Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Ceretor
He Bo
Level 164
God Stats
5W - 2L
1,669 SR
Queue Stats
95W - 71L
1,576 Elo+
Party 1
Camazotz
Camazotz
Volom
Camazotz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 67L
1,572 Elo+
Party 1
Vamana
Vamana
Zeddryx
Vamana
Level 207
God Stats
4W - 1L
1,583 SR
Queue Stats
118W - 82L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
fimmel68
Danzaburou
Level 145
God Stats
16W - 8L
1,631 SR
Queue Stats
335W - 319L
1,470 Elo+
Solo
Team Averages
Level 175
1,577 SR
1,545 Elo+

VS

Team Averages
Level 104
1,558 SR
1,513 Elo+
Loki
Loki
 
Loki
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Bl3ss3s
Cabrakan
Level 40
God Stats
2W - 4L
1,940 SR
Queue Stats
48W - 51L
1,527 Elo+
Party 3
Charybdis
Charybdis
Elfenflied
Charybdis
Level 27
God Stats
0W - 3L
1,273 SR
Queue Stats
4W - 8L
1,487 Elo+
Party 3
Agni
Agni
Fensebo
Agni
Level 149
God Stats
4W - 5L
1,577 SR
Queue Stats
391W - 373L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
2 / 0 / 4
6,002
600
2,214
5,350
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Ceretor
He Bo
12
3 / 2 / 4
6,036
604
5,379
6,104
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Volom
Camazotz
10
1 / 0 / 1
5,701
570
1,898
6,155
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Zeddryx
Vamana
13
5 / 0 / 2
7,577
758
4,833
5,973
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
fimmel68
Danzaburou
11
3 / 2 / 3
6,418
642
7,219
8,049
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 1
5,522
552
3,454
7,473
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
 
Hercules
3
0 / 2 / 0
3,753
375
1,168
1,877
475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
Bl3ss3s
Cabrakan
8
0 / 4 / 2
5,218
522
3,488
9,649
8,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Elfenflied
Charybdis
9
2 / 4 / 0
5,324
532
5,068
6,736
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Fensebo
Agni
10
1 / 2 / 1
5,511
551
2,944
4,108
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
4
4
L
Loki
 
Loki
1
2
1
0.75
L
Hercules
 
Hercules
0
2
0
0
L
Cabrakan
Bl3ss3s
Cabrakan
0
4
2
0.25
W
He Bo
Ceretor
He Bo
3
2
4
2.5
L
Charybdis
Elfenflied
Charybdis
2
4
0
0.5
L
Agni
Fensebo
Agni
1
2
1
0.75
W
Camazotz
Volom
Camazotz
1
0
1
1.5
W
Vamana
Zeddryx
Vamana
5
0
2
6
W
Danzaburou
fimmel68
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
16,122
31,631
Taken
29,843
13,101
Mitigated
14,081
13,889
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,214
319
0
2,812
5,350
4,095
0
774
4,576
14,865
1,183
L
Loki
 
Loki
3,454
457
0
3,708
7,473
1,909
0
2,619
4,776
0
40,944
L
Hercules
 
Hercules
1,168
802
0
80
1,877
475
0
0
1,762
0
5,085
L
Cabrakan
Bl3ss3s
Cabrakan
3,488
631
0
2,886
9,649
8,581
0
2,437
7,174
16,032
504
W
He Bo
Ceretor
He Bo
5,379
249
0
2,486
6,104
1,405
54
557
5,547
46,638
0
L
Charybdis
Elfenflied
Charybdis
5,068
2,817
0
1,416
6,736
2,063
0
1,543
5,112
0
29,291
L
Agni
Fensebo
Agni
2,944
408
0
932
4,108
1,053
0
977
3,088
31,582
0
W
Camazotz
Volom
Camazotz
1,898
293
0
1,662
6,155
1,526
0
2,135
4,020
0
38,912
W
Vamana
Zeddryx
Vamana
4,833
2,133
0
2,952
5,973
3,617
202
423
5,550
0
48,299
W
Danzaburou
fimmel68
Danzaburou
7,219
3,581
0
3,977
8,049
2,458
0
2,291
5,758
0
45,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
25,328
348
Minions Killed
234
0
Camps Cleared
0
1,074,024
Distance Traveled
862,208
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,002
600
16
2
0
205,861
0
L
Loki
5,522
552
80
8
0
238,200
0
L
Hercules
3,753
375
9
1
0
37,002
0
L
Cabrakan
5,218
522
12
1
0
198,272
4
W
He Bo
6,036
604
87
9
0
238,019
0
L
Charybdis
5,324
532
71
7
0
176,502
0
L
Agni
5,511
551
62
6
0
212,232
0
W
Camazotz
5,701
570
67
7
0
233,333
0
W
Vamana
7,577
758
103
10
0
227,537
0
W
Danzaburou
6,418
642
75
8
0
169,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role