Player Matchup

Freya
Freya
QurManC
Freya
Level 106
God Stats
1W - 1L
1,740 SR
Queue Stats
132W - 138L
1,383 Elo+
Solo
Bacchus
Bacchus
kurwq
Bacchus
Level 8
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 5L
1,417 Elo+
Party 1
Medusa
Medusa
lBongl
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,417 Elo+
Party 1
Team Averages
Level 74
1,648 SR
1,405 Elo+

VS

Team Averages
Level 106
1,568 SR
1,444 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
VOLGEZ
Chronos
Level 106
God Stats
3W - 1L
1,702 SR
Queue Stats
3W - 2L
1,430 Elo+
Solo
Ymir
Ymir
smxsam
Ymir
Level 83
God Stats
22W - 25L
1,502 SR
Queue Stats
38W - 45L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
QurManC
Freya
14
1 / 6 / 5
9,234
710
6,789
10,285
4,007
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
kurwq
Bacchus
15
3 / 3 / 4
9,798
754
6,568
13,521
19,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
lBongl
Medusa
16
3 / 6 / 4
10,475
806
10,017
12,375
5,232
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
6 / 0 / 7
12,287
945
8,197
7,873
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
VOLGEZ
Chronos
16
4 / 5 / 8
11,189
861
8,834
9,345
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ymir
smxsam
Ymir
17
5 / 2 / 8
10,911
839
10,718
14,539
16,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
15
15
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
7
9.5
L
Freya
QurManC
Freya
1
6
5
0.58
W
Chronos
VOLGEZ
Chronos
4
5
8
1.6
L
Bacchus
kurwq
Bacchus
3
3
4
1.67
L
Medusa
lBongl
Medusa
3
6
4
0.83
W
Ymir
smxsam
Ymir
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,374
Damage
27,749
36,181
Taken
31,757
28,995
Mitigated
23,465
3,860
Healing
2,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,197
1,677
0
1,782
7,873
3,375
549
3,428
4,445
0
52,695
L
Freya
QurManC
Freya
6,789
2,099
0
999
10,285
4,007
160
5,022
5,239
23,279
0
W
Chronos
VOLGEZ
Chronos
8,834
2,441
0
522
9,345
3,714
2,760
3,929
5,416
34,253
93
L
Bacchus
kurwq
Bacchus
6,568
470
0
631
13,521
19,756
201
8,351
5,125
18,514
0
L
Medusa
lBongl
Medusa
10,017
5,285
0
2,230
12,375
5,232
994
5,396
6,955
0
45,339
W
Ymir
smxsam
Ymir
10,718
1,422
0
138
14,539
16,376
165
6,048
8,481
29,453
2,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
34,387
130
Minions Killed
181
0
Camps Cleared
0
594,805
Distance Traveled
691,888
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,287
945
94
7
0
269,387
0
L
Freya
9,234
710
40
3
0
169,122
3
W
Chronos
11,189
861
58
4
0
194,668
0
L
Bacchus
9,798
754
15
1
0
221,843
0
L
Medusa
10,475
806
75
6
0
203,840
0
W
Ymir
10,911
839
29
2
0
227,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role