Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Arcthenos
Ao Kuang
Level 148
God Stats
2W - 3L
1,470 SR
Queue Stats
683W - 680L
1,489 Elo+
Solo
He Bo
He Bo
MrBlobby0103
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,482 Elo+
Solo
Chaac
Chaac
Oggy86
Chaac
Level 106
God Stats
0W - 2L
1,746 SR
Queue Stats
74W - 75L
1,472 Elo+
Party 2
Vamana
Vamana
bezimen1
Vamana
Level 96
God Stats
0W - 1L
1,517 SR
Queue Stats
26W - 45L
1,383 Elo+
Party 2
Team Averages
Level 97
1,547 SR
1,465 Elo+

VS

Team Averages
Level 105
1,490 SR
1,384 Elo+
Bastet
Bastet
Darksmile24Tv
Bastet
Level 44
God Stats
3W - 0L
1,727 SR
Queue Stats
65W - 97L
1,405 Elo+
Party 1
Nut
Nut
Halotiee
Nut
Level 122
God Stats
3W - 3L
1,578 SR
Queue Stats
112W - 96L
1,503 Elo+
Solo
The Morrigan
The Morrigan
ReTTy
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,089 Elo+
Solo
Bacchus
Bacchus
RedeyedMoki
Bacchus
Level 209
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,459 Elo+
Party 1
Apollo
Apollo
TheinenTech
Apollo
Level 134
God Stats
2W - 2L
1,147 SR
Queue Stats
97W - 90L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 2
5,872
652
731
5,342
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Arcthenos
Ao Kuang
12
2 / 8 / 7
7,303
811
5,095
9,869
3,453
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 9 / 2
6,646
738
2,076
10,938
3,272
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Oggy86
Chaac
13
2 / 7 / 5
7,498
833
10,439
12,472
11,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
bezimen1
Vamana
13
4 / 8 / 4
8,519
947
4,998
11,199
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 21
7,997
889
3,954
7,083
2,532
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
8 / 1 / 19
9,059
1,007
9,209
5,857
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
ReTTy
The Morrigan
15
8 / 2 / 19
9,671
1,075
10,798
4,549
1,842
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RedeyedMoki
Bacchus
15
4 / 2 / 25
9,803
1,089
8,688
8,958
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
16
13 / 1 / 17
10,285
1,143
13,031
6,074
2,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
136
10
Kills
35
35
Deaths
11
20
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
2
0.33
L
Ao Kuang
Arcthenos
Ao Kuang
2
8
7
0.69
W
2
5
21
2.5
W
8
1
19
17.5
L
2
9
2
0.33
L
Chaac
Oggy86
Chaac
2
7
5
0.64
W
The Morrigan
ReTTy
The Morrigan
8
2
19
8.75
W
Bacchus
RedeyedMoki
Bacchus
4
2
25
8.25
W
Apollo
13
1
17
21.5
L
Vamana
bezimen1
Vamana
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,339
Damage
45,680
49,820
Taken
32,521
33,450
Mitigated
18,241
3,946
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
731
50
19
611
5,342
3,607
0
1,456
3,886
1,180
0
L
Ao Kuang
Arcthenos
Ao Kuang
5,095
1,133
77
1,003
9,869
3,453
0
3,174
6,695
8,906
0
W
3,954
1,402
482
918
7,083
2,532
860
792
6,291
0
7,057
W
9,209
5,739
711
1,481
5,857
2,421
2,471
1,552
4,188
0
18,437
L
2,076
398
38
93
10,938
3,272
0
3,113
7,825
5,790
0
L
Chaac
Oggy86
Chaac
10,439
649
28
1,157
12,472
11,698
0
5,988
6,484
0
26,531
W
The Morrigan
ReTTy
The Morrigan
10,798
3,407
557
578
4,549
1,842
1,579
1,199
3,167
23,483
2,509
W
Bacchus
RedeyedMoki
Bacchus
8,688
475
1,094
1,905
8,958
8,698
535
3,754
4,908
19,430
0
W
Apollo
13,031
8,096
0
1,352
6,074
2,748
2,081
605
5,336
0
27,303
L
Vamana
bezimen1
Vamana
4,998
1,901
131
789
11,199
11,420
0
4,124
7,075
0
9,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
46,815
48
Minions Killed
89
0
Camps Cleared
0
608,451
Distance Traveled
890,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,872
652
2
0
0
75,164
0
L
Ao Kuang
7,303
811
11
1
0
112,852
0
W
Bastet
7,997
889
3
0
0
181,351
0
W
Nut
9,059
1,007
20
2
0
165,729
0
L
He Bo
6,646
738
8
1
0
118,579
0
L
Chaac
7,498
833
22
2
0
160,245
0
W
The Morrigan
9,671
1,075
28
3
0
161,359
0
W
Bacchus
9,803
1,089
12
1
0
182,448
0
W
Apollo
10,285
1,143
26
3
0
199,654
0
L
Vamana
8,519
947
5
1
0
141,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role