Player Matchup

Cthulhu
Cthulhu
AdmiralPizza271
Cthulhu
Level 49
God Stats
10W - 10L
1,549 SR
Queue Stats
127W - 116L
1,479 Elo+
Solo
Chronos
Chronos
ClipsCSE
Chronos
Level 128
God Stats
5W - 1L
1,842 SR
Queue Stats
23W - 31L
1,441 Elo+
Solo
Bakasura
Bakasura
DaffyDuck8048
Bakasura
Level 92
God Stats
5W - 0L
1,842 SR
Queue Stats
306W - 292L
1,469 Elo+
Solo
Jormungandr
Jormungandr
PhantasmaRue
Jormungandr
Level 148
God Stats
9W - 5L
1,350 SR
Queue Stats
46W - 41L
1,491 Elo+
Party 1
Neith
Neith
Zombie_KittyN
Neith
Level 143
God Stats
4W - 8L
1,500 SR
Queue Stats
57W - 45L
1,484 Elo+
Party 1
Team Averages
Level 112
1,617 SR
1,473 Elo+

VS

Team Averages
Level 103
1,486 SR
1,471 Elo+
Ra
Ra
DanielThacker68
Ra
Level 143
God Stats
0W - 2L
1,192 SR
Queue Stats
103W - 93L
1,513 Elo+
Solo
Ymir
Ymir
Ez1Gaming
Ymir
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 66L
1,400 Elo+
Party 2
Ne Zha
Ne Zha
FaSe King
Ne Zha
Level 104
God Stats
1W - 4L
1,746 SR
Queue Stats
66W - 61L
1,601 Elo+
Party 2
Medusa
Medusa
TWill63
Medusa
Level 47
God Stats
18W - 16L
1,523 SR
Queue Stats
71W - 66L
1,371 Elo+
Party 2
Hercules
Hercules
Trevowl
Hercules
Level 119
God Stats
4W - 6L
1,472 SR
Queue Stats
100W - 101L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 6
10,509
618
8,272
13,214
9,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
ClipsCSE
Chronos
17
6 / 3 / 1
11,535
679
14,785
17,425
6,048
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bakasura
DaffyDuck8048
Bakasura
18
2 / 1 / 3
10,811
636
3,117
16,078
7,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Jormungandr
PhantasmaRue
Jormungandr
16
0 / 1 / 1
11,242
661
3,433
11,306
8,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 0 / 2
11,218
660
3,951
6,540
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,119
536
9,458
13,677
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 2 / 0
5,306
312
715
7,568
2,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
FaSe King
Ne Zha
5
0 / 4 / 0
5,101
300
1,480
5,638
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
TWill63
Medusa
6
0 / 3 / 0
5,186
305
720
4,847
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
Trevowl
Hercules
15
1 / 3 / 2
7,381
434
6,351
14,032
12,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
7
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Chronos
ClipsCSE
Chronos
6
3
1
2.17
W
Bakasura
DaffyDuck8048
Bakasura
2
1
3
3.5
L
3
4
1
0.88
L
Ymir
0
2
0
0
L
Ne Zha
FaSe King
Ne Zha
0
4
0
0
W
Jormungandr
PhantasmaRue
Jormungandr
0
1
1
0.5
L
Medusa
TWill63
Medusa
0
3
0
0
L
Hercules
Trevowl
Hercules
1
3
2
0.67
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,558
Damage
18,724
64,563
Taken
45,762
33,188
Mitigated
22,380
22,607
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,272
954
322
2,928
13,214
9,353
1,438
2,746
10,134
53,607
0
W
Chronos
ClipsCSE
Chronos
14,785
7,452
0
6,140
17,425
6,048
5,675
6,482
10,342
83,649
2,176
W
Bakasura
DaffyDuck8048
Bakasura
3,117
1,949
0
7,282
16,078
7,111
434
2,498
13,482
0
95,219
L
9,458
956
485
2,564
13,677
4,686
0
8,486
4,651
71,217
0
L
Ymir
715
414
93
1,303
7,568
2,708
0
4,471
2,801
7,484
0
L
Ne Zha
FaSe King
Ne Zha
1,480
521
0
925
5,638
1,262
0
2,488
3,030
0
12,206
W
Jormungandr
PhantasmaRue
Jormungandr
3,433
1,493
0
3,752
11,306
8,492
802
1,520
9,493
78,139
1,814
L
Medusa
TWill63
Medusa
720
412
0
948
4,847
1,059
0
3,111
1,466
0
13,744
L
Hercules
Trevowl
Hercules
6,351
1,950
0
3,774
14,032
12,665
0
6,689
6,814
1,436
33,983
W
3,951
1,388
0
2,183
6,540
2,184
8,591
1,804
4,612
0
63,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,315
Gold Earned
32,093
649
Minions Killed
263
0
Camps Cleared
0
1,542,270
Distance Traveled
850,855
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,509
618
108
6
0
317,099
0
W
Chronos
11,535
679
131
8
0
304,627
0
W
Bakasura
10,811
636
151
9
0
385,632
0
L
Ra
9,119
536
143
8
0
295,732
0
L
Ymir
5,306
312
17
1
0
78,926
1
L
Ne Zha
5,101
300
31
2
0
108,911
3
W
Jormungandr
11,242
661
139
8
0
259,996
1
L
Medusa
5,186
305
23
1
0
87,380
1
L
Hercules
7,381
434
49
3
0
279,906
0
W
Neith
11,218
660
120
7
0
274,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role