Player Matchup

Anhur
Anhur
BroMan510
Anhur
Level 145
God Stats
4W - 0L
1,915 SR
Queue Stats
246W - 204L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
CamelAtor2703
Kukulkan
Level 148
God Stats
2W - 3L
1,293 SR
Queue Stats
270W - 255L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Larzbar009
Gilgamesh
Level 84
God Stats
3W - 3L
1,716 SR
Queue Stats
166W - 161L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheFallenZer0
Kumbhakarna
Level 128
God Stats
10W - 5L
1,646 SR
Queue Stats
133W - 108L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yametekudasai69
Tsukuyomi
Level 148
God Stats
7W - 5L
1,338 SR
Queue Stats
224W - 206L
1,506 Elo+
Solo
Team Averages
Level 131
1,582 SR
1,525 Elo+

VS

Team Averages
Level 146
1,503 SR
1,530 Elo+
Hun Batz
Hun Batz
ACRAmerican
Hun Batz
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,501 Elo+
Solo
Martichoras
Martichoras
AxiMundi
Martichoras
Level 155
God Stats
4W - 6L
1,565 SR
Queue Stats
437W - 443L
1,510 Elo+
Solo
Achilles
Achilles
Endrich08
Achilles
Level 146
God Stats
0W - 1L
1,409 SR
Queue Stats
25W - 25L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
GrumpelTiltSkin
Baron Samedi
Level 172
God Stats
5W - 5L
1,543 SR
Queue Stats
269W - 240L
1,554 Elo+
Solo
Sylvanus
Sylvanus
SrDiosHumilde
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BroMan510
Anhur
20
5 / 3 / 7
13,171
573
16,833
21,200
14,422
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
CamelAtor2703
Kukulkan
19
5 / 4 / 3
11,713
509
21,037
10,923
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Larzbar009
Gilgamesh
17
0 / 5 / 7
9,778
425
8,876
21,228
8,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
TheFallenZer0
Kumbhakarna
17
5 / 2 / 10
12,018
523
11,142
23,817
26,604
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
yametekudasai69
Tsukuyomi
20
6 / 6 / 3
12,865
559
17,487
19,743
13,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ACRAmerican
Hun Batz
19
5 / 6 / 6
11,702
509
12,902
23,161
9,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Martichoras
AxiMundi
Martichoras
19
3 / 3 / 4
12,486
543
19,357
17,766
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Endrich08
Achilles
19
4 / 4 / 6
11,957
520
8,303
26,130
26,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
GrumpelTiltSkin
Baron Samedi
18
8 / 2 / 3
11,538
502
17,444
13,527
6,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SrDiosHumilde
Sylvanus
16
0 / 6 / 7
9,617
418
11,745
24,173
17,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
21
Kills
20
20
Deaths
21
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ACRAmerican
Hun Batz
5
6
6
1.33
L
Martichoras
AxiMundi
Martichoras
3
3
4
1.67
W
Anhur
BroMan510
Anhur
5
3
7
2.83
W
Kukulkan
CamelAtor2703
Kukulkan
5
4
3
1.63
L
Achilles
Endrich08
Achilles
4
4
6
1.75
L
Baron Samedi
GrumpelTiltSkin
Baron Samedi
8
2
3
4.75
W
Gilgamesh
Larzbar009
Gilgamesh
0
5
7
0.7
L
Sylvanus
SrDiosHumilde
Sylvanus
0
6
7
0.58
W
Kumbhakarna
TheFallenZer0
Kumbhakarna
5
2
10
5
W
Tsukuyomi
yametekudasai69
Tsukuyomi
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,375
Damage
69,751
96,911
Taken
104,757
66,985
Mitigated
64,968
25,399
Healing
35,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ACRAmerican
Hun Batz
12,902
2,706
0
5,268
23,161
9,192
0
7,323
15,838
0
109,862
L
Martichoras
AxiMundi
Martichoras
19,357
4,804
0
8,946
17,766
5,000
629
4,142
13,624
0
110,010
W
Anhur
BroMan510
Anhur
16,833
11,297
0
10,237
21,200
14,422
0
5,130
15,918
0
119,663
W
Kukulkan
CamelAtor2703
Kukulkan
21,037
1,127
0
1,583
10,923
3,630
0
4,023
6,721
95,448
139
L
Achilles
Endrich08
Achilles
8,303
1,798
0
6,001
26,130
26,570
76
5,344
20,786
1,042
78,483
L
Baron Samedi
GrumpelTiltSkin
Baron Samedi
17,444
1,061
2,126
4,462
13,527
6,556
0
5,630
7,897
86,662
0
W
Gilgamesh
Larzbar009
Gilgamesh
8,876
1,868
0
1,801
21,228
8,414
0
6,223
14,693
0
82,978
L
Sylvanus
SrDiosHumilde
Sylvanus
11,745
3,047
846
7,533
24,173
17,650
24
9,712
14,461
49,289
17,310
W
Kumbhakarna
TheFallenZer0
Kumbhakarna
11,142
825
749
6,662
23,817
26,604
0
11,511
11,439
30,211
2,458
W
Tsukuyomi
yametekudasai69
Tsukuyomi
17,487
3,829
0
4,367
19,743
13,915
403
3,094
16,521
0
116,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,545
Gold Earned
57,300
659
Minions Killed
680
0
Camps Cleared
0
2,282,685
Distance Traveled
2,100,798
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,702
509
146
6
0
471,841
8
L
Martichoras
12,486
543
156
7
0
410,574
2
W
Anhur
13,171
573
180
8
0
421,642
0
W
Kukulkan
11,713
509
144
6
0
437,399
2
L
Achilles
11,957
520
120
5
0
408,510
6
L
Baron Samedi
11,538
502
151
7
0
449,111
9
W
Gilgamesh
9,778
425
101
4
0
507,459
0
L
Sylvanus
9,617
418
107
5
0
360,762
0
W
Kumbhakarna
12,018
523
60
3
0
452,470
11
W
Tsukuyomi
12,865
559
174
8
0
463,715
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role