Player Matchup

Ix Chel
Ix Chel
Bendtsen01
Ix Chel
Level 139
God Stats
14W - 15L
1,610 SR
Queue Stats
59W - 61L
1,505 Elo+
Solo
Sylvanus
Sylvanus
KyoJinx
Sylvanus
Level 158
God Stats
5W - 6L
1,535 SR
Queue Stats
34W - 38L
1,513 Elo+
Party 1
Mercury
Mercury
kejo4003
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,483 Elo+
Party 1
He Bo
He Bo
magtothefrag
He Bo
Level 177
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 75L
1,528 Elo+
Party 1
Chiron
Chiron
rovius26
Chiron
Level 87
God Stats
1W - 2L
1,666 SR
Queue Stats
133W - 123L
1,556 Elo+
Solo
Team Averages
Level 126
1,562 SR
1,517 Elo+

VS

Team Averages
Level 126
1,661 SR
1,501 Elo+
Arachne
Arachne
CommanderCody17
Arachne
Level 145
God Stats
9W - 2L
1,732 SR
Queue Stats
230W - 238L
1,486 Elo+
Party 2
Cabrakan
Cabrakan
FerentinosDeal
Cabrakan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,539 Elo+
Solo
Izanami
Izanami
J98d
Izanami
Level 61
God Stats
9W - 7L
1,670 SR
Queue Stats
252W - 237L
1,514 Elo+
Solo
Agni
Agni
rudka1188
Agni
Level 148
God Stats
1W - 0L
1,888 SR
Queue Stats
26W - 30L
1,494 Elo+
Solo
Anubis
Anubis
xxPandaBearr
Anubis
Level 159
God Stats
5W - 2L
1,515 SR
Queue Stats
164W - 174L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bendtsen01
Ix Chel
9
1 / 4 / 0
5,280
528
2,937
5,155
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
KyoJinx
Sylvanus
9
2 / 2 / 2
6,061
606
4,169
8,850
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
kejo4003
Mercury
9
0 / 6 / 2
4,805
481
2,073
9,598
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 0
4,871
487
3,832
7,198
1,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chiron
rovius26
Chiron
11
2 / 3 / 2
5,655
566
4,153
8,912
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 3
6,710
671
6,343
9,836
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
8
0 / 1 / 2
4,947
495
2,358
9,616
6,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
J98d
Izanami
11
2 / 3 / 4
6,094
609
7,052
5,795
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
10
4 / 1 / 3
6,033
603
6,468
4,449
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
12
6 / 0 / 0
7,605
761
5,589
7,405
3,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
20
20
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Bendtsen01
Ix Chel
1
4
0
0.25
W
8
1
3
9.5
W
Cabrakan
0
1
2
1
W
Izanami
J98d
Izanami
2
3
4
1.33
L
Sylvanus
KyoJinx
Sylvanus
2
2
2
1.5
L
Mercury
kejo4003
Mercury
0
6
2
0.17
L
0
5
0
0
L
Chiron
rovius26
Chiron
2
3
2
1
W
Agni
4
1
3
5.5
W
Anubis
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
27,810
39,713
Taken
37,101
13,586
Mitigated
16,189
11,128
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Bendtsen01
Ix Chel
2,937
135
270
795
5,155
1,490
0
2,375
2,780
30,632
0
W
6,343
4,331
0
3,489
9,836
3,707
70
1,473
8,363
0
37,208
W
Cabrakan
2,358
474
0
2,403
9,616
6,384
0
2,920
6,696
11,862
0
W
Izanami
J98d
Izanami
7,052
5,498
0
1,633
5,795
1,713
22
1,111
4,684
0
48,889
L
Sylvanus
KyoJinx
Sylvanus
4,169
1,048
763
2,526
8,850
5,358
0
4,391
4,459
17,418
0
L
Mercury
kejo4003
Mercury
2,073
880
0
897
9,598
3,002
0
2,363
7,235
0
26,658
L
3,832
113
0
1,869
7,198
1,154
0
4,345
2,853
32,041
0
L
Chiron
rovius26
Chiron
4,153
2,507
210
3,798
8,912
2,582
0
874
8,038
0
38,116
W
Agni
6,468
733
120
1,451
4,449
1,257
0
1,940
2,509
31,799
0
W
Anubis
5,589
146
0
5,491
7,405
3,128
0
3,494
3,911
49,434
2,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,672
Gold Earned
31,389
277
Minions Killed
314
0
Camps Cleared
0
969,351
Distance Traveled
985,229
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,280
528
68
7
0
194,680
0
W
Arachne
6,710
671
59
6
0
242,125
0
W
Cabrakan
4,947
495
14
1
0
182,832
0
W
Izanami
6,094
609
86
9
0
189,235
0
L
Sylvanus
6,061
606
29
3
0
172,114
0
L
Mercury
4,805
481
53
5
0
215,873
0
L
He Bo
4,871
487
50
5
0
202,785
0
L
Chiron
5,655
566
77
8
0
183,899
0
W
Agni
6,033
603
51
5
0
201,404
6
W
Anubis
7,605
761
104
10
0
169,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role