Player Matchup

Susano
Susano
DG_Tizi
Susano
Level 89
God Stats
12W - 17L
1,400 SR
Queue Stats
281W - 302L
1,448 Elo+
Solo
Cerberus
Cerberus
Dazaa5025
Cerberus
Level 159
God Stats
5W - 4L
1,660 SR
Queue Stats
124W - 115L
1,563 Elo+
Solo
Nut
Nut
Micr0PP
Nut
Level 192
God Stats
0W - 5L
1,269 SR
Queue Stats
155W - 161L
1,520 Elo+
Party 2
Odin
Odin
NanoPP
Odin
Level 198
God Stats
17W - 6L
1,696 SR
Queue Stats
280W - 254L
1,501 Elo+
Party 2
Atlas
Atlas
PrimeiroMonarca
Atlas
Level 156
God Stats
11W - 22L
1,399 SR
Queue Stats
513W - 484L
1,533 Elo+
Solo
Team Averages
Level 159
1,485 SR
1,513 Elo+

VS

Team Averages
Level 100
1,536 SR
1,549 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GOFASTO
Jing Wei
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 30L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProDiluc
Cu Chulainn
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 28L
1,557 Elo+
Party 1
Set
Set
TUTANPOCK
Set
Level 67
God Stats
5W - 2L
1,680 SR
Queue Stats
48W - 33L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DG_Tizi
Susano
10
0 / 2 / 1
5,215
522
1,538
7,405
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Dazaa5025
Cerberus
9
0 / 2 / 0
5,225
523
2,823
7,509
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nut
10
1 / 3 / 1
5,796
580
4,025
6,905
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
NanoPP
Odin
10
3 / 3 / 0
5,781
578
6,409
10,232
7,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
2 / 3 / 1
4,732
473
4,747
6,774
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 0 / 0
6,335
634
3,946
4,493
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Geb
 
Geb
9
1 / 0 / 4
5,638
564
1,773
3,915
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
GOFASTO
Jing Wei
12
3 / 2 / 3
6,377
638
3,569
7,456
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ProDiluc
Cu Chulainn
12
4 / 3 / 0
6,879
688
7,174
11,912
9,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

11
3 / 1 / 6
6,018
602
5,993
7,285
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
13
13
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
0
2
W
Geb
 
Geb
1
0
4
3
L
Susano
DG_Tizi
Susano
0
2
1
0.25
L
Cerberus
Dazaa5025
Cerberus
0
2
0
0
W
Jing Wei
GOFASTO
Jing Wei
3
2
3
2.25
L
Nut
1
3
1
0.5
L
Odin
NanoPP
Odin
3
3
0
1
L
2
3
1
0.83
W
Cu Chulainn
ProDiluc
Cu Chulainn
4
3
0
1.33
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,542
Damage
22,455
38,825
Taken
35,061
18,486
Mitigated
16,908
12,897
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,946
1,475
88
1,831
4,493
1,049
0
3,011
1,358
0
46,977
W
Geb
 
Geb
1,773
338
0
1,565
3,915
1,606
0
1,021
2,570
11,013
0
L
Susano
DG_Tizi
Susano
1,538
103
0
3,383
7,405
2,416
0
200
7,205
0
32,123
L
Cerberus
Dazaa5025
Cerberus
2,823
164
0
2,755
7,509
2,692
0
498
7,011
38,147
0
W
Jing Wei
GOFASTO
Jing Wei
3,569
2,551
0
3,670
7,456
2,100
0
1,392
5,696
0
43,394
L
Nut
4,025
2,532
0
2,722
6,905
2,124
0
297
6,608
0
38,284
L
Odin
NanoPP
Odin
6,409
2,225
0
2,639
10,232
7,798
26
252
9,980
0
31,396
L
4,747
1,108
0
1,398
6,774
3,456
0
873
5,901
11,140
0
W
Cu Chulainn
ProDiluc
Cu Chulainn
7,174
861
0
3,732
11,912
9,038
306
0
11,912
1,173
51,258
W
5,993
2,577
0
1,749
7,285
3,115
0
1,144
5,955
0
39,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
31,247
324
Minions Killed
338
0
Camps Cleared
0
1,053,371
Distance Traveled
1,063,779
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,335
634
85
9
0
200,307
2
W
Geb
5,638
564
13
1
0
233,950
6
L
Susano
5,215
522
70
7
0
236,572
0
L
Cerberus
5,225
523
115
12
0
214,081
2
W
Jing Wei
6,377
638
83
8
0
204,395
2
L
Nut
5,796
580
73
7
0
183,595
2
L
Odin
5,781
578
40
4
0
189,183
0
L
Atlas
4,732
473
26
3
0
229,940
2
W
Cu Chulainn
6,879
688
84
8
0
194,811
1
W
Set
6,018
602
73
7
0
230,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role