Player Matchup

Cthulhu
Cthulhu
Broseph42017
Cthulhu
Level 86
God Stats
13W - 14L
1,320 SR
Queue Stats
288W - 238L
1,417 Elo+
Party 1
Neith
Neith
Kwenalps
Neith
Level 56
God Stats
136W - 134L
1,467 SR
Queue Stats
300W - 266L
1,420 Elo+
Party 1
Freya
Freya
iVersatile-_
Freya
Level 150
God Stats
2W - 1L
1,504 SR
Queue Stats
276W - 335L
1,554 Elo+
Party 2
Mulan
Mulan
lmFIipzz
Mulan
Level 90
God Stats
48W - 31L
1,608 SR
Queue Stats
430W - 500L
1,522 Elo+
Party 2
Bacchus
Bacchus
ltsKyle-
Bacchus
Level 115
God Stats
77W - 73L
1,520 SR
Queue Stats
151W - 190L
1,481 Elo+
Party 2
Team Averages
Level 99
1,484 SR
1,479 Elo+

VS

Team Averages
Level 108
1,474 SR
1,488 Elo+
Arachne
Arachne
Docloco316
Arachne
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 162L
1,485 Elo+
Solo
Yu Huang
Yu Huang
FlyEaglesFly215
Yu Huang
Level 59
God Stats
2W - 5L
1,365 SR
Queue Stats
140W - 155L
1,449 Elo+
Solo
Danzaburou
Danzaburou
ImInfinity
Danzaburou
Level 85
God Stats
25W - 15L
1,598 SR
Queue Stats
98W - 98L
1,476 Elo+
Party 3
Atlas
Atlas
YuukoS2
Atlas
Level 167
God Stats
1W - 2L
1,412 SR
Queue Stats
78W - 69L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
brayan7w7
Cu Chulainn
Level 93
God Stats
5W - 10L
1,493 SR
Queue Stats
53W - 44L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Broseph42017
Cthulhu
7
1 / 1 / 0
4,062
812
2,276
4,230
2,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
Kwenalps
Neith
7
0 / 0 / 0
4,111
822
723
1,267
291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 0 / 2
3,972
794
3,441
2,502
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mulan
lmFIipzz
Mulan
6
2 / 0 / 2
4,349
870
2,656
4,377
2,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
ltsKyle-
Bacchus
6
0 / 0 / 0
3,374
675
176
1,875
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Docloco316
Arachne
2
0 / 1 / 0
2,714
543
194
1,263
315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
8
0 / 0 / 0
3,805
761
422
2,265
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
ImInfinity
Danzaburou
6
0 / 2 / 0
3,107
621
1,788
3,264
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
YuukoS2
Atlas
6
0 / 1 / 0
3,489
698
1,688
5,039
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
brayan7w7
Cu Chulainn
5
1 / 1 / 0
3,426
685
1,992
3,777
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Broseph42017
Cthulhu
1
1
0
1
L
Arachne
Docloco316
Arachne
0
1
0
0
L
Yu Huang
0
0
0
0
L
Danzaburou
ImInfinity
Danzaburou
0
2
0
0
W
Neith
Kwenalps
Neith
0
0
0
0
L
Atlas
YuukoS2
Atlas
0
1
0
0
L
Cu Chulainn
brayan7w7
Cu Chulainn
1
1
0
1
W
2
0
2
3
W
Mulan
lmFIipzz
Mulan
2
0
2
3
W
Bacchus
ltsKyle-
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,272
Damage
6,084
14,251
Taken
15,608
6,166
Mitigated
5,235
5,821
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Broseph42017
Cthulhu
2,276
567
0
1,230
4,230
2,199
0
0
4,230
19,949
590
L
Arachne
Docloco316
Arachne
194
86
0
400
1,263
315
0
436
787
0
2,339
L
Yu Huang
422
0
0
831
2,265
580
0
176
2,089
19,335
0
L
Danzaburou
ImInfinity
Danzaburou
1,788
816
0
1,153
3,264
719
0
918
2,185
0
15,686
W
Neith
Kwenalps
Neith
723
227
0
146
1,267
291
0
422
845
0
23,373
L
Atlas
YuukoS2
Atlas
1,688
701
0
1,353
5,039
1,899
0
1,623
3,186
8,139
0
L
Cu Chulainn
brayan7w7
Cu Chulainn
1,992
155
0
1,000
3,777
1,722
0
1,892
1,602
0
14,018
W
3,441
1,205
0
910
2,502
721
0
567
1,935
13,428
848
W
Mulan
lmFIipzz
Mulan
2,656
615
891
1,400
4,377
2,151
0
1,121
3,256
0
11,284
W
Bacchus
ltsKyle-
Bacchus
176
0
0
1,244
1,875
804
0
0
1,875
12,198
458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,868
Gold Earned
16,541
153
Minions Killed
117
0
Camps Cleared
0
576,982
Distance Traveled
447,676
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,062
812
34
7
0
108,908
0
L
Arachne
2,714
543
5
1
0
28,661
0
L
Yu Huang
3,805
761
47
9
0
99,020
0
L
Danzaburou
3,107
621
28
6
0
106,559
2
W
Neith
4,111
822
46
9
0
98,427
0
L
Atlas
3,489
698
15
3
0
118,872
2
L
Cu Chulainn
3,426
685
22
4
0
94,564
0
W
Freya
3,972
794
25
5
0
107,963
0
W
Mulan
4,349
870
18
4
0
127,165
2
W
Bacchus
3,374
675
30
6
0
134,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role