Player Matchup

Anhur
Anhur
Angelos idk
Anhur
Level 83
God Stats
0W - 1L
1,633 SR
Queue Stats
44W - 43L
1,497 Elo+
Solo
Surtr
Surtr
KingWambat
Surtr
Level 107
God Stats
1W - 1L
1,455 SR
Queue Stats
7W - 6L
1,487 Elo+
Solo
Da Ji
Da Ji
jr16102345
Da Ji
Level 68
God Stats
1W - 2L
1,181 SR
Queue Stats
265W - 241L
1,376 Elo+
Solo
Kumbhakarna
Kumbhakarna
pwnftw101
Kumbhakarna
Level 109
God Stats
1W - 1L
1,712 SR
Queue Stats
250W - 241L
1,402 Elo+
Solo
Vulcan
Vulcan
theinfamouszer0
Vulcan
Level 124
God Stats
1W - 1L
1,749 SR
Queue Stats
40W - 48L
1,449 Elo+
Solo
Team Averages
Level 98
1,546 SR
1,442 Elo+

VS

Team Averages
Level 120
1,634 SR
1,478 Elo+
Cupid
Cupid
Caloric
Cupid
Level 126
God Stats
3W - 2L
1,676 SR
Queue Stats
78W - 72L
1,422 Elo+
Solo
Bacchus
Bacchus
Chill_Plz420
Bacchus
Level 141
God Stats
10W - 5L
1,597 SR
Queue Stats
724W - 712L
1,474 Elo+
Solo
Mulan
Mulan
Expecto_Patronot
Mulan
Level 118
God Stats
87W - 55L
1,683 SR
Queue Stats
186W - 187L
1,532 Elo+
Solo
Discordia
Discordia
GarnetRed
Discordia
Level 108
God Stats
2W - 0L
1,780 SR
Queue Stats
27W - 17L
1,552 Elo+
Solo
Awilix
Awilix
Impolestar
Awilix
Level 109
God Stats
4W - 5L
1,432 SR
Queue Stats
139W - 106L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,289
419
5,570
11,018
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
3 / 5 / 0
8,051
537
11,490
15,567
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Da Ji
12
4 / 4 / 1
7,456
497
5,547
12,892
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
pwnftw101
Kumbhakarna
12
1 / 2 / 8
7,469
498
3,139
12,680
10,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 4 / 2
8,063
538
5,342
8,120
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Caloric
Cupid
11
1 / 4 / 2
6,835
456
9,960
11,707
3,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Chill_Plz420
Bacchus
11
2 / 0 / 6
7,479
499
6,613
10,748
9,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 1 / 3
10,300
687
13,481
15,739
16,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
GarnetRed
Discordia
13
1 / 2 / 4
7,791
519
7,532
6,782
1,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Impolestar
Awilix
13
4 / 5 / 3
7,850
523
5,582
11,904
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
11
Kills
17
17
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Cupid
Caloric
Cupid
1
4
2
0.5
W
Bacchus
Chill_Plz420
Bacchus
2
0
6
5
W
9
1
3
10.5
W
Discordia
GarnetRed
Discordia
1
2
4
1.5
W
Awilix
Impolestar
Awilix
4
5
3
1.1
L
Surtr
3
5
0
0.6
L
Da Ji
4
4
1
1.13
L
Kumbhakarna
pwnftw101
Kumbhakarna
1
2
8
2.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,088
Damage
43,168
60,277
Taken
56,880
33,049
Mitigated
34,981
14,469
Healing
17,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,570
2,317
0
2,500
11,018
3,494
228
2,164
8,854
0
34,162
W
Cupid
Caloric
Cupid
9,960
6,815
620
6,422
11,707
3,167
574
1,877
9,744
0
44,077
W
Bacchus
Chill_Plz420
Bacchus
6,613
345
0
3,073
10,748
9,039
0
1,448
9,260
21,256
0
W
13,481
1,530
0
4,614
15,739
16,409
0
1,044
13,888
0
77,933
W
Discordia
GarnetRed
Discordia
7,532
593
0
2,405
6,782
1,736
748
3,404
3,333
51,300
499
W
Awilix
Impolestar
Awilix
5,582
2,435
0
674
11,904
4,630
0
1,161
10,662
0
50,832
L
Surtr
11,490
3,829
0
4,119
15,567
10,163
0
1,355
14,212
1,339
46,352
L
Da Ji
5,547
1,673
175
2,934
12,892
5,540
0
2,429
10,463
0
48,586
L
Kumbhakarna
pwnftw101
Kumbhakarna
3,139
400
0
3,616
12,680
10,987
0
3,415
9,265
19,169
0
L
5,342
779
0
1,125
8,120
2,865
344
4,748
3,372
50,910
1,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
40,255
324
Minions Killed
417
0
Camps Cleared
0
1,434,246
Distance Traveled
1,504,820
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,289
419
56
4
0
276,694
0
W
Cupid
6,835
456
68
5
0
286,602
0
W
Bacchus
7,479
499
27
2
0
339,468
6
W
Mulan
10,300
687
148
10
0
286,158
0
W
Discordia
7,791
519
100
7
0
283,796
0
W
Awilix
7,850
523
74
5
0
308,796
0
L
Surtr
8,051
537
85
6
0
288,242
0
L
Da Ji
7,456
497
73
5
0
291,317
0
L
Kumbhakarna
7,469
498
21
1
0
297,787
5
L
Vulcan
8,063
538
89
6
0
280,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role