Player Matchup

Bastet
Bastet
Gold IV
Alberca777
Bastet
Gold IV
Level 109
God Stats
26W - 27L
1,480 SR
Queue Stats
177W - 178L
1,300 MMR
Party 2
Nut
Nut
Silver V
BlazeRunner12
Nut
Silver V
Level 62
God Stats
7W - 5L
1,570 SR
Queue Stats
12W - 21L
1,216 MMR
Solo
Yemoja
Yemoja
Silver I
J3tiii
Yemoja
Silver I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 155L
1,190 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
VisuaL_GamerZzz
Zhong Kui
Silver I
Level 156
God Stats
23W - 13L
1,631 SR
Queue Stats
82W - 91L
1,237 MMR
Solo
Tyr
Tyr
Gold V
temp-30121201
Tyr
Gold V
Level 112
God Stats
7W - 6L
1,354 SR
Queue Stats
94W - 102L
1,279 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,507 SR
1,244 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,527 SR
1,295 MMR
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver IV
CanofTuna420
Awilix
Silver IV
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 28L
1,254 MMR
Party 1
Fafnir
Fafnir
Silver II
FurryTea369
Fafnir
Silver II
Level 132
God Stats
7W - 7L
1,595 SR
Queue Stats
54W - 66L
1,182 MMR
Solo
King Arthur
King Arthur
Silver I
JiveSo
King Arthur
Silver I
Level 129
God Stats
6W - 5L
1,550 SR
Queue Stats
201W - 214L
1,268 MMR
Solo
Vulcan
Vulcan
Silver I
ShackGob
Vulcan
Silver I
Level 123
God Stats
0W - 1L
1,492 SR
Queue Stats
39W - 37L
1,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alberca777
Bastet
15
3 / 1 / 5
7,853
604
7,043
11,011
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 2
7,869
605
5,918
6,468
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
J3tiii
Yemoja
13
3 / 1 / 6
7,766
597
5,150
8,955
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
VisuaL_GamerZzz
Zhong Kui
13
5 / 4 / 5
7,862
605
9,584
9,909
7,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 0
8,394
646
5,236
9,585
7,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorAgniKumbhakarnaNu Wa

VS

Bans
KuzenboThanatosSurtrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 3 / 1
6,516
501
4,922
9,278
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Awilix
15
3 / 4 / 1
7,405
570
6,489
10,376
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
10
4 / 4 / 2
7,228
556
3,448
12,966
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
JiveSo
King Arthur
10
0 / 2 / 0
5,787
445
4,602
8,544
6,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
ShackGob
Vulcan
11
0 / 5 / 3
6,352
489
6,372
8,372
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
7
7
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
1
0.17
W
Bastet
Alberca777
Bastet
3
1
5
5.5
W
4
1
2
5
L
Awilix
3
4
1
0.88
L
Fafnir
4
4
2
1.25
W
Yemoja
J3tiii
Yemoja
3
1
6
6
L
King Arthur
JiveSo
King Arthur
0
2
0
0
L
Vulcan
ShackGob
Vulcan
0
5
3
0.3
W
Zhong Kui
VisuaL_GamerZzz
Zhong Kui
5
4
5
1.88
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,931
Damage
25,833
45,928
Taken
49,536
27,113
Mitigated
26,649
22,647
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,922
2,367
0
2,864
9,278
2,697
0
1,728
7,510
0
48,636
W
Bastet
Alberca777
Bastet
7,043
2,095
0
6,132
11,011
3,405
0
708
10,303
0
67,788
W
5,918
3,362
0
3,578
6,468
2,235
488
75
6,393
0
52,108
L
Awilix
6,489
3,049
0
4,875
10,376
3,424
0
1,205
9,041
0
64,340
L
Fafnir
3,448
628
251
4,616
12,966
11,508
0
4,463
8,145
13,796
275
W
Yemoja
J3tiii
Yemoja
5,150
971
1,596
3,690
8,955
6,618
0
4,091
4,864
19,727
2,555
L
King Arthur
JiveSo
King Arthur
4,602
531
0
1,860
8,544
6,837
0
0
8,544
1,478
32,391
L
Vulcan
ShackGob
Vulcan
6,372
33
0
1,518
8,372
2,183
0
6,095
1,817
39,294
917
W
Zhong Kui
VisuaL_GamerZzz
Zhong Kui
9,584
1,219
0
2,849
9,909
7,103
0
4,953
4,956
43,400
1,853
W
5,236
561
0
4,802
9,585
7,752
201
770
8,815
0
56,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
33,288
431
Minions Killed
362
0
Camps Cleared
0
1,260,915
Distance Traveled
1,206,458
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,516
501
94
7
0
228,757
4
W
Bastet
7,853
604
99
8
0
298,570
0
W
Nut
7,869
605
87
7
0
236,706
2
L
Awilix
7,405
570
120
9
0
310,591
0
L
Fafnir
7,228
556
11
1
0
220,655
2
W
Yemoja
7,766
597
32
2
0
226,386
2
L
King Arthur
5,787
445
56
4
0
179,695
4
L
Vulcan
6,352
489
81
6
0
266,760
2
W
Zhong Kui
7,862
605
99
8
0
239,732
4
W
Tyr
8,394
646
114
9
0
259,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role