,422
0
1,111
6,327
2,235
0
5,233
976
0
22,960
L
Discordia
Priusrangers
Discordia
8,739
625
0
243
8,074
2,428
0
1,585
6,489
27,544
0
L
Cthulhu
Scoflion
Cthulhu
14,149
1,051
247
1,310
13,856
14,465
0
4,255
9,601
29,069
1,166
W
Xing Tian
VainXGlorius
Xing Tian
5,842
272
0
399
12,076
10,662
0
8,919
2,765
9,351
1,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
40,298
162
Minions Killed
116
7
Camps Cleared
4
847,332
Distance Traveled
614,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,325
1,166
21
3
3
166,791
0
L
Medusa
5,533
692
0
0
0
0
0
W
Discordia
8,501
1,063
65
8
0
165,199
0
W
Charybdis
8,743
1,093
49
6
2
138,370
0
L
Hera
8,420
1,053
23
3
1
141,515
0
L
Thor
8,140
1,018
4
1
0
145,334
0
W
Bastet
10,173
1,272
23
3
2
208,839
0
L
Discordia
8,292
1,037
56
7
2
162,350
0
L
Cthulhu
9,913
1,239
33
4
1
164,886
0
W
Xing Tian
8,518
1,065
4
1
0
168,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role