Player Matchup

King Arthur
King Arthur
Silver I
F4llenEx1le
King Arthur
Silver I
Level 129
God Stats
1W - 0L
1,812 SR
Queue Stats
20W - 19L
1,561 MMR
Solo
Ares
Ares
Gold V
Jonrod24
Ares
Gold V
Level 163
God Stats
1W - 0L
1,522 SR
Queue Stats
14W - 9L
1,562 MMR
Solo
Sol
Sol
Silver I
Maestuss
Sol
Silver I
Level 105
God Stats
1W - 0L
1,674 SR
Queue Stats
14W - 4L
1,563 MMR
Solo
Nu Wa
Nu Wa
Gold II
Teriyake
Nu Wa
Gold II
Level 149
God Stats
31W - 16L
1,658 SR
Queue Stats
625W - 618L
1,566 MMR
Solo
Pele
Pele
Gold I
TramboneKing
Pele
Gold I
Level 157
God Stats
3W - 4L
1,589 SR
Queue Stats
261W - 242L
1,535 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,651 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,537 SR
1,558 MMR
Raijin
Raijin
Gold III
AresCloudx
Raijin
Gold III
Level 100
God Stats
8W - 8L
1,575 SR
Queue Stats
87W - 100L
1,571 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
MAC_AsTr02
Kumbhakarna
Gold III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,499 MMR
Party 1
Charybdis
Charybdis
Silver II
Retzer
Charybdis
Silver II
Level 159
God Stats
0W - 2L
1,454 SR
Queue Stats
33W - 31L
1,591 MMR
Solo
Scylla
Scylla
Platinum III
Texcho
Scylla
Platinum III
Level 146
God Stats
69W - 44L
1,655 SR
Queue Stats
176W - 161L
1,569 MMR
Solo
Arachne
Arachne
Platinum IV
notMishael
Arachne
Platinum IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 114L
1,559 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
F4llenEx1le
King Arthur
13
1 / 0 / 3
7,479
680
3,385
6,211
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
11
4 / 2 / 5
6,942
631
4,925
9,428
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 1 / 5
8,119
738
10,184
6,870
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
Teriyake
Nu Wa
12
1 / 1 / 6
6,770
615
4,704
4,522
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
4 / 1 / 4
7,007
637
7,275
9,563
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AgniAchillesChaacThanatosNut

VS

Bans
Erlang ShenAwilixMauiFafnirFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AresCloudx
Raijin
10
0 / 2 / 0
5,758
523
2,114
6,293
1,697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
MAC_AsTr02
Kumbhakarna
8
0 / 3 / 5
5,216
474
1,860
10,057
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charybdis
Retzer
Charybdis
10
3 / 6 / 0
6,212
565
4,915
9,314
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Texcho
Scylla
12
1 / 1 / 1
6,171
561
4,952
4,434
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
notMishael
Arachne
9
1 / 4 / 4
5,274
479
3,459
9,290
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
5
5
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
AresCloudx
Raijin
0
2
0
0
W
King Arthur
F4llenEx1le
King Arthur
1
0
3
2.5
W
Ares
4
2
5
3.25
L
Kumbhakarna
MAC_AsTr02
Kumbhakarna
0
3
5
0.83
W
6
1
5
8.5
L
Charybdis
Retzer
Charybdis
3
6
0
0.5
W
Nu Wa
Teriyake
Nu Wa
1
1
6
4
L
Scylla
Texcho
Scylla
1
1
1
1.5
W
4
1
4
6
L
Arachne
notMishael
Arachne
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,473
Damage
17,300
36,594
Taken
39,388
17,389
Mitigated
15,625
16,489
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AresCloudx
Raijin
2,114
277
65
3,024
6,293
1,697
0
1,421
4,758
36,942
0
W
King Arthur
F4llenEx1le
King Arthur
3,385
155
0
1,683
6,211
4,031
23
2,042
4,169
0
47,142
W
Ares
4,925
736
0
1,455
9,428
7,580
0
1,791
7,482
14,590
1,976
L
Kumbhakarna
MAC_AsTr02
Kumbhakarna
1,860
370
0
1,111
10,057
6,480
0
5,847
4,071
10,783
0
W
10,184
6,644
0
5,324
6,870
1,789
973
716
6,154
61,981
1,140
L
Charybdis
Retzer
Charybdis
4,915
2,472
0
3,067
9,314
2,988
0
6,881
2,421
0
44,273
W
Nu Wa
Teriyake
Nu Wa
4,704
800
0
1,966
4,522
1,181
0
1,967
2,423
43,140
375
L
Scylla
Texcho
Scylla
4,952
408
0
741
4,434
1,213
0
1,596
2,614
49,221
0
W
7,275
1,568
0
6,061
9,563
2,808
0
2,675
6,764
0
61,866
L
Arachne
notMishael
Arachne
3,459
2,421
0
2,777
9,290
3,247
0
2,953
6,195
0
19,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
28,631
423
Minions Killed
346
0
Camps Cleared
0
1,114,117
Distance Traveled
1,069,971
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,758
523
90
8
0
210,952
2
W
King Arthur
7,479
680
95
9
0
229,661
0
W
Ares
6,942
631
35
3
0
212,699
4
L
Kumbhakarna
5,216
474
16
1
0
197,909
5
W
Sol
8,119
738
103
9
0
211,396
0
L
Charybdis
6,212
565
81
7
0
179,178
0
W
Nu Wa
6,770
615
90
8
0
210,330
0
L
Scylla
6,171
561
119
11
0
231,648
2
W
Pele
7,007
637
100
9
0
250,031
3
L
Arachne
5,274
479
40
4
0
250,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role