Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Bozzikk
Bastet
Level 107
God Stats
32W - 22L
1,575 SR
Queue Stats
187W - 198L
1,445 Elo+
Party 1
Zeus
Zeus
Ghoulish_Sins
Zeus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 17L
1,599 Elo+
Solo
Danzaburou
Danzaburou
NeistovoPret
Danzaburou
Level 114
God Stats
57W - 33L
1,572 SR
Queue Stats
77W - 56L
1,479 Elo+
Party 1
Odin
Odin
j4mestom26
Odin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,455 Elo+
Solo
Team Averages
Level 92
1,529 SR
1,496 Elo+

VS

Team Averages
Level 94
1,542 SR
1,477 Elo+
Chang'e
Chang'e
Cherry_France
Chang'e
Level 155
God Stats
32W - 25L
1,598 SR
Queue Stats
284W - 325L
1,508 Elo+
Solo
Loki
Loki
KAWSS
Loki
Level 108
God Stats
7W - 10L
1,551 SR
Queue Stats
35W - 37L
1,547 Elo+
Party 2
Ra
Ra
Kami786
Ra
Level 68
God Stats
25W - 31L
1,634 SR
Queue Stats
38W - 43L
1,547 Elo+
Party 2
Nemesis
Nemesis
jordicgi
Nemesis
Level 39
God Stats
41W - 47L
1,417 SR
Queue Stats
169W - 185L
1,357 Elo+
Solo
Bastet
Bastet
xHiRnToT4Lifex
Bastet
Level 102
God Stats
12W - 11L
1,511 SR
Queue Stats
139W - 131L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 5
6,644
1,329
971
3,846
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Bozzikk
Bastet
10
0 / 2 / 4
5,563
1,113
4,251
4,034
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 0 / 2
6,114
1,223
3,473
540
132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
NeistovoPret
Danzaburou
11
3 / 0 / 3
6,990
1,398
4,537
3,255
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 0 / 2
5,790
1,158
1,049
1,538
1,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

413

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
2 / 2 / 0
5,923
1,185
2,556
3,719
912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
KAWSS
Loki
9
0 / 0 / 1
5,251
1,050
463
505
120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,235
1,047
794
1,783
436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
jordicgi
Nemesis
10
0 / 2 / 1
5,351
1,070
2,066
5,386
1,736
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 1 / 2
5,492
1,098
3,794
4,918
1,430
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
6
Kills
2
2
Deaths
6
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
W
Bastet
Bozzikk
Bastet
0
2
4
1
L
Chang'e
2
2
0
1
W
2
0
2
3
L
Loki
KAWSS
Loki
0
0
1
0.5
L
0
1
1
0.5
W
Danzaburou
NeistovoPret
Danzaburou
3
0
3
4.5
W
1
0
2
2
L
Nemesis
jordicgi
Nemesis
0
2
1
0.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,281
Damage
9,673
13,213
Taken
16,311
5,494
Mitigated
4,634
3,802
Healing
1,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
971
115
0
1,372
3,846
2,150
0
1,278
2,568
5,611
0
W
Bastet
Bozzikk
Bastet
4,251
941
0
577
4,034
1,181
0
1,194
2,840
0
10,119
L
Chang'e
2,556
106
263
214
3,719
912
0
971
2,748
6,741
0
W
3,473
272
0
200
540
132
0
0
540
11,562
151
L
Loki
KAWSS
Loki
463
0
0
0
505
120
0
69
436
0
4,527
L
794
0
180
24
1,783
436
0
98
1,685
8,653
67
W
Danzaburou
NeistovoPret
Danzaburou
4,537
1,463
0
1,587
3,255
980
0
292
2,963
0
24,350
W
1,049
276
0
66
1,538
1,051
0
580
958
0
7,346
L
Nemesis
jordicgi
Nemesis
2,066
171
0
650
5,386
1,736
0
1,843
3,504
0
13,525
L
3,794
669
0
550
4,918
1,430
0
1,454
3,400
0
8,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
27,252
116
Minions Killed
81
8
Camps Cleared
4
529,693
Distance Traveled
398,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,644
1,329
0
0
0
110,412
0
W
Bastet
5,563
1,113
14
3
2
112,404
0
L
Chang'e
5,923
1,185
15
3
1
89,063
0
W
Zeus
6,114
1,223
32
6
2
97,979
0
L
Loki
5,251
1,050
7
1
1
51,699
0
L
Ra
5,235
1,047
14
3
0
45,741
0
W
Danzaburou
6,990
1,398
52
10
4
100,919
0
W
Odin
5,790
1,158
18
4
0
107,979
0
L
Nemesis
5,351
1,070
28
6
0
114,891
0
L
Bastet
5,492
1,098
17
3
2
97,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role