Player Matchup

Rama
Rama
Franco7L
Rama
Level 98
God Stats
0W - 7L
1,174 SR
Queue Stats
131W - 132L
1,489 Elo+
Party 2
Fafnir
Fafnir
MaxiRoldán
Fafnir
Level 108
God Stats
2W - 4L
1,543 SR
Queue Stats
142W - 131L
1,552 Elo+
Party 2
Cliodhna
Cliodhna
Sr_Fr4nk-09
Cliodhna
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 73L
1,477 Elo+
Party 2
Poseidon
Poseidon
dan_iel_14
Poseidon
Level 156
God Stats
8W - 19L
1,346 SR
Queue Stats
27W - 42L
1,425 Elo+
Party 2
Khepri
Khepri
dumbossauro
Khepri
Level 68
God Stats
9W - 18L
1,428 SR
Queue Stats
262W - 254L
1,625 Elo+
Solo
Team Averages
Level 112
1,398 SR
1,514 Elo+

VS

Team Averages
Level 150
1,430 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
JOKERXZZZ
Mercury
Level 145
God Stats
4W - 6L
1,338 SR
Queue Stats
220W - 218L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
LuWars
Ah Puch
Level 141
God Stats
1W - 2L
1,300 SR
Queue Stats
10W - 10L
1,600 Elo+
Solo
Fafnir
Fafnir
Mashiyo
Fafnir
Level 148
God Stats
5W - 5L
1,467 SR
Queue Stats
118W - 115L
1,495 Elo+
Solo
Rama
Rama
guisantos84
Rama
Level 155
God Stats
28W - 30L
1,546 SR
Queue Stats
495W - 501L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 3 / 0
5,617
562
3,329
6,358
1,648
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
11
3 / 2 / 0
6,600
660
7,332
8,132
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cliodhna
Sr_Fr4nk-09
Cliodhna
10
1 / 2 / 2
5,708
571
4,337
8,565
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
dan_iel_14
Poseidon
11
0 / 2 / 1
5,986
599
2,281
6,181
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
8
0 / 5 / 0
4,825
483
3,433
11,194
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 2 / 2
4,886
489
1,638
4,761
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Mercury
JOKERXZZZ
Mercury
11
2 / 1 / 4
5,975
598
3,299
5,966
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
LuWars
Ah Puch
12
3 / 1 / 2
6,457
646
7,266
6,714
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
Mashiyo
Fafnir
9
2 / 0 / 2
5,154
515
3,251
7,064
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 0 / 1
6,899
690
9,297
7,633
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
2
0.5
L
Rama
0
3
0
0
W
Mercury
JOKERXZZZ
Mercury
2
1
4
4
W
Ah Puch
LuWars
Ah Puch
3
1
2
4
W
Fafnir
Mashiyo
Fafnir
2
0
2
3
L
Fafnir
3
2
0
1.5
L
Cliodhna
Sr_Fr4nk-09
Cliodhna
1
2
2
1
L
Poseidon
dan_iel_14
Poseidon
0
2
1
0.25
L
Khepri
0
5
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
24,751
40,430
Taken
32,138
17,477
Mitigated
12,619
16,194
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,638
389
0
1,035
4,761
1,181
0
2,387
2,080
0
19,268
L
Rama
3,329
2,457
0
2,283
6,358
1,648
0
272
6,021
0
41,309
W
Mercury
JOKERXZZZ
Mercury
3,299
821
0
1,241
5,966
1,886
0
1,761
4,079
0
35,923
W
Ah Puch
LuWars
Ah Puch
7,266
333
0
2,899
6,714
1,895
0
2,798
3,836
46,721
0
W
Fafnir
Mashiyo
Fafnir
3,251
803
0
4,002
7,064
5,271
0
2,017
4,845
15,353
0
L
Fafnir
7,332
1,619
0
3,944
8,132
5,484
0
2,144
5,824
37,980
645
L
Cliodhna
Sr_Fr4nk-09
Cliodhna
4,337
728
0
4,466
8,565
2,578
0
1,421
7,072
0
36,063
L
Poseidon
dan_iel_14
Poseidon
2,281
489
0
2,926
6,181
1,664
0
2,596
3,549
58,388
890
L
Khepri
3,433
825
0
2,575
11,194
6,103
0
3,549
7,447
11,486
1,340
W
9,297
7,567
0
5,016
7,633
2,386
0
3,145
4,488
0
57,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
29,371
348
Minions Killed
307
0
Camps Cleared
0
1,071,336
Distance Traveled
994,156
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,886
489
39
4
0
140,805
4
L
Rama
5,617
562
82
8
0
183,695
0
W
Mercury
5,975
598
74
7
0
257,273
0
W
Ah Puch
6,457
646
87
9
0
206,902
0
W
Fafnir
5,154
515
12
1
0
208,644
2
L
Fafnir
6,600
660
62
6
0
215,620
0
L
Cliodhna
5,708
571
75
8
0
239,843
0
L
Poseidon
5,986
599
119
12
0
225,863
4
L
Khepri
4,825
483
10
1
0
206,315
2
W
Rama
6,899
690
95
10
0
180,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role