Player Matchup

Cerberus
Cerberus
MadGame778
Cerberus
Level 46
God Stats
22W - 14L
1,647 SR
Queue Stats
30W - 24L
1,529 Elo+
Party 1
Pele
Pele
Sk0liter
Pele
Level 51
God Stats
31W - 23L
1,552 SR
Queue Stats
46W - 47L
1,498 Elo+
Party 1
Bellona
Bellona
Zythew
Bellona
Level 8
God Stats
1W - 4L
1,343 SR
Queue Stats
16W - 28L
1,216 Elo+
Party 1
Skadi
Skadi
blakhammer8XXXD
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,428 Elo+
Solo
Yu Huang
Yu Huang
maanmochlir
Yu Huang
Level 155
God Stats
3W - 4L
1,401 SR
Queue Stats
175W - 177L
1,493 Elo+
Solo
Team Averages
Level 65
1,488 SR
1,433 Elo+

VS

Team Averages
Level 76
1,338 SR
1,366 Elo+
Medusa
Medusa
BuffaloSalmon
Medusa
Level 88
God Stats
4W - 5L
1,629 SR
Queue Stats
122W - 114L
1,522 Elo+
Solo
Ymir
Ymir
CMPLX Banana
Ymir
Level 37
God Stats
6W - 4L
1,146 SR
Queue Stats
7W - 9L
1,192 Elo+
Party 2
Surtr
Surtr
JordanDanieltw
Surtr
Level 62
God Stats
7W - 6L
1,274 SR
Queue Stats
36W - 31L
1,509 Elo+
Solo
Xing Tian
Xing Tian
LobosDenGaming
Xing Tian
Level 127
God Stats
2W - 4L
1,445 SR
Queue Stats
59W - 57L
1,443 Elo+
Solo
Da Ji
Da Ji
guacamolyi
Da Ji
Level 64
God Stats
6W - 4L
1,196 SR
Queue Stats
6W - 4L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MadGame778
Cerberus
10
1 / 2 / 0
6,849
457
3,717
13,742
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
6 / 4 / 1
8,405
560
9,160
11,629
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Zythew
Bellona
10
0 / 5 / 4
6,265
418
1,581
8,788
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 0
5,989
399
3,429
9,080
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
maanmochlir
Yu Huang
12
0 / 4 / 1
7,205
480
5,879
6,349
1,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
9,382
625
11,351
8,270
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 4
8,465
564
4,302
11,170
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 4 / 2
8,406
560
5,873
9,288
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
LobosDenGaming
Xing Tian
14
3 / 0 / 4
8,348
557
2,658
10,804
6,602
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Da Ji
15
8 / 1 / 4
9,148
610
11,405
9,971
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
19
20
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
4
1
4
6
W
1
4
2
0.5
W
Xing Tian
LobosDenGaming
Xing Tian
3
0
4
5
L
Cerberus
MadGame778
Cerberus
1
2
0
0.5
L
Pele
6
4
1
1.63
L
Bellona
Zythew
Bellona
0
5
4
0.4
L
0
5
0
0
W
Da Ji
8
1
4
10
L
Yu Huang
maanmochlir
Yu Huang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,766
Damage
35,589
49,588
Taken
49,503
22,608
Mitigated
28,108
8,561
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,351
3,759
0
1,200
8,270
2,803
613
1,689
6,581
0
91,031
W
4,302
722
0
1,518
11,170
9,880
249
2,321
8,849
26,992
0
W
5,873
2,286
90
3,074
9,288
5,001
1,623
0
9,288
1,345
46,438
W
Xing Tian
LobosDenGaming
Xing Tian
2,658
79
129
4,074
10,804
6,602
0
4,574
6,230
30,720
6,821
L
Cerberus
MadGame778
Cerberus
3,717
115
0
3,624
13,742
10,435
0
2,338
11,404
24,936
1,623
L
Pele
9,160
1,988
0
2,172
11,629
4,557
0
995
10,591
0
62,459
L
Bellona
Zythew
Bellona
1,581
696
0
962
8,788
3,800
0
214
8,229
0
22,191
L
3,429
1,084
0
905
9,080
1,827
0
1,857
7,223
0
30,789
W
Da Ji
11,405
4,080
0
4,152
9,971
3,822
677
999
8,972
0
66,787
L
Yu Huang
maanmochlir
Yu Huang
5,879
232
0
898
6,349
1,989
0
1,705
4,644
44,499
1,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
43,749
301
Minions Killed
417
0
Camps Cleared
0
1,454,736
Distance Traveled
1,599,572
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,382
625
141
9
0
313,873
1
W
Ymir
8,465
564
37
2
0
324,215
0
W
Surtr
8,406
560
79
5
0
295,543
0
W
Xing Tian
8,348
557
54
4
0
334,082
0
L
Cerberus
6,849
457
52
3
0
283,978
0
L
Pele
8,405
560
112
7
0
342,834
0
L
Bellona
6,265
418
36
2
0
292,710
0
L
Skadi
5,989
399
37
2
0
255,149
0
W
Da Ji
9,148
610
106
7
0
331,859
0
L
Yu Huang
7,205
480
64
4
0
280,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role